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Messages - [AW]Jonny

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ArmA 3 / Re: Rolling Thunder is back!
« on: July 22, 2017, 03:40:21 pm »
I'll also drive if we are getting some squads together.
You'll need to check the roster bud, last time i checked some tanks weren't crewed...I'm tanked up with Michi and Stunt.

ArmA 3 / Re: Rolling Thunder is back!
« on: June 30, 2017, 05:07:03 pm »
Rolling Thunder 22:  Sunday July 23rd 2017.
Place and Time: TS3 Assembly no password – 18.00 UTC

RT Server port 2302 (ask for password)
Scenario: Altis

Mods (to be confirmed):
CBAA3 v3.3.1; TFAR (v .9.12);  RHS: AFRF; RHS: USAF; @RT21

Other Games / Re: Squad interest.
« on: June 28, 2017, 05:05:34 pm »
Got it yesterday, first impressions are good and well worth a cheap £14.99, offer ends on the 5th July.
I for one would be interested in getting together with fellow players..

ArmA Wargames / Re: New Campaign interest?
« on: August 09, 2016, 07:00:40 pm »
Maybe a wee meet up on Sunday, no mods server to help iron out the cobwebs perhaps?

ArmA Wargames / Re: New Campaign interest?
« on: March 29, 2016, 09:56:51 pm »
to be honest we should keep things as simple as possible.  I seen upwards of 300 people on KoH servers, no mods.  There are people who want to play, we shouldn't be putting barriers in place.

One concurs  ;)

ArmA Wargames / Re: New Campaign interest?
« on: March 22, 2016, 04:15:49 pm »
Throw Altis and co into the recycle bin and return to good old cherno!

ArmA Wargames / New Campaign interest?
« on: March 14, 2016, 12:03:53 pm »
It's been eons since we donned Army Tags and fought campaign after campaign.
Who's interested in starting a new campaign again, pending on interest will depend on whether we return to out glorious Sunday pm shin-dig!
Anyone interested please post below.

Ta much

ArmA 3 / Re: Rolling Thunder 17 - 01.11.2015
« on: November 01, 2015, 04:59:33 pm »
If anyone hasn't tested the boom boom's here's a little note: T key to get lased range, wait a few wee seconds till sight adjusts to lased-range then boom time!

ArmA 3 / Re: Rolling Thunder 17 - 01.11.2015
« on: October 27, 2015, 04:48:34 pm »
Yea was asking because I don't get in till 5pm that day and was hoping to have the mods tried and tested before ding dong time.

ArmA 3 / Re: Rolling Thunder 17 - 01.11.2015
« on: October 27, 2015, 12:17:20 pm »
I'm around today if anyone wants to test out mods and take a look at the map, hit me up on steam if you're up for it.

Would be good to have a meeting on T.S a couple of days before the event, perhaps even set-up the AW server so we can try the RT mods. I for one will need refreshing on the TFR, i haven't used that since the dawn of the dinosaurs. ;D

ArmA 3 / Re: Rolling Thunder 17 - 01.10.2015
« on: October 08, 2015, 09:04:36 pm »

ArmA 3 / Re: Sunday night PVP on EU Tactical Warfare
« on: May 26, 2015, 02:33:18 pm »
Yea also up for this!

ArmA Wargames / Re: Man Down
« on: May 21, 2015, 10:20:16 pm »
RIP big lad.

ArmA Wargames / Re: i remember the time (funny memories)
« on: September 16, 2014, 12:07:51 am »
Acting Gen eons back:

No one could understand my accent especially ze German tank crew thus one had difficulty passing orders.
What was funny was Axel the other HCO would have to translate my English into ze Germans English for ze German tank crews...funny times!

Armour was always my choice, fondest memories would be pairing up with Mr Potato aka Balco, language/accent issues where evident early on but Rail learned the lingo very quickly.
We eventually moulded into an efficient crew and achieved allot of success, loud music was always played when we charged into the A.O.

The funniest moments was as Druss pointed out but another one sticks in my mind, it's more of a whopper of a super blunder.

Can't remember what battle/campaign believe it was CF, we where using the recovery vehicle script then, I was Red-for and Tonk was the squad leader.

Blue-for had a downed Apache chopper and I was the only one in our army camping it with A.T, along came the M1 to secure the ground before the recovery vehicle came.

I presented myself some 50 metres behind the M1 which was static, I was ready to kill it with one tube up it's behind.

I was screaming on T.S that I'm gonna kill, the tank is toast yayyy!! taking down the tank would hinder Blue-for as they wouldn't have any armour or attack chopper on scene so anticipation was building, brow was sweating as I took careful aim. ;D ;D

I fired the A.T, nothing?? yup dead mans click was heard, back then you had to rearm after you died and I forgot about that small point in all the excitement to get back to the A.O...people on T.S where asking me did you kill the tank did you kill it?

I responded on T.S fk I forgot to fkn re-arm, crowd of laughter filled the T.S as i tried to escape through the forest with an M1 on ones butt!!

I managed to flank my M1 pursuer and kill the recovery dude when he jumped out of his repair vehicle to recover the apache, but alas it was short lived,... seconds later it ended when an H.E sent me to meet my maker..........from the dam M1!! >:(

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* Chatter

Refresh History
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  • [AW]Chakal: Potato... stop playing that game for your kid, and jump into Sqaud
    July 25, 2017, 09:00:07 pm
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    July 01, 2017, 09:41:07 am
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    June 25, 2017, 01:25:43 pm
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    June 24, 2017, 07:31:35 pm
    June 23, 2017, 06:43:21 pm
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    June 14, 2017, 11:08:41 am
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    November 02, 2016, 08:36:12 pm

* TS3