ArmA Wargames

General Board => Other Games => Topic started by: Ghost0815 on September 04, 2013, 05:57:44 pm

Title: DCS World
Post by: Ghost0815 on September 04, 2013, 05:57:44 pm
DCS 1.2.6 Preliminary Change Log (here (http://forums.eagle.ru/showthread.php?t=112280))

DCS: MI-8MTV2 MAGNIFICENT EIGHT PRE-PURCHASE ($49.99)
AND
DCS VERSION 1.2.6 NOW AVAILABLE (LINK (http://forums.eagle.ru/showthread.php?t=112658))
Title: Re: DCS World
Post by: Ghost0815 on September 09, 2013, 09:04:35 pm
Steam "Daily Deal" for DCS Products, 70% Off
Today a "Daily Deal" on Steam that will discount all DCS products by 70%
Title: Re: DCS World
Post by: Sweet on September 12, 2013, 12:58:59 pm
did anyone get the Mi-8?
Title: Re: DCS World
Post by: Ghost0815 on September 12, 2013, 05:15:14 pm
did anyone get the Mi-8?
i will wait for a sale....maybe around christmas...
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on September 12, 2013, 06:38:40 pm
No. It's a bit expensive for a flying bath tub.
Title: Re: DCS World
Post by: [2CAB]Maj.Biggun on September 13, 2013, 05:10:04 am
No. It's a bit expensive for a flying bath tub.

Bam!    8)
Title: Re: DCS World
Post by: Sweet on September 13, 2013, 08:55:44 am
yeah same here, after what they did with the huey ill wait for the sale.
Title: Re: DCS World
Post by: Ghost0815 on September 13, 2013, 01:28:19 pm
i think, she is beautiful like a pregnant cow...but i like to fly it, but not for this price and not for the development status (ALPHA).

But this the first step to get hand on the Mi-24 Hind  ;)
Title: Re: DCS World
Post by: Ghost0815 on September 19, 2013, 03:37:12 pm
From the DCS Newsletter:

Quote
DCS AUTUMN SALE

From 20 to 29 September 2013, Eagle Dynamics will have a 60% off Autumn sale for the following DCS products:


DCS: Mi-8MTV2 Magnificent Eight, Pre-Purchase Beta. $49.99 now $19.99
DCS: UH-1H Huey, Pre-Purchase Beta. $49.99 now $19.99
Lock On: Flaming Cliffs 3. $49.99 now $19.99
DCS: A-10C Warthog. $39.99 now $15.99
DCS: Black Shark 2. $39.99 now $15.99
DCS: P-51D Mustang. $39.99 now $15.99
DCS: Combined Arms. $29.99 now $11.99
DCS: Black Shark 2 Upgrade. $29.99 now $11.99
A-10A: DCS Flaming Cliffs. $14.99 now $5.99
Su-25: DCS Flaming Cliffs. $14.99 now $5.99

You can read about each of these products from our website

Enjoy,
The team at Eagle Dynamics
Title: Re: DCS World
Post by: Sweet on September 19, 2013, 08:15:44 pm
MI-8 coming my way.  :D
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on September 19, 2013, 08:18:11 pm
I'll probably get it too for that price.
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on September 21, 2013, 10:31:14 pm
Did you get it bro?
Title: Re: DCS World
Post by: Ghost0815 on September 21, 2013, 11:59:54 pm
it is parked in the hanger....
Title: Re: DCS World
Post by: Sweet on September 22, 2013, 07:27:58 am
same, Today iam gonna fix my pc, and instal arma3, after tonights scrim ill instal DCS W again, BUT i already have the activation key :)
Title: Re: DCS World
Post by: Ghost0815 on September 30, 2013, 08:38:04 pm
Skin Template for Mi-8MTV2  http://www.digitalcombatsimulator.com/en/downloads/misc/mi-8_template/
Title: Re: DCS World
Post by: Ghost0815 on October 03, 2013, 10:28:49 am
DCS 1.2.6 Update 1 is out (Changelog (http://forums.eagle.ru/showthread.php?p=1893540#post1893540))

also ED no longer support 32 bit OS systems (LINK) (http://forums.eagle.ru/showpost.php?p=1893540&postcount=3)
Title: Re: DCS World
Post by: Ghost0815 on October 06, 2013, 07:28:26 am
A really nice video:

http://www.youtube.com/watch?feature=player_embedded&v=VcD-9AFu9Sw

Mission Link: here (http://forums.eagle.ru/showthread.php?t=113333)

Edit: Part II (http://www.youtube.com/watch?feature=player_embedded&v=gwD8K7KaCcI)
Title: Re: DCS World
Post by: Shadwee on October 06, 2013, 09:26:56 am
How often do you play this? I have been trying to learn how to play the game. I own FC3, but don't own any other addons. What planes do you fly most often?
Title: Re: DCS World
Post by: Ghost0815 on October 06, 2013, 11:12:47 am
we fly together since DCS A-10C Beta 3 is out.
Normally on friday evening, if we found one to host a mission....!

Last year (2nd. half of 2012) we fly every week with/against a greek community [373rd. vFS Phoenix] (until around X-MAS ED broke the multiplayer....).

And start with a new campaign around end of march and play every ~14 days a new mission.
http://forums.eagle.ru/showthread.php?t=102372

But i had to stop building mission in June....
Title: Re: DCS World
Post by: Ghost0815 on October 07, 2013, 10:53:59 am
The 476th vFG has release their Air Weapons Range Objects package: LINK (http://www.476vfightergroup.com/downloads.php?do=file&id=287)

Video: LINK (http://www.youtube.com/watch?feature=player_embedded&v=DgTv7lO8Who)

(http://www.476vfightergroup.com//images/476/rangetargets/strafe.jpg)

(http://www.476vfightergroup.com//images/476/rangetargets/convcircle.jpg)

(http://www.476vfightergroup.com//images/476/rangetargets/tower.jpg)

i should start building training missions  :)
Title: Re: DCS World
Post by: Ghost0815 on October 08, 2013, 10:18:28 am
Low light picture from Nevada (Source (http://forums.eagle.ru/showthread.php?p=1898816#post1898816))

(http://forums.eagle.ru/attachment.php?attachmentid=89114&d=1381199792)

(http://forums.eagle.ru/attachment.php?attachmentid=89115&d=1381199792)

(http://forums.eagle.ru/attachment.php?attachmentid=89113&d=1381199792)
Title: Re: DCS World
Post by: Sweet on October 08, 2013, 12:00:07 pm
really hope they will release it soon, its starting too look good
Title: Re: DCS World
Post by: [AW]hitman.360` on October 08, 2013, 01:26:41 pm
Nevada, already, really?  ;D
Title: Re: DCS World
Post by: Daryl1586 on October 08, 2013, 03:48:58 pm
2 weeksTM  :)
Title: Re: DCS World
Post by: Ghost0815 on October 09, 2013, 08:48:12 pm
2 weeksTM  :)
maybe.....new update
Source (http://forums.eagle.ru/showpost.php?p=1900652&postcount=3)
Quote
1- DirectX 11 / DirectX 11 Windows 8 based.
 2- Can support up to four GPU (either SLI or CF).
 3- Uses clip maps.
 4- Two cloud layers can be created with options for none, cumulous, cumulous nimbus, and stratus.
 5- Terrain shadow projection is supported.
 6- World can be as large as the designer wishes them to be, it is more of a question of development time / map detail.
 7- Option to project map on globe surface.

(http://forums.eagle.ru/attachment.php?attachmentid=89226&d=1381338411)

(http://forums.eagle.ru/attachment.php?attachmentid=89228&d=1381338411)

(http://forums.eagle.ru/attachment.php?attachmentid=89229&d=1381338432)

More picture: https://de-de.facebook.com/eagle.dynamics (https://de-de.facebook.com/eagle.dynamics)
Title: Re: DCS World
Post by: Daryl1586 on October 09, 2013, 10:44:40 pm
It's looking pretty good now. I guess we should expect to put up with a few bugs for a while though.

More than anything I hope they can come up with a stable multiplayer system.
Title: Re: DCS World
Post by: Ghost0815 on October 11, 2013, 11:42:36 pm
Source (http://forums.eagle.ru/showpost.php?p=1902741&postcount=4)
Quote
Attached is an image that displays the area covered by the Nevada map for DCS. This is a 300x300 km area that includes three functional airfields: Nellis AFB, Creech AFB, and Groom Lake (aka Area 51 / Dreamland). I've attached an image of the new lights being worked on for the airfields.

The immediate areas around these three airbases use 1 meter texture resolution. The outlying areas of the map are 16 meter resolution, and the areas in between are between 2 and 4 meter resolution. While we would love to cover the entire map in 1 meter resolution, there needs to be a balance of resolution vs. map file size. Even with the use of lower resolution textures in places, the map is already 26 GB (this will be reduced to a degree once the map is within DCS).

After the map is released, it is quite possible that we will expand it, add additional detail, new airfields, etc. as we did for the Black Sea map.

As mentioned earlier, we are close to moving EDGE and this map into DCS. Once this is done, we can start the process of debugging and tuning. Given that this is the first EDGE-based map to be in DCS, we are not sure exactly how long this process will take.

(http://forums.eagle.ru/attachment.php?attachmentid=89321&d=1381511893)

(http://forums.eagle.ru/attachment.php?attachmentid=89325&d=1381515022)

Edit 10/12/13:
DCS Nevada Map: Area 51 Sneak Peak WIP (http://www.youtube.com/watch?v=YD_x07p-26U&feature=youtu.be)
Title: Re: DCS World
Post by: [AW]hitman.360` on October 12, 2013, 09:57:18 pm
How often do you play this? I have been trying to learn how to play the game. I own FC3, but don't own any other addons. What planes do you fly most often?

Some footage from some training sessions ..

http://www.youtube.com/watch?v=KUaLE_NKUaU

http://www.youtube.com/watch?v=g5eet22If1M

http://www.youtube.com/watch?v=VI-_euSGeAw
Title: Re: DCS World
Post by: Ghost0815 on October 12, 2013, 10:22:16 pm
the first mission chasing the little HMMWV driver was a very fun evening, later we used the M163 Vulcan to defend us against this bad Hog pilots  ;)

...but my favor is the last video, must be mission 2 from the campaign...?!?
Title: Re: DCS World
Post by: Shadwee on October 12, 2013, 10:26:07 pm
So when do you guys do all of this? I'd like to try it out sometime if you don't mind.
Title: Re: DCS World
Post by: [AW]hitman.360` on October 14, 2013, 01:47:21 pm
must be mission 2 from the campaign...?!?

Yes. It was mission two.
Title: Re: DCS World
Post by: [5RCT]Ike on October 15, 2013, 09:17:17 am
A really nice video:

http://www.youtube.com/watch?feature=player_embedded&v=VcD-9AFu9Sw

Mission Link: here (http://forums.eagle.ru/showthread.php?t=113333)

Edit: Part II (http://www.youtube.com/watch?feature=player_embedded&v=gwD8K7KaCcI)

This looks good, how about some flying this friday?
Title: Re: DCS World
Post by: Sweet on October 15, 2013, 09:57:56 am
Sounds good. But i lost my a-10c activation so Huey for me
Title: Re: DCS World
Post by: Ghost0815 on October 15, 2013, 08:49:39 pm
Today the new F-15C advanced flight model (AFM) went into beta testing. This new flight model for the F-15C will be used for both Flaming Cliffs 3 and F-15C: DCS Flaming Cliffs. This short little video is provided to show some off the new landing physics (no more glued wheels to the runway!).

http://www.youtube.com/watch?feature=player_embedded&v=CS4tdMTEfZQ
Title: Re: DCS World
Post by: Ghost0815 on October 22, 2013, 12:56:30 pm
Project DSC F-35A is terminated!
Source (http://forums.eagle.ru/showpost.php?p=1911246&postcount=22)

Edit 10/22/13: DCS 1.2.6.19532.290 Update 3 (http://forums.eagle.ru/showpost.php?p=1911915&postcount=5)
Title: Re: DCS World
Post by: Ghost0815 on October 24, 2013, 11:47:45 am
As appetizer.....

(http://www.imgbox.de/users/mwd2/DCS_OC_3_2013/Welcome_to_FRT.jpg)

for mission one, warm up our helicopter pilot skills.... ;)
Title: Re: DCS World
Post by: Ghost0815 on October 25, 2013, 11:51:07 pm
i need a new PC:

http://www.youtube.com/watch?v=6-3OHn8aXHQ#t=86
Title: Re: DCS World
Post by: Ghost0815 on October 31, 2013, 08:59:27 am
some inofficial news from Belsimtek....(the webside was short online):
UH-1H Huey: Release November 2013
Mi-8MTV2: Release Ende 2013
North American F-86 Sabre: BETA Release Spring 2014
Bell AH-1 Cobra: BETA Release 1st. half-year 2014

and news about the F-15C AFM Source (http://forums.eagle.ru/showpost.php?p=1918569&postcount=2883):
Quote
Looks like the BST site is down, so I will re-post their news about the F-15C AFM. Note that BST is developing the F-15C AFM and Yoyo at Eagle is developing the Su-27 AFM.

---

DCS: F-15C Eagle. Advanced flight model development overview

Dynamics modeling experts at BelSimTek are completing work on advanced flight and engine models of the F-15C Eagle for the upcoming module for DCS World.

The current model featured in DCS was originally developed over a decade ago and represents an earlier generation of technological potential and resulting model accuracy and performance. Despite exhibiting generally correct aerodynamic properties under normal flight conditions, by today’s standards the model falls short of increased user expectations, computing power, and experience gained by the developers over time. In an effort to meet these demands, we have begun to develop new flight and related component models as upgrades to some of the existing DCS aircraft. As the primary U.S. jet fighter in DCS and indeed one of the premier fighters of the world in reality, the F-15C Eagle will be the first DCS aircraft to receive this upgrade.

The flight model has been through over eight months of development and is now undergoing initial external (closed beta) testing. The complete aerodynamics model accounts for the entire spectrum of mass, force, and moment interactions of the aircraft as a physical object subjected to airflow. Unlike the mathematical approach of the previous model, which regarded the aircraft as a single point of focus, the new flight model consists of individual aircraft elements carefully tuned to reflect their unique aerodynamic characteristics and joined together to determine the sum vector of the airframe’s momentum. Such an approach makes it possible to accurately recreate the specific performance of the F-15C Eagle airframe throughout the entire flight envelope, including critical regimes like high angles of attack, stalls, spins, as well as specific flight conditions such as ground effect. Additionally, a new engine model is also created on par with the flight model to provide more realistic and accurate performance, for example featuring effects like negative G loading. The flight control system is modeled realistically, for example including input authority coefficients dependent on speed and altitude scheduling, the Aileron/Rudder Interconnect (ARI), Control Augmentation System (CAS), as well as Attitude and Altitude autopilot modes.

F-15C refuel

DCS: F-15C refuel
The new model significantly improves the entire flight control experience making special flight conditions like air to air refueling, landing, and edge of the envelope flying far more dynamic, exciting, and possibly even more challenging. Even straight and level flight loses the old feeling of flying on rails.

We are considering the possibility of creating a complete avionics model with clickable cockpit and accurate systems modeling. This would be a major development however, so a final decision has not yet been made.

The estimated release date for the advanced flight model for F-15C Eagle DCS module is end of November, 2013.


Edit: Matt`s post was delete.....
Title: Re: DCS World
Post by: Sweet on October 31, 2013, 12:08:38 pm
COBRA !!!!!!!!!!!!!!!!!!!!!!!!!!  ;D
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on October 31, 2013, 06:22:59 pm
F-86  8)
Title: Re: DCS World
Post by: Ghost0815 on November 01, 2013, 08:29:28 am
November 2013 Fly-In, SimHQ & DCS World

Time again -- announcing the next SimHQ and DCS World Fly-In! The start date is Friday, November 15, 2013 -- late afternoon US time.

Eno's Firehouse will host a variety of COOP and H2H missions.

The Hollo Pointe server will run a five-mission campaign -- head to head, Red vs. Blue. Pick a side and help your team to victory.


We will use SimHQ's Teamspeak channels. You must be registered at SimHQ - free and easy - to get the TS connection info.


Kick the tires and treads and light the turbines, let's go!


Wrecking Crew & Eno

Source (http://simhq.com/forum/ubbthreads.php/topics/3856869/SimHQ_DCS_World_Fly_In_Novembe#Post3856869)
Title: Re: DCS World
Post by: Ghost0815 on November 08, 2013, 08:31:14 am
(http://forums.eagle.ru/attachment.php?attachmentid=90554&d=1383875172)

(http://forums.eagle.ru/attachment.php?attachmentid=90555&d=1383875172)
Title: Re: DCS World
Post by: [AW]hitman.360` on November 08, 2013, 11:48:16 pm
Nevada?
Title: Re: DCS World
Post by: Ghost0815 on November 09, 2013, 10:06:53 am
Nevada?
Yes.....still WIP  ;)

How many of us have a Ka-50, Huey or Mi-8?
afaik, Sweet, Beef and myself have all three, Daryl (Ka-50, Huey)!?
Title: Re: DCS World
Post by: Sweet on November 09, 2013, 10:37:07 am
why, what are you planning ?
Title: Re: DCS World
Post by: Ghost0815 on November 09, 2013, 11:19:59 am
why, what are you planning ?

http://arma-wargames.com/forum/index.php?topic=20.msg3012#msg3012

but we are still in early planning....in particular with problems of server stabillity in 1.2.6. but the first mission will be a helicopter only mission with Ka-50 (2), Huey (6) and Mi-8 (6) and 8 clients on each side. You will need to fly to pickup points and collect Citizen and fly them out of the country.

Possible Air-threats: MANPads, Zu-23 and Shilka.
Possible enemy ground forces: APC/IFV

but first i need to understand the CTTS and how i can use the best parts...  ;)
Title: Re: DCS World
Post by: Daryl1586 on November 09, 2013, 07:00:14 pm
Yep I've got the huey and ka-50
Title: Re: DCS World
Post by: Ghost0815 on November 22, 2013, 11:50:28 pm
http://www.youtube.com/watch?v=HbDQ9tdraBc
Title: Re: DCS World
Post by: Ghost0815 on November 27, 2013, 09:14:50 am
The DCS: MiG-21 BiS will launch 30th. of March 2014

Source (http://forums.eagle.ru/showthread.php?t=117046)
Title: Re: DCS World
Post by: Ghost0815 on December 05, 2013, 10:16:44 pm
DCS 1.2.7 - Preliminary Change Log (Source (http://forums.eagle.ru/showthread.php?p=1940605#post1940605)

Title: Re: DCS World
Post by: Ghost0815 on December 05, 2013, 10:32:55 pm
your knee board for Nevada Map....:

(http://forums.eagle.ru/attachment.php?attachmentid=91086&d=1385656021)
Title: Re: DCS World
Post by: Sweet on December 06, 2013, 10:43:13 am
Hahahhah
Title: Re: DCS World
Post by: Ghost0815 on December 08, 2013, 06:57:21 pm
VFAT Unlimited Air Race with P-51D

http://www.livestream.com/virtualairshows/video?clipId=pla_7b3b525f-536f-4c32-8917-908de532b5c4&utm_source=lslibrary&utm_medium=ui-thumb
Title: Re: DCS World
Post by: Ghost0815 on December 11, 2013, 11:29:33 am
a bunch of news on ED forum (must be XMAS  ;D ):

DCS 1.2.7. Preliminary Change Log Source (http://forums.eagle.ru/showthread.php?t=117324)
with a huge update for the Huey today

Update about he F-15C AFM Update Source (http://forums.eagle.ru/showthread.php?t=117395)

Report about Su-27 and Fw-190D update Source (http://forums.eagle.ru/showthread.php?t=117467)

------------------------------------------------------------------
And The Twelve Days of Christmas Competition from Ells228 (Virtual European Air Operations --> DCS Hawk developer)

Prizes:
1st place: 2x Hawk full retail copies to either keep or give away, it's up to the winner. Automatic entry into the public alpha test for the winner and a friend.
2nd place: 1x Hawk full retail copy. Automatic entry into the public alpha test for the winner.
3rd to 12th place - Automatic entry into the public alpha test for the winners plus 1x VEAO Hawk t-shirt shipped worldwide.
Source (http://forums.eagle.ru/showthread.php?p=1944408#post1944408)

...we need only to collect one Keyword a day from the 13th. to 25th. of December....

EDIT (12/12/13):
http://www.belsimtek.com/ is live...

...time table for upcoming models from BST:
DCS: UH-1H Huey release in November 2013
DCS: Mi-8MTV2 release at the end of 2013
DCS: F-86F Sabre beta-version to be released in spring 2014
DCS: AH-1G Cobra beta-version to be released in first half of 2014
Title: Re: DCS World
Post by: Ghost0815 on December 15, 2013, 02:20:21 pm
12-15-2013
Quote
DCS 1.2.7 Open Beta - Preliminary Change Log


Note: As a preliminary change log, the list below may be added to and/or items removed prior to release.

We will first release DCS 1.2.7 as an Open Beta using a web installer. This open beta install will be complete version that resides in parallel to your release DCS World (1.2.6) install and have separate configuration files located in Saved Games\DCS.openbeta\. Once you download the open beta, you will use the Module Manager to install your modules. We particularly hope that this, combined with the automatic track crash generator, will help us resolve remaining network issues prior to the final release version of DCS 1.2.7. This is an optional beta, and if you do not wish to take part, you certainly do not have to.
[..]
Source (http://forums.eagle.ru/showthread.php?t=117324)
Title: Re: DCS World
Post by: Ghost0815 on December 18, 2013, 05:33:46 pm
DCS 1.2.7 Open Beta is live: http://www.digitalcombatsimulator.com/en/downloads/world/dcs_world_open_beta/

Edit:
http://www.youtube.com/watch?v=ge0K6JBxY4s
(http://forums.eagle.ru/attachment.php?attachmentid=91698&d=1387398856)
(http://forums.eagle.ru/attachment.php?attachmentid=91694&d=1387397242)
(http://forums.eagle.ru/attachment.php?attachmentid=91696&d=1387397242)

Edit 2: DCS Winter Sale (from December 20 to January 5) 2014Source (http://www.digitalcombatsimulator.com/en/news/)
Title: Re: DCS World
Post by: Ghost0815 on December 25, 2013, 09:13:01 am
(http://i.imgur.com/9Y6Y1wT.jpg)
Title: Re: DCS World
Post by: Ghost0815 on December 27, 2013, 01:53:36 pm
SimHQ - December 27th Firehouse Holiday Stress Test

http://simhq.com/forum/ubbthreads.php/topics/3884538/1
Title: Re: DCS World
Post by: Ghost0815 on January 15, 2014, 10:50:40 am
The first Jetfighter (DCS Hawk) is coming to DCS World...., but first:
Quote
Hawk Open Beta will be released as an FC3 level aircraft with fully clickable cockpit before the end of February 2014

More: Link (http://forums.eagle.ru/showthread.php?t=119201)

Beta Access + DCS Hawk (FC3 level, SFM): $39.99
Update to DCS Hawk (AFM): $10.00 (Later possible)

Final DCS:Hawk product will be $49.99

EDIT: New DCS MiF-21Bis Startup and Take-off demo
http://www.youtube.com/watch?v=TDaNALBKgxU#t=67
Title: Re: DCS World
Post by: Nam on January 18, 2014, 01:01:59 pm
Is there anyway to link my disc version of DCS A-10C Warthog to my Steam account so I can actually use it in the game? So I don't have to buy it again.
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on January 20, 2014, 10:06:00 pm
Doubt it. Why would you have to buy it again? You don't need steam to run it.
Title: Re: DCS World
Post by: Nam on January 20, 2014, 11:34:32 pm
I found that out a few days ago, deleted the Steam version as it was pants. Installed it via their website instead. I can now fly my A-10C. Yay!
Title: Re: DCS World
Post by: Ghost0815 on January 21, 2014, 12:07:54 am
You can have two version:
A Steam DCS World and a NON Steam DCS World version.

Any key, payed via Steam, works at once in Steam and NON-Steam DCS World.

A key, payed in ED-Shop, will work at once in NON-Steam DCS World - but it take a little bit of time for ED to transfer this key to Steam, too.
Title: Re: DCS World
Post by: Cat on January 21, 2014, 05:43:28 pm
For you air nerds :-)

F16 is celebrating 40 years ... here is a video with a Norwegian F16 flight around Lofoten island north in Norway.
http://www.liveleak.com/view?i=78e_1390218483
Title: Re: DCS World
Post by: Ghost0815 on January 23, 2014, 08:17:54 pm
DCS: FLAMING CLIFFS 3 COMING SOON!
Source (http://forums.eagle.ru/showthread.php?p=1976673#post1976673)


Quote
Just to be even more clear: This is the same as the FC3 version you are all familiar with, the key/only difference is that we now can legally sell it sans-Lock On. This will also allow us to sell the product world wide on Steam and other digital distribution outlets.

 When the final version of 1.2.7 is released, existing owners of FC3 will also no longer need a Lock On installation.
Source (http://forums.eagle.ru/showpost.php?p=1976684&postcount=5)
Title: Re: DCS World
Post by: Ghost0815 on January 24, 2014, 02:17:18 pm
Final 1.2.7 release

http://forums.eagle.ru/showpost.php?p=1977320&postcount=1
Title: Re: DCS World
Post by: Sweet on January 24, 2014, 02:24:55 pm
They really improved the mi-8.
Title: Re: DCS World
Post by: Ghost0815 on January 25, 2014, 11:24:32 am
new manual for the Huey: http://www.digitalcombatsimulator.com/en/files/579967/
Title: Re: DCS World
Post by: widow.nl on January 29, 2014, 12:57:59 am
Nice tv commercial made for DCS World...

http://www.youtube.com/watch?v=5eR1Tvwt9iU&hd=1
Title: Re: DCS World
Post by: [R]Alan on January 31, 2014, 03:01:39 pm
http://www.youtube.com/watch?v=QbtPL27O7e8&feature=youtu.be
Title: Re: DCS World
Post by: Ghost0815 on January 31, 2014, 09:56:49 pm
Laser rangefinder and ballistic computer ... C.A. 1.5 is coming  ;)
Title: Re: DCS World
Post by: [R]Alan on January 31, 2014, 10:18:51 pm
It might draw in some armor guys too.
Title: Re: DCS World
Post by: Ghost0815 on January 31, 2014, 10:26:00 pm
they plan to release it sometime in Feb. (Source (http://forums.eagle.ru/showpost.php?p=1980507&postcount=1627)) i hope they also add a radar screen to the SAMs and hopefully can take control over ships, too!

(http://forums.eagle.ru/attachment.php?attachmentid=92374&d=1388474614)
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on February 01, 2014, 01:19:33 am
Still needs a damage system. Right now everything is a one shot kill.
Title: Re: DCS World
Post by: Ghost0815 on February 07, 2014, 11:08:31 pm
New Open Beta Patch http://forums.eagle.ru/showpost.php?p=1989994&postcount=4

for the "normal", it should be released on monday...!?

DCS 1.2.7.23803 Change Log EN
Title: Re: DCS World
Post by: tZEROm on February 07, 2014, 11:38:14 pm
Many here play this MP?

I don't really have the set up for flying properly, but I wouldn't mind running some 9-lines or E-CAS as JTAC
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on February 08, 2014, 04:40:19 am
There used to be a bunch of us who played on friday. The MP crashed a lot, don't know if that's been fixed. I haven't played in about four months though.
Title: Re: DCS World
Post by: Ghost0815 on February 08, 2014, 09:10:31 am
from the comments in the ED forum, they did a huge step....but i haven`t test it yet.

we start a new campaign with the 373rd. - first training session will be 20th. Feb. with a basic target range setup (A-10C and/or helicopter)....and 27th. Feb. we will have the first counting event with an air2air battle.

More information during this weekend and next week.
Title: Re: DCS World
Post by: Sweet on February 08, 2014, 10:36:25 am
:( ghost  iam on vacation till the 11th of march, but afther that i cant wait to see your work on the campaign
Title: Re: DCS World
Post by: [AW]DaRat on February 08, 2014, 12:05:24 pm
Is it possible to play with the steam version now? I'd quite like to get back in the air
Title: Re: DCS World
Post by: DonderDruif on February 08, 2014, 12:31:55 pm
The Steam version works fine.
I myself use it with the keys i got from ED shop (A10 and BS2) and purchased combined arms on steam.
Works like a charm.
Title: Re: DCS World
Post by: Ghost0815 on February 08, 2014, 12:42:49 pm
:( ghost  iam on vacation till the 11th of march, but afther that i cant wait to see your work on the campaign

don`t worry we will have a lot of mission prepare and we will not play every thursday....

here is the first version of Timetable (WIP)
Quote
20.2. Fire Range - Training
27.2. Air2Air Combat - Scoring
06.3. 2nd. Round Air2Air Combat - Scoring
13.3. Submarine hunting - Training
20.3. Submarine hunting - Scoring
27.3. No-Fly-Zone - Scoring
...
this dates are not fix yet (only the first two)!

Fly time: Thursday 2000GMT - 2 hours (server stability?!?)
Title: Re: DCS World
Post by: [AW]hitman.360` on February 08, 2014, 02:37:18 pm
I'd quite like to get back in the air

Nooooooo  ;D

http://www.youtube.com/watch?v=8DZukiTWoX8

http://www.youtube.com/watch?v=dEi0bKlK8qQ

Title: Re: DCS World
Post by: Ghost0815 on February 09, 2014, 01:05:30 pm
(http://i132.photobucket.com/albums/q36/gregzagk/373mpk/OpTUCKSTONIA_v1_zps057328cb.jpg)
http://forums.eagle.ru/showthread.php?p=1991403&posted=1#post1991403
Title: Re: DCS World
Post by: Ghost0815 on February 10, 2014, 08:48:18 pm
Steam "Daily Deal" for DCS Today!

http://store.steampowered.com/app/223750/

DCS: Flaming Cliffs 3: 40% off
DCS: UH-1H: 40% off
DCS: Mi-8MTV2: 40% off
A-10A: DCS Flaming Cliffs: 66% off
Su-25: DCS Flaming Cliffs: 66% off
DCS: P-51D: 66% off
DCS Combined Arms: 66% off
DCS: A-10C: 75% off
DCS: Black Shark 2: 75% off
DCS: Black Shark: 75% off
Title: Re: DCS World
Post by: [AW]R.Čeh on February 11, 2014, 12:16:43 am
Cheers Ghost!
Title: Re: DCS World
Post by: Sokka on February 11, 2014, 12:15:33 pm
Is it true that FC3 no longer requires the old Lock On since 1.2.7?
Title: Re: DCS World
Post by: Daryl1586 on February 11, 2014, 01:31:03 pm
Yes I remember seeing a post on the Eagle Dynamics forum from Wags which said it os no longer needed as they have renamed it as DCS: FC3 or something
Title: Re: DCS World
Post by: Sokka on February 11, 2014, 01:36:16 pm
Excellent, might grab it come spring and sales.
Title: Re: DCS World
Post by: Ghost0815 on February 15, 2014, 12:58:42 am
Hawk February 2014 Release Delayed
Quote
Dear All,
 Here is the current situation with the Hawk anticipated release date for the end of February.

 We are still in discussion with BAE regarding the IPR licence agreement of using the Hawk name, shape and functionality of the aircraft. This has taken longer than expected and will put us past the anticipated February release date.

 There are also some fundamental changes coming in DCS World 1.2.8. that benefit all 3rd party developers and you, the pilots flying our mods.

 We feel that given the delay on the IPR issue, we can benefit from these changes in 1.2.8 and want to make full use of them to give you a better product.

 Therefore; release of the Hawk will be delayed until the IPR issue is resolved and DCS World 1.2.8. has been released to the public.

 We would like to thank you for your continued support and patience on the Hawk project and look forward to seeing you flying Hawk around in DCS soon.

 Chris and the VEAO team

Source (http://forums.eagle.ru/showthread.php?t=120720)
Title: Re: DCS World
Post by: Ghost0815 on February 20, 2014, 09:19:11 am
NEW CUSTOMER BONUS SYSTEM!

Quote
NEW CUSTOMER BONUS SYSTEM!

DUXFORD, UK, February 19th, 2014 – The Fighter Collection and Eagle Dynamics will reward our loyal customers with a new bonus system that will provide discounts with DCS product purchases.

When purchasing a DCS product a full price (not on a discount sale, or discounted price), customers will receive a 20% bonus based on the price of the purchased DCS product! A bonus is applied to only the first purchase of a specific DCS product.

If you purchase two DCS products at full price, you will receive a DCS bonus of 25% based on the value of the order.

This bonus escalates with the purchase of additional DCS products:

•   3 DCS products: 30%
•   4 DCS Products: 35%
•   5 DCS Products: 40%
•   6 DCS Products: 45%
•   7 DCS Products: 50%
•   8 DCS Products: 55%
•   9 and more DCS Products: 60%

Customers that purchased DCS products at full price prior to the start of the bonus program can register their products and receive a bonus of 20% of the purchased price.

These bonuses will be credited on the customers’ personal Bonus Accounts of the DCS website. Customer bonus funds can only be redeemed for the purchase of DCS products from www.digitalcombatsimulator.com.

The bonuses for previous purchases can be reviewed at:
English: http://www.digitalcombatsimulator.co...sonal/account/
Russian: http://www.digitalcombatsimulator.co...sonal/account/

Note: Bonus accounts are based on the local currency of purchases.
Sources (http://forums.eagle.ru/showthread.php?p=2000059#post2000059)

Edit (02/20): it works for me, i got $28,00....for the next aircraft!
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on February 23, 2014, 11:24:58 pm
You can edit controls in-game now. Only took a couple of years.
Title: Re: DCS World
Post by: Ghost0815 on February 24, 2014, 09:33:55 am
You can edit controls in-game now. Only took a couple of years.
But only in singleplayer, not in MP  :)
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on February 24, 2014, 08:33:03 pm
Better than nothing though.
Title: Re: DCS World
Post by: Ghost0815 on February 26, 2014, 08:26:06 am
So ED has also set the bonus for the FC3 Beta and for my BS2 Update....now we need some new aircrafts to spend the money... ;)
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on February 26, 2014, 07:15:06 pm
Now I've got $40 on my account.
Title: Re: DCS World
Post by: Ghost0815 on March 06, 2014, 01:23:30 pm
Quote
BelSimTek Nearing Completion of F-15C Advanced Flight and Engine Models
The original F-15C flight model currently featured in DCS was developed over a decade ago and represents an earlier generation of simulation technology. Despite demonstrating generally correct aerodynamic performance under normal flight conditions and providing great gameplay, current user expectations, available computer power, and developer expertise demand a higher level of fidelity. As a result, a comprehensive advanced flight model of the primary U.S. jet fighter, the F-15C Eagle, has been under development for DCS.

The complete aerodynamics model accounts for mass, force, and moment interactions of the aircraft’s elements as subjected to airflow. Unlike the previous model, which regarded the aircraft as a single point of focus, the new flight model consists of individual aircraft elements carefully tuned to reflect their unique aerodynamic characteristics and joined together to determine the sum vector of the airframe’s momentum.

Over a year a hard work has gone into the development of this model and now it is finally ready for initial external testing. The primary element of the new model is accurate aerodynamic performance that closely matches the characteristics of the real F-15C Eagle throughout the flight envelope, including in critical angles of attack, stalls, and spins. Maneuverability characteristics are also correctly modeled throughout the flight envelope, providing accurate performance in acceleration, available sustained G, maximum airspeeds, maximum altitudes and other characteristics.

Of course even real aircraft differ somewhat from their documented performance characteristics due to slight individual variability, but we have made every effort to ensure you are truly immersed in the experience of driving – without a doubt – one of the best fighters of the 20th century.

In addition to the aerodynamics model, the flight model includes a new engine model, based on the F100-PW-220 engine with increased dry and afterburner thrust. The model accounts for inverted and negative G flight effects and features a special afterburner component model. The flight model also includes a new fuel system model as well as nosewheel steering and wheel brake component models.

Special attention was paid to accurately recreate the design of the F-15C flight control system, including Pitch Ratio control adjusted for airspeed and altitude, Aileron/Rudder Interconnect (ARI), Control Augmentation System (CAS), Attitude and Altitude autopilots, and the Pitch Trim Compensator (PTC).

The new model significantly improves the entire flying experience, making special flight conditions like air to air refueling, landing, and edge of the envelope flying far more dynamic, exciting, and even more challenging. Straight and level flight no longer feels like “flying on rails” while maneuvering flight provides a sensation of the power and control in your hands.

At this stage of development, we can confidently provide a highly accurate aerodynamics model of the F-15C accompanied by a partly reproduced systems model.

The estimated release date of the new flight model for F-15C Eagle DCS module is late March, 2014.
Source (http://www.belsimtek.com/news/1459/)

1.2.8. could be great... (...and full of bugs)
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on March 06, 2014, 06:53:36 pm
$50
Title: Re: DCS World
Post by: Ghost0815 on March 07, 2014, 12:11:38 am
Sign of life from the DCS MiG-21Bis....:

(https://scontent-b-fra.xx.fbcdn.net/hphotos-prn2/t1/1964807_726515874036970_871270919_n.jpg)
Title: Re: DCS World
Post by: Ghost0815 on March 25, 2014, 08:07:12 pm
DCS Spring Sale: http://www.digitalcombatsimulator.com/en/news/

Edit:
1.2.8 Preliminary Change Log http://forums.eagle.ru/showthread.php?p=2027854#post2027854

highlights:
•   Added Su-25T 6 DOF cockpit.
[..]
•   Added F-15C Advanced Flight Model (AFM)
•   Added Su-33 6DOF cockpit.
[..]
•   Added SAM unit acquisition/search radar display.
•   Added ability to control naval units from the Command Map.
[..]
•   Control of air units now possible for clients in multiplayer.

Edit 2:

Quote
ALERT! ALERT! ALERT!

DCS FLASH SALE DETECTED!

FLASH MESSAGE AS FOLLOWS: %70 for all the DCS store, starting Saturday 29.03.14 (Moscow time) and until 12.00 am (Moscow time) on 30.03.14.

END MESSAGE

Edit 3: 1.2.8 Preliminary Change Log
•   Added FREE TF-51D for DCS World!
It is a free version of the P-51D (without weapons) just for flying.
Title: Re: DCS World
Post by: Ghost0815 on April 04, 2014, 10:28:51 am
Open beta DCS 1.2.8 Change Log

http://forums.eagle.ru/showpost.php?p=2033920&postcount=5

a new point is add: Manpads controlled by players

if beta goes live i need a pilot in a A-10C or Ka-50 as test subject  ;D
Title: Re: DCS World
Post by: Sweet on April 04, 2014, 10:42:10 am
Just Give me a shout and I'll help you
Title: Re: DCS World
Post by: Gextroll on April 04, 2014, 11:46:02 am
is this something, someone with no dcs experience but general interest in flightsims can take part in? or would i be utterly confused by all the buttons and switches?
Title: Re: DCS World
Post by: Sweet on April 04, 2014, 11:53:44 am
The su25t is easy to learn. It's the best flight sim around. Learning the A-10C is hard. Takes a long time to learn al the systems. The helicopters are great. The flight model is extremely close to the real thing. The FC3 models are easy to learn.
Title: Re: DCS World
Post by: Gextroll on April 04, 2014, 11:59:12 am
can you recommend some videos or guides where one could read up some info or get a general "training" overview? i guess i could google but maybe some of you have good bookmarks saved :)
Title: Re: DCS World
Post by: Ghost0815 on April 04, 2014, 12:33:45 pm
is this something, someone with no dcs experience but general interest in flightsims can take part in? or would i be utterly confused by all the buttons and switches?

In the open beta 1.2.8. of DCS World you got two free aircrafts (Su-25T [no clickable Cockpit] and an unarmed P-51 Mustang [clickable Cockpit])

Tutorial:
Su-25T: Playlist http://www.youtube.com/playlist?list=PLB_U6g70AVu0Kpv03pgyHOWp4_nAOPdwJ (http://www.youtube.com/playlist?list=PLB_U6g70AVu0Kpv03pgyHOWp4_nAOPdwJ)

http://www.youtube.com/watch?v=aZT878Rylhw&list=PLB_U6g70AVu0Kpv03pgyHOWp4_nAOPdwJ&index=3
P-51 http://www.youtube.com/watch?v=wbGY20e9uZQ

DCS World Overview [a little bit old, but...] http://www.youtube.com/watch?v=OHBqwt0YKQE
Title: Re: DCS World
Post by: Gextroll on April 04, 2014, 02:32:54 pm
first one seems broken but thanks for the rest... i think if i'm not mistaken i actually bought the A10 a while back while it was on sale... installing the client now, guess i'll see
Title: Re: DCS World
Post by: Ghost0815 on April 04, 2014, 02:47:39 pm
Fixed. It was a playlist not a video!
Title: Re: DCS World
Post by: Sweet on April 04, 2014, 03:11:15 pm
Having issues with the 1.2.8 update.
Title: Re: DCS World
Post by: Ghost0815 on April 05, 2014, 08:26:01 pm
FPS MANPAD:
http://www.youtube.com/watch?v=KaTfW3zboAQ

RADAR SAM:
http://www.youtube.com/watch?v=rqPq2-rLxMk
Title: Re: DCS World
Post by: Sweet on April 06, 2014, 09:06:34 am
Finely got it to run. Had fun with the P-51. Gonna try the sling loads today.
Title: Re: DCS World
Post by: [R]KeyCat on April 07, 2014, 09:34:10 pm
How is the current MP situation in DCS? I remember FC2/BS servers with 65+ players in the air but last time I checked 20-25 players seemed to be top due to MP stabilty issues.

Title: Re: DCS World
Post by: Ghost0815 on April 07, 2014, 11:48:48 pm
BAD....from my point of view.
It is possible to bring 30+ clients on a server, but warp`s of clients and constant disconnects are possible.

It could be all the new stuff (missiles, ground units, high fidelity aircrafts, scripts etc.) which give the server host trouble...
Title: Re: DCS World
Post by: Ghost0815 on April 08, 2014, 10:14:04 pm
DCS: F-15C Eagle got his own Description Page: http://www.digitalcombatsimulator.com/en/products/eagle/

... now the speculation starts about a full clickable cockpit...  :)

Edit: F-15C: DCS Flaming Cliffs is coming http://www.digitalcombatsimulator.com/en/shop/modules/f-15c_dcs_flaming_cliffs/
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on April 09, 2014, 12:02:16 am
They need a good navigation system for that. That's all I really want.
Title: Re: DCS World
Post by: [R]KeyCat on April 09, 2014, 01:02:08 am
BAD....from my point of view.
It is possible to bring 30+ clients on a server, but warp`s of clients and constant disconnects are possible.

Really hope we will see a dedicated server that can handle 75-100+ clients after EGDE is out since IMHO the whole electronic battlefield thing kinda loose it's meaning if ~15vs15 is the cap...

Really looking forward to AFM for F-15C as well as the upcoming AFM for the Su-27!

BTW: Was that you Beef on TacBF EU 1 tonight? I saw Buky and a few other guys...

/KC
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on April 09, 2014, 10:53:04 pm
No.
Title: Re: DCS World
Post by: Ghost0815 on April 10, 2014, 05:39:46 pm
The content of the module matrix

Su-25TAdvanced Flight Model (AFM)Standard Systems Modeling (SSM)
Su-25, A-10AAdvanced Flight Model + (AFM+) Standard Systems Modeling (SSM)
F-15C, Su-27 (In Development)  Professional Flight Model (PFM)Standard Systems Modeling (SSM)
Su-33, MiG-29Standard Flight Model (SFM)  Standard Systems Modeling (SSM)
A-10CProfessional Flight Model (PFM)Advanced Systems Modeling (ASM)
Ka-50, UH-1H, Mi-8MTV2 Professional Flight Model (PFM)Advanced Systems Modeling (ASM)
P-51D, Fw190-D9 (In Development)Professional Flight Model (PFM) Advanced Systems Modeling (ASM)

DCS Product Terms (http://forums.eagle.ru/showthread.php?p=2039947#post2039947)
Title: Re: DCS World
Post by: Ghost0815 on April 13, 2014, 07:43:42 am
The Flare Path: For Horsemen Of The Apocalypse
LINK (http://www.rockpapershotgun.com/2014/04/11/the-flare-path-for-horsemen-of-the-apocalypse/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+rockpapershotgun%2Fsteam+%28Rock%2C+Paper%2C+Shotgun%3A+Steam+RSS%29)
Title: Re: DCS World
Post by: Ghost0815 on April 18, 2014, 10:37:31 am
DCS 1.2.8.26834 Open Beta RC2 Change Log LINK (http://forums.eagle.ru/showpost.php?p=2046133&postcount=7)

Edit: 04/28
DCS 1.2.8 final is live
Title: Re: DCS World
Post by: Ghost0815 on May 01, 2014, 09:06:24 am
F-15C standalone manual http://cdn.akamai.steamstatic.com/steam/apps/250300/manuals/F-15C%20DCS%20Flaming%20Cliffs%20Flight%20Manual%20EN.pdf?t=1398888119
Title: Re: DCS World
Post by: Ghost0815 on May 24, 2014, 09:38:24 am
(https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-frc3/t1.0-9/10363942_749838031733933_5337079114870465078_n.jpg)

Quote
VEAO Simulations and Leatherneck Simulations are pleased to announce that in partnership we will be showcasing the MiG-21 by Leatherneck at the IWM D-Day Anniversary Air Show on May 24th / 25th 2014 at the Imperial War Museum, Duxford, England.

Along with the VEAO Hawk, you will be able to get up close and personal with the MiG-21 and try her out in the Fighter Collection's hangar 2 during the weekend.

For details of the air show and to purchase tickets, please visit here:
http://www.iwm.org.uk/events/iwm-duxford/the-d-day-anniversary-air-show (http://www.iwm.org.uk/events/iwm-duxford/the-d-day-anniversary-air-show)

We are pleased to be presenting the MiG-21 to the public during this air show and future air shows at Duxford and look forward to seeing you there.

The VEAO and Leatherneck teams.
Title: Re: DCS World
Post by: Ghost0815 on May 28, 2014, 09:32:48 am
Quote
#03 - DEV UPDATE & GAMEPLAY VIDEO 28/05
Hey Folks!

It's been a while since the last update. Even though we've been around and posting quite a bit, it might, in hindsight, be a good idea to consolidate info more frequently into a single thread as a dev update.

Progress over the past month has been excellent. We are getting closer to a finished product with every single passing day; and it's a fantastic feeling to see three years of work finally come together.

In the past few weeks the entire team has been crunching hard to meet various deadlines, primarily the very important Duxford public showcase. A herculean effort with 17-20 hours of work per day has been the norm for the past few weeks. Many elements which were awaiting integration (rather than creation) - like the new pilot, new damage modelling and a few other components have now been implemented into the Sim. Bar a few minor details, the aircraft is feature complete.

Once again, a massive thank you to the VEAO team for taking the time and effort to showcase the MiG-21 at Duxford. We consider ourselves very lucky to have the chance to work together with such kind and considerate individuals. If any of you spent some time with the MiG-21 at Dux; feel free to share your thoughts or impressions either here or in a separate thread. We'd love to hear them!

So what is left?
-- Bugfixing and Polishing
-- Normal and Specular maps for various external parts
-- Minor additions to the manual
-- Completion of Manual localization (2 languages already complete!)
-- Copy editing of Missions and Eng Manual
-- Creation of various UI, Manual and Quickstart Guide images
-- Replacement of legacy Weapon Art (in advanced progress)
-- Multiplayer Compatability Testing
-- More Bugfixing
-- More Polishing
-- DVD Artwork, physical goodies, more
In a day or two; some of us will once again head into the relentless crunch, as we embark upon the final phase of this project. There is a light at the end of the tunnel; and we are as motivated as ever to reach it as fast as we possibly can.

In closing I'll leave you with a short, very simple, and very basic video (told you not to get hyped up yet! ) of a dawn mission take-off.
Don't expect too much; it's intention is to just hold you over until the next two arrive, which are coming very soon.
https://www.youtube.com/watch?v=Pht5DFdEgBU
Quote
Going on 24h again; so sincere apologies for my succinctness and garbled English.

As always: Thanks for sticking with us and looking forward to the MiG-21. We can't wait to see you all fly it; and we're working hard to make that a reality as soon as possible.

Cheers!
LS

Source (http://forums.eagle.ru/showpost.php?p=2076695&postcount=1)

(http://forums.eagle.ru/attachment.php?attachmentid=98745&d=1401255466)
(http://forums.eagle.ru/attachment.php?attachmentid=98746&d=1401255466)
(http://forums.eagle.ru/attachment.php?attachmentid=98748&d=1401255474)
Title: Re: DCS World
Post by: Ghost0815 on May 29, 2014, 12:26:58 am
Quote
Just a quick heads up - the Sabre is now in closed beta testing by our internal beta testing team. Look for more material to be released soon.

Source (http://forums.eagle.ru/showpost.php?p=2077352&postcount=73)

Quote
DCS: F-86F SABRE TAKING OFF IN JULY 2014

DUXFORD, UK, May 29th, 2014 –The Fighter Collection and Eagle Dynamics in cooperation with Belsimtek to release DCS: F-86F Sabre as a digital download in July 2014

The North American F-86F Sabre was the most capable western fighter of the early- to mid-1950s. This swept wing, single engine jet was the most important western aircraft of the Korean War and often tangled with Russian-made MiG-15s over the infamous “MiG Alley”. It was a hard struggle not only for the Korean sky, but also between two excellent aircraft builders of the East and West. In addition to its primary role as an air-to-air fighter, the Sabre could also carry bombs and air-to-ground rockets to attack ground targets.

The Belsimtek simulation of the Sabre is by far the most authentic recreation of this famous warbird to date. Feel what is to fly the Sabre with a professional level flight model, an interactive cockpit, fully functional weapons, a detailed damage model and a richly detailed aircraft. Experience the strengths and weaknesses of the Sabre in combat and find out why seasoned fighter pilots often look back at the Sabre as the most enjoyable aircraft they ever flew.

As part of DCS World, fly the F-86F Sabre in a fully realized combat environment with working weapon systems and capable air and ground threats.

http://www.youtube.com/watch?v=Vo7Mr9UxmUs

Key Features of the DCS: F-86F Sabre:

•   Unmatched flight physics that allow you to truly feel what it's like to fly this legend
•   Highly detailed six-degrees-of-freedom cockpit
•   Interact with cockpit controls with your mouse
•   Fully modelled weapon system
•   Accurate F-86F Sabre model, squadron markings, and weapons
•   Detailed modelling of the F-86F Sabre instruments, weapons, engine, radios, fuel, electrical and hydraulic systems
•   Battle the MiG-15, the Sabre’s nemesis
Title: Re: DCS World
Post by: Ghost0815 on May 31, 2014, 12:40:45 am
Who ever had backed the MiG-21, should send his data to Leatherneck-Sim Source (http://forums.eagle.ru/showthread.php?t=125172)

Quote
FULL NAME
SHIPPING ADDRESS (Country, Postal Code, City, Street, House #, Floor, Shipping Name)
BACKER LEVEL (Popular, Valuable, Normal, Big, High value, Bonus, Extra, Special, Extra Special, or Top Special)
CONTACT E-MAIL

SCREENSHOT OF BACKER PAGE
Title: Re: DCS World
Post by: Ghost0815 on June 02, 2014, 11:33:29 am
TacView 1.2.5 is live: http://lomac.strasoftware.com/tacview-download-en.php
Title: Re: DCS World
Post by: Ghost0815 on June 05, 2014, 08:23:38 am
DCS SUMMER SALE 2014 IS HERE!
Quote
Eagle Dynamics is pleased to announce its Summer Sale for 2014 with discounts up to 60% off. The sale will last from 5 to 18 June 2014.

Eagle Dynamics e-shop: http://www.digitalcombatsimulator.com/en/shop/

DCS: P-51D Mustang. $39.99 now $15.99 (60% off)
DCS: Flaming Cliffs 3. $49.99 now $19.99 (60% off)
DCS: A-10C Warthog. $39.99 now $15.99 (60% off)
DCS: Black Shark 2. $39.99 now $15.99 (60% off)
DCS: Black Shark 2 Upgrade (not compatible on Steam). $29.99 now $11.99 (60% off)
DCS: Combined Arms. $39.99 now $15.99 (60% off)
DCS: UH-1H Huey. $49.99 now $29.99 (40% off)
DCS: Mi-8MTV2 Magnificent Eight, Pre-Purchase Beta. $49.99 now $34.99 (30% off)
A-10A: DCS Flaming Cliffs. $14.99 now $8.99 (40% off)
Su-25: DCS Flaming Cliffs. $14.99 now $8.99 (40% off)
F-15C: DCS Flaming Cliffs. $24.99 now $19.99 (20% off)

Note: As these are products on sale, purchases during this sale will not be applied to the DCS Customer Bonus System.

Source (http://forums.eagle.ru/showthread.php?p=2082876#post2082876)
Title: Re: DCS World
Post by: Ghost0815 on June 06, 2014, 09:05:36 pm
(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpa1/t1.0-9/q71/s720x720/10374870_10154277260230341_4293616457917932658_n.jpg)

(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpa1/t1.0-9/q71/s720x720/10452310_10154277247115341_8985551740592920336_n.jpg)

The youtube video was deleted, but the subtitle found the way into the net:

Quote
DUXFORD, UK, June 5th, 2014 -- The Fighter Collection and Eagle Dynamics will release DCS: Fw190 D-9 Dora as a digital download in August 2014
 The Focke-Wulf Fw 190 is widely regarded as Germany's best fighter aircraft of World War II. Its appearance in the skies over France in August 1941 was a rude shock to the Allies, as it was clearly superior to any other plane. For nearly a year, the Fw 190 was the unmatched champion of the air war in Europe. The Fw 190 had speed and high altitude performance as its two great assets.
 The development of advanced allied fighters resulted in the Fw 190 D--9 variant which first saw service in September 1944. This variant had a larger nose that housed a more powerful Junkers Jumo engine that produced 2,100 hp with the MW-50 boost system. The D-9 was designed for high altitude aerial combat and is a worthy adversary to the P-51D Mustang.
 Key Features of the DCS: Fw 190 D-9 Dora:
 • Unmatched flight physics that allow you to truly feel what it's like to fly this legend.
 • Highly detailed, six-degrees-of-freedom (6 DOF) cockpit.
 • Interact with cockpit controls with your mouse.
 • Accurate Fw 190 D-9 model, squadron markings, and weapons.
 • Detailed modelling the Fw 190 D-9 instruments, weapons, engine, radios, fuel, and electrical systems.
 • Battle the P-51D Mustang in single and multiplayer games.
Title: Re: DCS World
Post by: Ghost0815 on June 07, 2014, 09:55:02 pm
Key Merges to Steam Ending
Quote
7 June 2014

Dear all,

We learned from Valve/Steam that they will be unable to continue merging DCS keys purchased outside of the Steam Store. As such and as of today, please note that any keys purchased outside of the Steam Store can no longer be used to activate DCS products on Steam.

We will be working with Steam to merge all keys purchased prior to today. We can make no promises as to when or if this will happen though… that is out of our hands.

Please note though that keys purchased on the Steam store will work on DCS World downloaded from the DCS Store.

Thanks
Source]http://forums.eagle.ru/showthread.php?p=2085202#post2085202]Source (http://forums.eagle.ru/showthread.php?p=2085202#post2085202)
Title: Re: DCS World
Post by: Ghost0815 on July 24, 2014, 08:45:14 pm
Pre-Purchase with open beta access will be be available this Saturday, July 26th, 2014

Trailer
https://www.youtube.com/watch?v=ZJSBk1VLxhw

Startup:
https://www.youtube.com/watch?v=isCCKGJnl-M

Takeoff & Landing:
https://www.youtube.com/watch?v=rDSHuTvxdEo&list=UUgJRhtnqA-67pKmQ3A2GsgA

Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on July 27, 2014, 09:35:12 pm
Anyone buy it? I kinda want to, but I hear there are a lot of bugs.
Title: Re: DCS World
Post by: Ghost0815 on July 27, 2014, 10:10:36 pm
Anyone buy it? I kinda want to, but I hear there are a lot of bugs.

I am still not sure, i miss a proper opponent (under human control --> MiG-15 is only AI...), but it is the first Jet with ASM/PFM under DCS World. And it looks beautiful and i need to spend my bonus on something.....

From what i read in the ED forum, you are right - it has more or less the same stand as the Mi-8 on the release (everything is WIP).

In 8 days the FW-190 Dora will goes to beta.....an opposer for the Pony!?!

Also the Hawk should be releases under 1.2.9. with ASM (but with SFM --> AFM comes later!)
Title: Re: DCS World
Post by: [B]1-Pvt.Boomtap on July 28, 2014, 06:48:39 am
If you buy the P-51 expansion do you get an ME-109?
Title: Re: DCS World
Post by: Sokka on July 28, 2014, 09:32:56 am
You only get the P-51, sadly DCS doesn't have a Bf-109 if some modder doesn't build it. Maybe one day.

The upcoming FW-190D is probably full priced too, if someone knows better please correct.
Title: Re: DCS World
Post by: [R]Alan on July 28, 2014, 09:46:25 am
You cannot fly FW-190D, but you can dogfight against it in your P-51D.
Title: Re: DCS World
Post by: Ghost0815 on July 28, 2014, 05:16:36 pm
You only get the P-51, sadly DCS doesn't have a Bf-109 if some modder doesn't build it. Maybe one day.

The upcoming FW-190D is probably full priced too, if someone knows better please correct.

Nobody read my post... anyway....:

DCSWWII is dead, long live DCS World!

Quote
5th. August 2014 – Fw 190 D-9 Dora (BETA)
October 2014 - BF-109K
December 2014- Spitfire IX
March 2015 - P-47D-30

these are aircrafts under human control not AI!

Yes all will be released for $49.99....backer of DCSWWII can decide which aircraft will arrived in their hanger (depend on the backer level) http://forums.eagle.ru/showthread.php?t=126824

I will take the FW 190 and BF 109 for my pledge......

Quote
VEAO Simulations are pleased to announce that we are in contract to develop the “DCS Warbirds Collection” for the DCS World flight simulator.

For the first iteration, the following aircraft modules are being developed:
HA-112 Hispano Buchon
Supermarine Spitfire Mk XIV
F8F-Bearcat
Curtiss P-40F

All aircraft will have the External Flight Model (EFM) and Advanced Systems Modelling (ASM) to DCS fidelity standards. As with all of our modules, we will develop these aircraft to military specifications.

The modules in the collection will be released separately, as they are developed, and will be sold for $39.99 each.

We expect the first module to be ready at the end of this year (Q4 2014) with the remaining modules expected for release up to Q2 2015.

http://forums.eagle.ru/showthread.php?t=123426
Title: Re: DCS World
Post by: [5RCT]-MrFreeze on July 28, 2014, 09:37:24 pm
I have all the modules excepting the Mi-8.  I haven't followed up on any of the new releases in a few months so its nice to see Ghost's update.  Maybe when I get cleared to play games "two handed" again I'll load up to fly.
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on August 03, 2014, 09:56:23 pm
I got the F-86, it's pretty cool. 50 cal's seem weak though.
Title: Re: DCS World
Post by: Ghost0815 on August 04, 2014, 01:00:53 pm
I got the F-86, it's pretty cool. 50 cal's seem weak though.

since thursday....nice little bird, still have some problem with landing.....

------------------
Startup for FW-190 D-9 Dora:
https://www.youtube.com/watch?v=kzsv9wXPrC4

Edit: Taxi & Takeoff
http://www.youtube.com/watch?v=ArgtdYGiuaI

Edit 08/05:
Beta Release delay for 1-2 (or more) days....

and final the landing...

http://www.youtube.com/watch?v=uSHRl1u5zKM#t=14
Title: Re: DCS World
Post by: Ghost0815 on August 06, 2014, 05:14:34 pm
Quote
With 1.2.10 version the Fw 190 D-9 is available for download!
  • DCS: Fw 190 D-9 release
  • Updated 3d models of B8V20 rocket launcher
  • F-86F. Slightly modified wing induced drag
  • F-86F. The range rotary will work by joystick
  • F-86F. The 3 Interior Lights knobs are added in Input assignments
  • F-86F. The inverted wheel brake animation are fixed
  • F-86F. Oxygen will not ON at cold start
  • F-86 Master Arm/Weapons Selector will not in GUNS position at cold start
  • New incockpit touch sound
  • MiG-15 3d model was updated.
  • Update German encyclopedia
  • G940 issue fixed

Edit:
i am so bad in the 2. WW. aircrafts....80-90% of takeoffs ends in the grass (left or right of the runway) and 100% landing ends with total loss of the aircrafts  >:(

Edit 08/09/14:
only 50% of my takeoff ends in a fireball, but still 100% of landings goes wrong....
Title: Re: DCS World
Post by: Ghost0815 on August 20, 2014, 04:04:08 pm
https://www.youtube.com/watch?v=9UxtYpBsf1E

Steam release on 10/02/14 (ED-Shop should be around 2 weeks earlier...): http://store.steampowered.com/app/316964/
Title: Re: DCS World
Post by: Ghost0815 on August 28, 2014, 06:54:53 pm
DCS: Bf 109 K-4 Kurfürst pictures:

(https://pp.vk.me/c616323/v616323284/187d5/Iy3Tz43nTbs.jpg)

(https://pp.vk.me/c616323/v616323284/18892/bF0AdFub7qw.jpg)

(https://pp.vk.me/c616323/v616323284/187cc/MAqqSwaNxkU.jpg)

(https://pp.vk.me/c616323/v616323284/1884a/S8mXpZCIzn0.jpg)

more: https://www.facebook.com/media/set/?set=a.10154585549845341.1073741842.441639040340&type=1

Press Release:
http://forums.eagle.ru/showthread.php?p=2159646#post2159646

The beta version of DCS: Bf 109 K-4 Kurfürst will be available for $49.99 at November 2014. Pre Purchase now for $39.99 and save 20%!

Edit: Teaser
http://www.youtube.com/watch?v=Hc-YEhLHexc
Title: Re: DCS World
Post by: Ghost0815 on September 01, 2014, 11:50:01 pm
Some Work In Progress (WIP) preview images of Combined Arms (CA) in DCS World 2.0.

(https://scontent-b-iad.xx.fbcdn.net/hphotos-xfp1/t31.0-8/10463623_10154600384650341_1605897231137865486_o.jpg)

(https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xaf1/t31.0-8/10498009_10154600384630341_4900923655141972921_o.jpg)

(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/10546979_10154600384685341_7071661972520090757_o.jpg)

(https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/10634066_10154600384590341_5209014988739066620_o.jpg)

Source (http://forums.eagle.ru/showthread.php?t=129527)

Edit 09/02/14
Compare old and new(WIP) engine under simular condition
(http://i62.tinypic.com/2hxx9fp.jpg)
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on September 02, 2014, 12:09:46 am
Looks nice. But it needs more hills and tree's and what not to be a good ground combat game. Right now you can see people coming from 10km away.
Title: Re: DCS World
Post by: Sweet on September 02, 2014, 03:19:46 pm
Wow, could it actually happen this year
Title: Re: DCS World
Post by: Ghost0815 on September 04, 2014, 07:49:29 am
DCS September Newsletter

Dear Pilots!

 Summer 2014 is certainly proving to be a very busy and productive time for Eagle Dynamics and our 3rd Party Partners, as you may have noticed. In this September Newsletter, we would like to update you on some of our current projects but also some others that are currently in development. There are a lot of changes and improvements to DCS World underway that we believe will bring DCS to its next stage of evolution.

DCS Autumn Sale is On! Massive Savings!

 From September 4th to September 16th, we will be running our Autumn DCS Sale. We hope you will use these great deals to fill out your stable of DCS modules.

 DCS: Flaming Cliffs 3: $39.99 to $15.99 (60% off)
 DCS: A-10C Warthog: $39.99 to $15.99 (60% off)
 DCS: Black Shark 2: $39.99 to $15.99 (60% off)
 DCS: Combined Arms: $19.99 to $7.99 (60% off)
 DCS: UH-1H Huey: $49.99 to $24.99 (60% off)
 DCS: P-51D Mustang: $29.99 to $11.99 (60% off)
 DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $24.99 (50% off)
 F-15C for DCS World: $9.99 to $4.99 (50% off)
 A-10A for DCS World: $9.99 to $4.99 (50% off)
 Su-25 for DCS World: $9.99 to $4.99 (50% off)
 DCS: F-86F Sabre: $49.99 to $39.99 (20% off)
 DCS: Fw 190 D-9 Dora: $49.99 to $39.99 (20% off)

 Buy now from the DCS E-Shop: http://www.digitalcombatsimulator.com/en/shop/ (http://www.digitalcombatsimulator.com/en/shop/)
(http://www.digitalcombatsimulator.com/images/newsletter/20140904/Bf109.jpg)
Pre-purchase DCS: Bf 109 K-4 Kurfürst!

 The Fighter Collection and Eagle Dynamics are happy to announce that DCS: Bf 109 K-4 Kurfürst is now available as a pre-purchase from the DCS E-Shop. The pre-purchase provides both a 20% discount off the retail price and access to the Open Beta coming later this year.

 Like previous DCS World titles, DCS: Bf 109 K-4 Kurfürst features a painstakingly reproduced model of the aircraft, including the external model, fully interactive cockpit, mechanical systems, and a Professional Flight Model (PFM). Along the lines of our DCS: P-51D Mustang and DCS: Fw 190 D-9 Dora titles, DCS: Bf 109K-4 Kurfürst places you behind the controls of a powerful, propeller-driven, piston engine combat aircraft. Designed long before "fly-by-wire" technology was available to assist the pilot in flight control or smart bombs and beyond visual range missiles were developed to engage targets with precision from afar, the Kurfürst is a personal and exhilarating challenge to master. Powerful and deadly, the last production model of the only single-engined German fighter to see service throughout World War II, the Kurfürst provides an exhilarating combat experience to its drivers, and a worthy challenge to all fans of DCS: P-51D Mustang.

 Key Features of the DCS: Bf 109 K-4 Kurfürst:
Unmatched flight physics that allow you to truly feel what it's like to fly this legend.
Highly detailed, six-degrees-of-freedom (6 DOF) cockpit.
Interact with cockpit controls with your mouse.
Accurate Bf 109 K-4 model, squadron markings, and weapons.
Detailed modelling the Bf 109 K-4 instruments, weapons, engine, radios, fuel, and electrical systems.
Fly along with fellow DCS: Fw 190 D-9 Doras as you battle DCS: P-51D Mustangs in single and multiplayer games.

(http://www.digitalcombatsimulator.com/images/newsletter/20140904/F-86F.jpg)
Sabre and Dora Update

 Over the past month we released two pre-purchase modules, with access to Open Betas, for DCS World: DCS: F-86F Sabre and DCS: Fw 190 D-9 Dora. We are carefully reading your feedback and we and Belsimtek (Sabre Team) are busy improving the projects. This includes not only bug fixes, but also new content such as interactive training missions and campaigns. This is not to say that work is not continuing on other previously released projects. For example: Work on the manual for the DCS: Mi-8MTV2 and tuning of the F-15C professional flight model continues, also various adjustments and bug fixes are in work.

DCS World War II: Europe 1944 Update

 If you have not done so already, you can view our current listing of rewards here:
http://forums.eagle.ru/showpost.php?...08&postcount=1 (http://forums.eagle.ru/showpost.php?...08&postcount=1)

 For backers, you can use the updated Backer Page to select your aircraft of choice based on your contribution level.
http://forums.eagle.ru/showthread.php?t=128080 (http://forums.eagle.ru/showthread.php?t=128080)


(http://www.digitalcombatsimulator.com/images/newsletter/20140904/Spit.jpg)
 In addition to the release of DCS: Fw 190 D-9 Dora, the team is also plugging away on the next aircraft for the series: DCS: Bf 109 K-4 Kurfürst. This is being done internally by Eagle Dynamics to the same exacting standards of the Dora. The pre-purchase with 20% discount is now available and we plan to make the Open Beta available in the October – November time frame.Other warbirds in work for this project include both the P-47D and Spitfire. These will be welcome additions to the growing stable of Second World War aircraft as we flesh out this era of air combat.


(http://www.digitalcombatsimulator.com/images/newsletter/20140904/P-47.jpg)
 The other major element of DCS World War II: Europe 1944 is of course the new Normandy map. The team is currently working on a new combat theater map to support DCS: F/A-18C Hornet, but once complete, will be returning to this map. At that time, we should be able to start sharing images of the new era map, complete with period ground units.


(http://www.digitalcombatsimulator.com/images/newsletter/20140904/l-39c_1.jpg)
DCS: L-39C and L-39ZA Albatros Coming to DCS World

 Another new aircraft coming to DCS World later in 2014 will be the venerable L-39 jet trainer, developed by Eagle Dynamics. We will first release the L-39C variant and then later the L-39ZA variant. This aircraft has acted as the primary jet trainer for many countries around the world for several decades. In addition to its training role, the L-39 can also be loaded with ordnance and act as a light attack aircraft.

 We also plan for this module to include multiplayer front seat / back seat capability. We believe that this feature will add a new dimension of gameplay for this aircraft and several others like the UH-1H, Mi-8MTV2, Hawk, and C-101.

 Stay tuned for more details!


(http://www.digitalcombatsimulator.com/images/newsletter/20140904/Su-27.jpg)
Su-27 for DCS World

 As we did for the F-15C, we will be updating the Su-27 for DCS World to include a Professional level flight model. Development of this updated Flanker is well underway and will be free as part of Flaming Cliffs 3. We will also sell the Su-27 for DCS World as a separate download later in 2014.


(http://www.digitalcombatsimulator.com/images/newsletter/20140904/MiG-15-1.jpg)
DCS: MiG-15Bis Coming to DCS World

 As a perfect bookshelf match to the F-86F Sabre, Belsimtek in cooperation with Eagle Dynamics are developing the MiG-15Bis for DCS World! As with the Sabre, the MiG-15Bis will be a fully detailed module with Professional Flight Model (PFM), mouse-interactive cockpit, and detailed cockpit systems.
 Combined with new maps, the battle of Sabre's vs. MiGs will be an amazing experience and further help us achieve our goal of providing an air combat experience spanning several decades.


(http://www.digitalcombatsimulator.com/images/newsletter/20140904/MiG-21.jpg)
MiG-21Bis, Hawk and C-101 Coming Soon to DCS

 A couple of years ago, we started the initial steps of allowing qualified third parties to develop and sell modules for DCS World. The fruits of this effort are almost ripe and have taken the form of the MiG-21Bis (Leatherneck Simulations), Hawk (VAEO Simulations), and the C-101 (AvioDev). All three projects are making great progress and are either in or close to the Eagle Dynamics testing phase. We see these as just the tip of the iceberg for future partner projects.


(http://www.digitalcombatsimulator.com/images/newsletter/20140904/Nevada-1.jpg)
Nevada Test and Training Range (NTTR) Map

 Work continues on the NTTR map. The primary objective is to adapt the various map assets to work within DCS World. Once this effort is complete and DCS World 2.0 is available, we plan to release this map soon afterwards.


(http://www.digitalcombatsimulator.com/images/newsletter/20140904/DCS2.jpg)
DCS World 2.0 Coming in 2014

 The next iteration of DCS World (formerly 1.3.0) is currently in internal testing and will be available as a free download later in 2014. All DCS modules will be fully compatible with DCS World 2.0. As with DCS World 1.0, 2.0 will also include the FREE TF-51D and Su-25T. New features of DCS World 2.0, but subject to change, include:
DirectX 11 support
Improved game performance
New and improved lighting
Improved effects
New water animations
Improved shadows
Unified GUI that eliminates the need for separate GUI and simulation .exe while also speeding up mission load times. Later, this will also allow us to integrate simulation elements into the Encyclopaedia and Mission Editor
Ability to access new maps that will be sold as separate modules
New grass and clutter
New clouds
Ability to create dedicated server
Skeleton animations
Depth of field support
Improved Oculus VR support

 Some of these features may not be included in the initial DCS World 2 release.

 DCS: F/A-18C Hornet Update

 Perhaps the most eagerly awaited DCS module, the Hornet, is indeed in progress... it really does exist! More so than any other of our past and current projects though, the Hornet requires a massive amount of work, not just the creating of the art assets and programming of the cockpit functions, but also a great deal of research, design documentation, building of supersonic aircraft flight dynamics (F-15C with BST and Su-27 have been helping to create this technology), acquiring source data, and creating several new technologies like air-to-surface radar.

 In addition to the actual aircraft, there are other elements that need to be created such as an improved Nimitz-class aircraft carrier, much better carrier operations, and a new combat theater map tailored to this aircraft.

 We hear you and realize that many of you are very anxious and looking forward to hearing more about this project. As we get closer to an early beta, we will be discussing this more.

 Here are some very early images of the cockpit.
(http://www.digitalcombatsimulator.com/images/newsletter/20140904/Hornet-1.jpg)


 Sincerely,
 The Eagle Dynamics Team

Title: Re: DCS World
Post by: Gextroll on September 04, 2014, 10:13:35 am
what would be worth picking up for a newbie that hasn't had any experience with that thing yet?
Title: Re: DCS World
Post by: Sokka on September 04, 2014, 10:43:20 am
Flaming Cliffs 3 comes with many aircraft for varying roles and the systems modeling is basic so it takes less time to learn enough to fly missions. They also keep upgrading it like the above mentioned SU-27 advanced flight model (F-15C has it already). If you enjoy highly detailed systems and flight modeling you should go for some of the "study sims". Really depend on what you like the most: helicopters, ground attack, air-to-air?
Title: Re: DCS World
Post by: Gextroll on September 04, 2014, 10:46:38 am
since i haven't really flown anything in dcs i don't know if i'd like helos or planes more :)
what if both equally?
Title: Re: DCS World
Post by: [B]2-Pvt.EvilTwin on September 04, 2014, 12:29:12 pm
Su25t is free so I would start with that :I And it's simple to use.
Title: Re: DCS World
Post by: Sokka on September 04, 2014, 01:43:50 pm
At that price, Flaming Cliffs 3 is a good bargain. For the downloads and further info: https://www.digitalcombatsimulator.com/en/world
Title: Re: DCS World
Post by: Gextroll on September 04, 2014, 02:06:15 pm
just saw i already have "DCS: A-10C Warthog"

can i mix purchases from the dcs website and steam?
Title: Re: DCS World
Post by: Ghost0815 on September 04, 2014, 04:02:38 pm
just saw i already have "DCS: A-10C Warthog"

can i mix purchases from the dcs website and steam?

every module, sell on Steam, will work in the StandAlone DCS World (Download from dcs-world.com), but a module buy or purchase on ED-Shop will not work under Steam (Valve Rule not ED!)
Title: Re: DCS World
Post by: Ghost0815 on September 05, 2014, 04:53:17 pm
since i haven't really flown anything in dcs i don't know if i'd like helos or planes more :)
what if both equally?

it depends.....

this is a little bit old, but true...

Quote
...a short description of some DCS Aircrafts:

The A-10 takes you up in the air, treats you to dinner, utterly destroys a brigade of tanks, and sets you back on the ground so you can have a nice dessert, have sex with your wife, and go back the next day.

The P-51 ****ing LOVES the ground. While it taxis, it gets all excited and does spins without you even asking it to. It'll even get so excited that it'll fall flat on it's face and break it's own nose. It loves the ground so much, that at the slightest provocation, it will put itself there at high speed. Even when you're trying to put it gently on the ground, it gets excited, hops up and down a couple times, and then breaks the landing gears so you can't put it back in the air again.

The Ka-50 tries to kill you. You get into it, and it's going to try to kill you. You say "alright, a little collective to get off the pad," it hears "LET'S DO A BACKFLIP BITCHES!" **** that thing. I can't help but love it and the feeling that, just maybe, I've tamed it once or twice.

i) If you want an aircraft easy to fly, AFM and full clickable cockpit (ASM) take DCS: A-10C.
ii) If you like to do Dogfight with old propeller-driven aircraft, take P-51 (on Amazon.de sometimes for 5 Euro), Fw-190 or the upcoming BF-109
iii) If you like to do Dogfight with early Jets, take the F-86F Sabre (Beta) and wait for MiG-15Bis as proper opponent in the sky.
iv) If you don`t care of clickable cockpits, but want a bunch of aircrafts in a package, take FC3 - the Flight Model for F-15C and Su-27 are under development

All helicopter have AFM & ASM and you should have a HOTAS, TrackIR and Rudder Pedals.
Ka-50 is a hunter with laserguide missiles and unguided rockets, Mi-8 and UH-1H are both transport helicopter with rockets and gun pods to support infantry or kill APCs/IFVs.

Quote
The content of the module matrix

Su-25TAdvanced Flight Model (AFM)Standard Systems Modeling (SSM)
Su-25, A-10AAdvanced Flight Model + (AFM+) Standard Systems Modeling (SSM)
F-15C, Su-27 (In Development)  Professional Flight Model (PFM)Standard Systems Modeling (SSM)
Su-33, MiG-29Standard Flight Model (SFM)  Standard Systems Modeling (SSM)
A-10C, F-86F Sabre (beta), MiG-15Bis (In Development)Professional Flight Model (PFM)Advanced Systems Modeling (ASM)
Ka-50, UH-1H, Mi-8MTV2 Professional Flight Model (PFM)Advanced Systems Modeling (ASM)
P-51D, Fw190-D9 (Beta), BF-109 K-4 KurfürstProfessional Flight Model (PFM) Advanced Systems Modeling (ASM)
MiG-21Bis (soon), Hawk T.1A (soon, first only SFM)External Flight Model (EFM) Advanced Systems Modeling (ASM)

DCS Product Terms (http://forums.eagle.ru/showthread.php?p=2039947#post2039947)

At the end, you can test your fun with the free Su-25T: AFM & SSM (no-clickable cockpit) or the free TF-51P: AFM & ASM (clickable cockpit & no weapon) from DCS World (http://www.digitalcombatsimulator.com/en/downloads/world/dcs_world/)
Title: Re: DCS World
Post by: Gextroll on September 05, 2014, 05:08:32 pm
thanks so much for the overview.

so i've bought FC3 and ground combat for giggles as well in addition to the A-10C i already have.

now i just need to find some time to actually play this thing...
Title: Re: DCS World
Post by: [AW]Chakal on September 05, 2014, 06:48:27 pm
lol my free su 27 is ready and waiting for a gameplay :)
Title: Re: DCS World
Post by: Ghost0815 on September 07, 2014, 07:27:15 pm
http://www.youtube.com/watch?v=fvq6v9YW854

Edit 09/09 - waiting time ends soon

http://www.youtube.com/watch?v=h7AgUcME4o0

Quote
Leatherneck Simulations, in association with The Fighter Collection and Eagle Dynamics, will release the DCS: MiG-21bis on September 18th as a digital download!

The MiG-21bis is a delta wing, supersonic, fighter-interceptor jet aircraft. Much like the AK-47 became the everymans' rifle, the MiG-21 has been operated by more than 40 countries worldwide, and has enjoyed the longest production run of any modern jet fighter to date. The MiG-21, in all of its' variants, has fought in wars stretching all the way from the Vietnam War in the 1960's to the modern day Syrian Civil War. Owing to it's unique blend of versatility, ruggedness and maintainability, the MiG-21 remains in active service to this very day. Initially designed as a pure-bred interceptor, the MiG-21 has over the years evolved into a hybrid multirole aircraft. In addition to a vast Air-to-Air arsenal, it can effectively employ unguided rockets, bombs and radar-guided missiles to destroy ground or naval targets.

Leatherneck Simulations' recreation of the MiG-21 is, by far, the most accurate and comprehensive simulation of a supersonic jet fighter to date. The fully simulated systems, interactive cockpit, advanced flight modeling and incredible graphical fidelity come together to create a package that will provide you with the most authentic simulation possible. So strap in, and get ready to experience the rebirth of a legend.

Key Features of the DCS: MiG-21Bis:

* Incredibly detailed flight physics, utilizing an advanced component based simulation system.
* Highly detailed, six-degrees-of-freedom cockpit with high resolution textures.
* Fully interactive and animated cockpit. Use your mouse to control levers, switches and knobs!
* Fully modeled avionics and weapons suites – exactly as they appear and operate in the real MiG-21.
* Highly detailed simulation of the RP-22 Sapfir radar, including unique quirks and operator challenges.
* Highly detailed exterior model and textures, with advanced suspension and afterburner animations.
* Unique and Custom weapons, including the RN-24 and -28 Nuclear bombs!
* Incredibly detailed simulation of the MiG-21's hydraulic, electrical, engine, weapons and fuel systems and applicable subsystems.
* Full single player Campaign spanning dozens of missions.
* Fully interactive, guided and narrated tutorials, helping you quickly and efficiently learn how to operate the MiG-21.
* 181 Page illustrated manual, detailing every system and procedure of the aircraft. Translated and available in 5 languages: English, Russian, German, Serbian and Chinese.

For more information, please visit: http://www.leatherneck-sim.com/dcs-mig-21/ (http://www.leatherneck-sim.com/dcs-mig-21/)
Title: Re: DCS World
Post by: Ghost0815 on September 11, 2014, 06:20:32 pm
Quote
DCS: STRAITS OF HORMUZ MAP COMING IN WINTER 2014


DUXFORD, UK, September 11th, 2014 – DCS: Strait of Hormuz map coming in winter 2014.

The Fighter Collection and Eagle Dynamics are pleased to announce that DCS: Strait of Hormuz map will be coming to DCS World in the winter of 2014. This will be the first, new combat theatre maps for DCS World 2!

The DCS: Strait of Hormuz map is the strategic choke point between the oil-rich Persian Gulf and the rest of the world. Flanked by Iran to the North and western-supported UAE and Oman to the south, this has been one of the world’s most potentially dangerous flash points for decades. The region also includes the vast Arabian Sea that is well-suited to combat aircraft carrier operations. Be it from land bases in Iran, UAE and Oman, or from the deck of an aircraft carrier, the DCS: Strait of Hormuz map will offer a wide array combat mission scenarios to prove your metal.

Key Features of the DCS: Strait of Hormuz Map:

•   390 x 390 km highly detailed map area that centers on the Strait of Hormuz.
•   As part of DCS World 2, it will support highly detailed terrain, textures, and buildings.
•   Numerous, accurately rendered airbases in Iran, the UAE and Oman.
•   Detailed cities such as Dubai and Bandar Abbas with unique buildings.
•   “Strong Hold” islands such as Abu Musa and Greater Tunb.
•   Iran, the UAE and Oman will be added to the list of DCS World nations.

DCS: Strait of Hormuz map will be released as a separate module that will be available for sale from the DCS e-shop in the winter of 2014.

Please note that all included images are work in progress images from our land viewer tool and not within DCS World 2.

Source (http://forums.eagle.ru/showthread.php?t=129972)

(http://forums.eagle.ru/attachment.php?attachmentid=104333&d=1410451463)

(http://forums.eagle.ru/attachment.php?attachmentid=104334&d=1410451463)

(http://forums.eagle.ru/attachment.php?attachmentid=104335&d=1410451463)

(http://forums.eagle.ru/attachment.php?attachmentid=104336&d=1410451486)

(http://forums.eagle.ru/attachment.php?attachmentid=104338&d=1410451486)
Title: Re: DCS World
Post by: Sweet on September 11, 2014, 06:33:43 pm
That's a big surprise, but happy with the new map
Title: Re: DCS World
Post by: Sokka on September 11, 2014, 07:29:12 pm
Nice, but I was hoping for a bigger one.
Title: Re: DCS World
Post by: Ghost0815 on September 11, 2014, 07:56:00 pm
Nice, but I was hoping for a bigger one.

we all!

Quote
As one of our first maps using the new map tools and DCS World 2, we are going to walk before we run. We also need to first get new maps into DCS World and get a good understanding of performance and file size issues that could arise. As such, future maps could certainly get much bigger if the development team has the time and resources to develop it (doing large urban areas, airbases, ports, etc. are a massive amount of work). We all realize that maps truly are “bigger is better”, but we also need to balance that with risk, resources, time, file size, etc.
Source (http://forums.eagle.ru/showpost.php?p=2172101&postcount=6266)
Title: Re: DCS World
Post by: Ghost0815 on September 13, 2014, 07:11:45 pm
DCS FLASH SALE
Saturday, 13 September 2014
ALERT! ALERT! ALERT!

FLASH MESSAGE AS FOLLOWS: Up to %70 for DCS store now! Only 12 hours to end of Outumn Sale!
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on September 13, 2014, 10:47:30 pm
70% off of everything you already own. ;)
Title: Re: DCS World
Post by: Ghost0815 on September 17, 2014, 10:44:34 pm
http://forums.eagle.ru/showthread.php?p=2178959#post2178959

DCS 1.2.10 Update 1 Change Log

DCS: MiG-21Bis is online...


Edit 09/18
http://www.youtube.com/watch?v=4xiV5Y4nhQE
Title: Re: DCS World
Post by: Ghost0815 on September 27, 2014, 06:36:02 pm
OPERATION SUMMER RAIN - Sep 28th,2014
(http://files.enjin.com/435416/images/Punisher-Skin-A10-C.jpg)

STANDARD OPERATION PROCEDURES (S.O.P)

DCS WORLD SETUP/COMMUNICATIONS SOFTWARE
We use the latest DCS World version and shall update every time there are available updates from Eagle dynamics .Any change in the setup during the campaign will be announced accordingly. We use Teamspeak for communication. Each side operates from its channels.

SERVER /COMMUNICATION SERVER
For the needs of the Campaign we use IAF's and 373vFS's Servers. The Teamspeak Server is at IAF's Server .

Pilots will be provided IP and Password for the campaign on proper registration and acceptance to this squad through the ANON6 site.

TIMETABLE
The Campaign runs 2 times per week . The mission days are on every Thursday & Sunday.

Starting time: 18:30 zulu (please show up 1/2 hour early)
Ending time : 21:30 zulu

Inside the mission the time is dynamic and will move forwards with each mission.
We will not have complete night time missions but rather twilight missions that will run from 5:00 AM to 8:00 AM and from 5:00 PM to 8:00 PM, therefore after we reach the night time mission, it will automatically jump to 5:00 AM on the next mission.

Participants are free to join all days or only the days that fit their program. The timetable is set in a way in order to provide at least one available day for all pilots that join from different time zones.

-Initial Available Aircraft Slots

Each side (Blue / Red( will start the campaign with the same amount of virtual currency which can be used to buy aircraft for the Campaign missions. These money will be shared among the virtual squadrons of the sides to earn the numbers that needed for the operations. The aircraft numbers can decrease if they are lost during combat.

The cost of each unit is provided in the upper list.

*BE ADVISED. Squadron leaders will have to request number of available slots for each mission from the Campaign admins.

The advantage of ''buying'' cheaper aircraft/helicopters is that the squadron will be able to operate with more Aircraft/ Helicopter during the campaign.

REGISTRATION
Operation Summer Rain is all about teamwork. We are accepting other community squadrons as a group to register for this campaign. Each squadron will be assigned to their own airbase and be provided with assets to cover all campaign roles. If you are an individual pilot not associated with a squad but love team play to complete mission tasks then we will be more than happy to find you a home for the duration of the campaign with one of our active squads. Please let us know if you need to be recruited to squad on your application form. All registrants must use a proper squad handle for their Enjin account and DCS handle during session play.

SQUADRON SIGN UP
Want to register your entire squad for Operation Summer Rain? Use the squadron form here: http://www.anon6.com/signup

PILOT SIGN UP
Not in a squad but want to be part of a team in Operation Summer Rain? Use the pilot sign up form here: http://www.anon6.com/signup

CHOOSE AIRCRAFT TYPES & SLOTS
Each squadron will operate from it's own selected airbases and will be responsible to protect them from enemy attack. The campaign foresees the capturing of enemy airbases (see Rules of engagement) Preferred airbase to operate from (depending on selected side-check map below) :

RULES OF ENGAGEMENT
-Victory Conditions

Red side wins if :
1st Stage
Capture and hold Sochi Airbase
Capture and hold Gudauta Airbase
Capture and hold Suchumi Airbase
Capture and Hold one city of the 3 fronts
2nd Stage
Capture Batumi Airbase

Blue side wins if :
1st Stage
Capture and hold Novorossiysk Airbase
Capture and hold Krasnodar Airbase
Capture and hold Maykop Airbase
Capture and Hold one city of the 3 fronts
2nd Stage
Capture: Mineral Vody Airbase
If no side completes the objectives after 14 missions then the side that owns most of the Airbases and cities wins.

SAVE MISSION STATUS
The mission status is saved by script after each mission day. Ground units new positions and status (Alive or Dead) are updated for the next missions.

BLUE / RED PREPARATION
ANON6 is providing website features that helps both sides prepare their main plan for the operation. Forum discussions / Realtime Boards / Pilot Availability are some these features .

Link : http://www.anon6.com/ Website SOP : ….................

MISSION PLANNING (for squadron leaders)
Each Squadron Leader can plan missions/Edit Waypoints etc through the Online Mission Planner (Video Tutorial WIP) .
The Leaders will have to provide a 2 mission planning as the editing is allowed on Mondays till Wednesdays.
The Missions will use these waypoints on Thursdays & Sundays and then again the Online Mission Planner will be available on Monday after the Sunday's mission.

WEEKLY TASKS
Each side should assign weekly tasks to their squadrons in order to follow a main plan. This can be coordinated through ANON6's website. Example : 373vFS will have to destroy 3x Factories and Capture 1x Army base at the East front on Week no1.

AIRCRAFT / HELICOPTERS AVAILABILITY
Each time an Aircraft or Helicopter is destroyed (or lost due to CTD) the number of available aircraft/helicopters or the sides are reduced.

AIR TO AIR WAR
In order to provide more intensive air to air fights it is decided to use only the following air to air missiles during the campaign. Available Air to Air Missiles : R-60M / R-73 / AIM-9M / AIM-9P / AIM-7 / R-27R

RESOURCE MANAGEMENT
The Campaign uses a Resource management System to provide realistic Logistics.
Each Airbase provides an amount of Weapons in each mission start.
The Airbases resupply from Warehouses that are located near them.
If these Warehouses are destroyed then the Airbase looses the ability to resupply during the Mission.
Airbases and Warehouses are linked together in order to support and resupply.

FACTORIES
Each side owns Factories that are also based close to the airbases .
The destruction of these Factories reduces is a must in order to capture the airbase.

RADARS
Each side owns a number of EWR Radar Stations located also near the airbases. These provide Intercept AI fighter jets to the sides. Destroy the enemy Radar sites to reduce the enemy ability or increase your sides Battlefield picture .

AIRCRAFT MANAGEMENT BY THE GROUND COMMANDERS
The Ground Commanders of each side can control friendly AI Intercept fighter jets engage enemy aircraft. The availability of these AI aircraft depends to the status of the EWR radar stations.

AIR TRANSPORT
-Transport Special Operations forces with UH-1H's & MI-8's . Troops can loaded in the Load Zones (see map) and can be dropped wherever it's needed in the map.
*The groups position and status won't be saved with the Save script. These forces must be used for the purpose of 1 mission only.
Use these groups to capture the enemy cities and airbases.

NAVAL WARFARE
Each side can control (Combined Arms) a number of naval units. These units can provide Air defense cover/ Attack Ground units positions / Naval Warfare .

GROUND WARFARE
There are 3 fronts (see map) in which both sides ground forces are fighting to capture the cities in the center of them. With the transport of friendly ground units (UH-1H / Mi-8) and the CAS missions of friendly aircraft ,each side will have to execute missions in order to capture the cities and hold them till the end of the campaign.
(MAP OF FRONTS/Targets)

AIRBASE / FARP CAPTURING
Each side can plan missions in order to capture enemy Airbases. To capture an Airbase the side must destroy all the enemy facilities (2x Warehouses /4x Factories & Ground units) close to it and then transport friendly in its location.
After an airbase is captured the side will earn new structures and ground units in it.
Also the sides will have the ability to operate from these airbases after selecting to move some aircraft there during the mission planning.

AIRCRAFT RELOCATION
If a squadron loses its airbase that was operational they can ask for their aircraft relocation to another friendly airbase. If the initial airbase is recaptured they can relocate there again.

STATS / AWARDS
A statistic page will be available to cover all events during the missions. Squadrons and Pilots will earn awards also depending on their performance during the campaign.

OUTLINE
-Choose side /Aircraft type and Available Slots for each mission
-Squadron Leaders will have to plan weekly missions in order to serve their Sides master plan
-Capture Enemy Airbases by destroying all enemy facilities /ground forces near it and by transporting friendly units near it.
-Plan Special Ops Transport Missions with Choppers to temporarily capture or destroy enemy assets
-Destroy enemy Radar sites to reduce the available enemy intercept fighters
-Provide CAS and escort friendly Ground Units to capture and hold cities
-Attack enemy naval units that will attempt to provide Air Defense cover or Ground Attack
Title: Re: DCS World
Post by: Ghost0815 on September 27, 2014, 09:20:28 pm
From ED Facebook (https://www.facebook.com/eagle.dynamics?hc_location=timeline) side:

Quote
An image often speaks a thousand words. This image shows three scenes using the exact same mission and settings. The difference being one set of images is taken using version 1.2.10 and the other a beta, work in progress version of DCS World 2 (not released yet). This is taken at 50,000 feet in the southern portion of the Black Sea map around sunset. We believe it shows off the dramatic improvements in lighting, shadows, visibility and color coming with the new graphics engine. The only difference is the graphics engine, all the art and geometry are the same.

Before you ask... we plan to release DCS World 2 later this year.

(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xfp1/t31.0-8/10355630_10154689683400341_2971940017679939330_o.jpg)
Title: Re: DCS World
Post by: Ghost0815 on October 06, 2014, 06:33:22 pm
AFM for Su-27 is coming  :D

http://forums.eagle.ru/showthread.php?p=2200032#post2200032
https://www.youtube.com/watch?v=qssZ4QO8WGA

Quote
Su-27 for DCS World will sell for $9.99 at November 15th. Pre Purchase now for $7.99 and save 20%!

Note: This will be a free update to owners of Flaming Cliffs 3!

Key Features of the Su-27 for DCS World:
- A professional level flight model provides unmatched flight physics that allow you to truly feel what it's like to fly this amazing aircraft.
- A true model of the Su-27 flight control system that allows you to perform the “cobra” and other “out of the envelope” manoeuvres.
- Updated Head Down Display (HDD) with more realistic data link and navigation modes.
- Highly detailed, six-degrees-of-freedom (6 DOF) cockpit.
- Accurate Su-27 Flanker model, squadron markings, and weapons.
- New instant action, single missions and interactive training missions.
- Battle the F-15C in head-to-head.

Edit 10/10: 1.2.10.32582 Update 3 is live
Title: Re: DCS World
Post by: Ghost0815 on October 16, 2014, 06:56:21 pm
How a sidewinder works....

https://www.youtube.com/watch?v=dr6vUL2ThDQ
Title: Re: DCS World
Post by: Ghost0815 on October 17, 2014, 08:28:28 am
Something for Daryl....  :D

http://www.youtube.com/watch?v=f_DbyzlTN08#t=20

http://www.youtube.com/watch?v=hS2ZUgyJRBQ
Title: Re: DCS World
Post by: Daryl1586 on October 17, 2014, 06:44:19 pm
The Hawk module is looking great. I can't wait to fly it, although I still need to learn more about the Mig-21 first I think.
Title: Re: DCS World
Post by: Ghost0815 on October 17, 2014, 09:42:24 pm
DCS October Flash Sale!
For just two days (18 to 20 October Moscow time), we are offering a massive 70% off flash sale on most DCS products from our e-shop at:

http://www.digitalcombatsimulator.com/en/shop/

DCS: F-86F Sabre: $49.99 to $14.99 (70% off)
DCS: Fw 190 D-9 Dora: $49.99 to $14.99 (70% off)
DCS: UH-1H Huey: $49.99 to $14.99 (70% off)
DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $14.99 (70% off)
DCS: Flaming Cliffs 3: $39.99 to $11.99 (70% off)
DCS: A-10C Warthog: $39.99 to $11.99 (70% off)
DCS: Black Shark 2: $39.99 to $11.99 (70% off)
DCS: P-51D Mustang: $29.99 to $8.99 (70% off)
DCS: Combined Arms: $19.99 to $5.99 (70% off)
F-15C for DCS World: $9.99 to $2.99 (70% off)
A-10A for DCS World: $9.99 to $2.99 (70% off)
Su-25 for DCS World: $9.99 to $2.99 (70% off)
DCS: MiG-21Bis: $49.99 to $44.99 (10% off)

Starts 18.10.14 at 00:00 AM Moscow time and ends on 20.10.14 at 8:00 AM Moscow time.
Title: Re: DCS World
Post by: Ghost0815 on October 20, 2014, 08:33:33 pm
Pre-Purchase Hawk for DCS World

Quote
VEAO Simulations are pleased to announce Hawk for DCS World is now available for Beta pre-purchase*.

The pre-purchase provides a 20% discount off of the retail price and access to the Open Beta coming later on, anticipated in November 2014**.

The Standard Flight Model (SFM) version is available for pre-purchase at $31.99 (normal retail price $39.99).

The Advanced External Flight Model (EFM) version is available for pre-purchase at $39.99 (normal retail price $49.99)***.

[..]
CONDITIONS
*Customers are under no obligation to pre-purchase the product and the product will be available at full retail price after the pre-sale.

**Anticipated release date is November. Customers will receive an email with confirmation of actual release date and licence activation code for the product version they have purchased; SFM or EFM when announced.

***The External Flight Model (EFM) version will be developed during Hawk open beta and customers will receive a free upgrade to EFM upon release. The Standard Flight Model (SFM) version will be available during beta.

To Confirm, we will announce an agreed release date for the SFM version soon. At that time the pre-purchase of the SFM version will be available on ED's store and Steam. The EFM pre-purchase will ONLY be available on our store. The EFM version will replace the SFM version on ED's store and Steam at the time of full release with the option of an upgrade to existing SFM customers.

Pre-purchase of the EFM version from our store helps fund development of the EFM.

http://forums.eagle.ru/showthread.php?t=132517
Title: Re: DCS World
Post by: Ghost0815 on October 25, 2014, 12:00:05 pm
New pictures of Su-27...

(https://scontent-a-sea.xx.fbcdn.net/hphotos-xap1/t31.0-8/10659011_10154801900090341_3329111692164527892_o.jpg)
  (https://scontent-b-sea.xx.fbcdn.net/hphotos-xfp1/t31.0-8/1800154_10154801900095341_3210318216509607491_o.jpg)
  (https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10712445_10154801900075341_1908883121521369792_o.jpg)
Title: Re: DCS World
Post by: Sokka on October 26, 2014, 04:46:33 am
edge is well hard core with them lights, isn't it.
Title: Re: DCS World
Post by: Ghost0815 on October 28, 2014, 04:34:58 pm
(http://www.digitalcombatsimulator.com/images/newsletter/20141028/Cover720.jpg)
DCS World 1.2.11 and DCS World 2

The team has been working very hard with long hours on DCS World 2, including performance improvements, visual effects, updated GUI, and a lot of debugging. However, it may not be ready in time to launch several new projects in November and December: Su-27 for DCS World, DCS: Bf 109 K-4 Kurfürst, DCS: L39 Albatros, DCS: MiG-15bis and Hawk for DCS World. Yes, lots of new modules coming soon! As such, we will release 1.2.11 to support these releases. In addition to supporting the release of these new modules, 1.2.11 will also include several bug fixes.

(http://www.digitalcombatsimulator.com/images/newsletter/20141028/Bf109.jpg)
DCS: Europe 1944

Most of the work on this front is currently focused on the Fw 190 D-9 and the Bf 109 K-4. In the next DCS World release (1.2.11), the Fw 190 D-9 will receive a campaign and additional fixes. At that point, the Dora will officially be out of beta. As for the Bf 109 K-4, a lot of work has gone into fleshing out the cockpit system, tuning the flight dynamics and creating skins for it. We are still shooting to make the beta available to pre-purchasers in November 2014. After the Bf 109 K-4 goes into open beta, more of our World War II staff will be moved on to the Spitfire.
(http://www.digitalcombatsimulator.com/images/newsletter/20141028/MiG15.jpg)
DCS: MiG-15bis

The MiG-15bis has been moving at a very fast pace and the flight model and cockpit systems are already in an advanced state. DCS: MiG-15bis is on track to be released in mid-December 2014. If you have not already done so, you may wish to take a look at DCS: F-86F Sabre in preparation!

(http://www.digitalcombatsimulator.com/images/newsletter/20141028/Su-27.jpg)
Su-27 for DCS World

This update to the aircraft that started it all for Eagle Dynamics is also nearing completion. Although initially planned to just include a 6 DOF cockpit and Professional Flight Model (PFM), the team has also now added a greatly updated and much more realistic Heads Down Display (HDD) that includes both the HUD repeater and Tactical Display (navigation and datalink). The Flanker is on final for a November 15th landing.

(http://www.digitalcombatsimulator.com/images/newsletter/20141028/L-39c.jpg)
DCS: L-39 Albatros and DCS: F/A-18C Hornet

Work continues on the L-39 and we are shooting to make the pre-purchase available in November and the beta available in late December. Work also continues on the Hornet, but there is no new news to pass along at this time.

(http://www.digitalcombatsimulator.com/images/newsletter/20141028/NTTR-night.jpg)
New DCS Maps

Both the Nevada Test and Training Range (NTTR) and Strait of Hormuz maps are making great progress. In fact, the NTTR map has been successfully integrated into DCS World 2 and is now undergoing extensive work to iron out issues. We hope to release the NTTR map in late December. This will be a free map to those that purchased the DCS: A-10C Warthog while it was in beta.

The images of this newsletter come from a very early, first pass of the NTTR map in DCS World 2. Please note that these are very much work in progress.

(http://www.digitalcombatsimulator.com/images/newsletter/20141028/NTTR-2.jpg)
Title: Re: DCS World
Post by: Ghost0815 on October 30, 2014, 08:40:26 pm
More Information about NTTR Map:
This map is focused on operations inside the NTTR. As such Nellis, Groom Lake and Creech will be the ONLY airbases of this map. The area of these airbases will also see the highest level of detail.
(http://i.imgur.com/CoW4daW.jpg)


Steam Halloween Sale
DCS titles are taking part in the Steam Halloween Sale, with most titles up to 70% off. Get DCS: MiG-21bis for 15% off!

http://store.steampowered.com/app/223750/
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on October 31, 2014, 05:14:05 pm
Hopefully edge comes soon, and brings performance improvements(namely explosions) with it.
Title: Re: DCS World
Post by: Ghost0815 on November 06, 2014, 04:36:48 pm
Open Beta 1.2.11.33866 with AFM for Su-27S is live
WIP Changelog (http://forums.eagle.ru/showthread.php?p=2222580#post2222580)
Title: Re: DCS World
Post by: Ghost0815 on November 11, 2014, 07:32:13 am
Su-27 Trailer
http://www.youtube.com/watch?v=MTXZ8QKyr80

Edit: Update for the stable version is live
Title: Re: DCS World
Post by: Ghost0815 on November 15, 2014, 10:41:28 am
476th Virtual Fighter Group Podcast
Quote
The 476th Virtual Fighter Group would like to present for your enjoyment, the first episode of our DCS World podcast!

Why a podcast? Because no one has produced one for us: the serious combat sim pilot.

This is our first episode, so we promise to get better, and hopefully invite others across the DCS universe to participate and be interviewed. Listen while you're driving, cleaning your house, or just idly browsing the web.

Please know that this podcast will not only be about the 476th; we really want it to be about the entire DCS Community going forward.

In this first episode, we start things off by talking about our experiences being a part of a virtual squadron. Please give us your feedback, and let me know if there are topics you'd like us to cover, and perhaps interviews you like us to land. We're going to try to include everyone, from the ED forum Moderators to 3rd party developers, to members of other virtual squadrons.

How frequent will the episodes be? Variable. Episode 2 is being released approx 1 week from episode 1, so later this week. But we can't reasonably sustain that rate. So sometimes weekly, bi-weekly, but hopefully never more than monthly.

http://www.podcastgarden.com/podcast/476podcast

Episode 1: Pilot episode of the 476th Podcast, host Dojo introduces the 476th podcast, and kicks off the series with a discussion on the joys of playing DCS World multiplayer.
Episode 2: Host Dojo welcomes half of the 476th Founders to discuss building and maintaining a virtual group.
Episode 3: Host Dojo talks with Pete (PMan) of VEAO simulations, and learns all about their consumer plans.
Title: Re: DCS World
Post by: Sokka on November 15, 2014, 11:28:00 am
Thanks for sharing, very interesting!
Title: Re: DCS World
Post by: [AW]hitman.360` on November 16, 2014, 08:45:20 pm
go edge  ;D
Title: Re: DCS World
Post by: Ghost0815 on November 22, 2014, 05:17:15 pm
(http://www.digitalcombatsimulator.com/images/newsletter/20141122/Cover720.jpg)
DCS November Surprise Sale!

For just two days starting on November 22nd at 2:00 PM EST and ending on November 23rd at 6 PM EST, we are offering a huge 70% off surprise sale on most DCS products from our e-shop at:

http://www.digitalcombatsimulator.com/en/shop/

DCS: F-86F Sabre: $49.99 to $14.99 (70% off)
DCS: Fw 190 D-9 Dora: $49.99 to $14.99 (70% off)
DCS: UH-1H Huey: $49.99 to $14.99 (70% off)
DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $14.99 (70% off)
DCS: Flaming Cliffs 3: $39.99 to $11.99 (70% off)
DCS: A-10C Warthog: $39.99 to $11.99 (70% off)
DCS: Black Shark 2: $39.99 to $11.99 (70% off)
DCS: P-51D Mustang: $29.99 to $8.99 (70% off)
DCS: Combined Arms: $19.99 to $5.99 (70% off)
F-15C for DCS World: $9.99 to $2.99 (70% off)
A-10A for DCS World: $9.99 to $2.99 (70% off)
Su-25 for DCS World: $9.99 to $2.99 (70% off)
Su-27 for DCS World: $9.99 to $7.99 (20% off)
DCS: MiG-21Bis: $49.99 to $39.99 (20% off)

(http://www.digitalcombatsimulator.com/images/newsletter/20141122/Modules720.jpg)
Title: Re: DCS World
Post by: [R]Alan on November 23, 2014, 12:56:10 pm
Bought Dora. Interesting plane to fly.
Title: Re: DCS World
Post by: Ghost0815 on November 23, 2014, 04:04:31 pm
First WWII-Mod for ground units:
(http://www.fsfiles.org/flightsimshotsv2/images/2014/11/17/MJfEI.jpg)

Source (http://forums.eagle.ru/showpost.php?p=2233977&postcount=1)
Title: Re: DCS World
Post by: Ghost0815 on November 26, 2014, 05:42:18 pm
Hawk Release Update 25-Nov-2014
Quote
Hi Guys,
Firstly I'd like to thank everyone for your support during the development of Hawk and getting us to this point.

Cutting to the crux, we are having problems integrating the Starforce copy protection system.

The Hawk was pretty much ready at the beginning of the month with a few tweaks left to do here and there, using our own copy protection system.

However; in the interest of consistency ED asked us to switch to Starforce as it would tie the serial codes into your ED accounts and module manager within DCS itself which for you, the user would be beneficial.

Our expert coders are working with ED relentlessly to get the Starforce problems nailed down so we can release the module to you.

At this point in time I'm not sure if it will be ready for release this weekend and as you know I like to keep you guys informed every step of the way and want to be honest about that.

What I will do however is email those that have pre-purchased the Hawk a download link and serial code for our own protection system version of the pre-release Hawk so you can at least fly it over the weekend.

We'd like to thank you again for your support and understanding and expect an update soon on the Starforce issue.

Thanks,
Chris.
Source (http://forums.eagle.ru/showpost.php?p=2240302&postcount=1)

DCS Hawk Quickstart Guide (http://www.veaosimulations.co.uk/dcshawk/manuals/DCS_Hawk_QuickStart_Guide.pdf)

Beta Release for Bf 109 K-4 on december 3rd.
Quote
Dear pilots,

Due to some additional work that needs to be completed before we can release the Bf 109 K-4 open beta, Kurfürst will not be available in November as we had planned and hoped. However, it will just be delayed a few days until December 3rd, 2014.

Also, a new DCS World Newsletter will also be released on December 3rd, 2014.

Sorry for the delay,
The Eagle Dynamics Team
Source (http://forums.eagle.ru/showpost.php?p=2240721&postcount=4)

Edit 11/26
German Invasion of Nevada
(https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/10295938_10154918966130341_7507823678983155182_o.jpg)
(https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xfp1/t31.0-8/10257326_10154918966140341_286876680984802955_o.jpg)
(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/10557660_10154918966135341_8108325740353215264_o.jpg)
(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/1397273_10154918966155341_8763501532652780211_o.jpg)

EDIT 11/30:
http://www.youtube.com/watch?v=6YROvy-2RLs

EDIT 12/01:
https://www.youtube.com/watch?v=VXCGwgW6GNY
Title: Re: DCS World
Post by: Ghost0815 on December 03, 2014, 09:43:45 pm
DCS World 1.2.12 is live, Change Log (http://forums.eagle.ru/showthread.php?t=134819)

https://www.youtube.com/watch?v=LGuC5mC6zeo
Title: Re: DCS World
Post by: Ghost0815 on December 04, 2014, 10:38:11 am
DCS News Letter:

(http://www.digitalcombatsimulator.com/images/newsletter/20141204/Cover720.jpg)
DCS: Bf 109 K-4 Kurfürst Available for Download

The Fighter Collection and Eagle Dynamics are pleased to announce that the DCS: Bf 109 K-4 Kurfürst beta is now available for download from the
DCS E-Shop (https://www.digitalcombatsimulator.com/en/shop/)

Like previous DCS World titles, DCS: Bf 109 K-4 Kurfürst features a painstakingly reproduced model of the aircraft, including the external model, fully interactive cockpit, mechanical systems, and a Professional Flight Model (PFM). Along the lines of our DCS: P-51D Mustang and DCS: Fw 190 D-9 Dora titles, DCS: Bf 109K-4 Kurfürst places you behind the controls of a powerful, propeller-driven, piston engine combat aircraft. Designed long before “fly-by-wire” technology was available to assist the pilot in flight control or smart bombs and beyond visual range missiles were developed to engage targets with precision from afar, the Kurfürst is a personal and exhilarating challenge to master. Powerful and deadly, the last production model of the only single-engined German fighter to see service throughout World War II, the Kurfürst provides an exhilarating combat experience to its drivers, and a worthy challenge to all fans of DCS: P-51D Mustang.

Key Features of the DCS: Bf 109 K-4:


(http://www.digitalcombatsimulator.com/images/newsletter/20141204/Bf-109-mix.jpg)

DCS World 2 Status
Work continues on DCS World 2 with progress on file structure, clouds and other effects, changes to the front-end GUI, and of course improvements to performance. We are still striving for a late-December 2014 release, but if debugging takes longer than we hope, it is possible that the release could be pushed to January/February 2015. As always, stated dates and timeframes are our best estimates and not promises.

Nevada Test and Training Range (NTTR) and Strait of Hormuz Map Status
Our map team is solely focused on the NTTR map right now. As mentioned in the last newsletter, the team has been having to do a lot of work adapting terrain textures and shadows since the map assets were moved from the terrainviewer tool to DCS World 2. How the terrainviewer tool and the DCS World handle light and shadows is quite different and made the NTTR map in DCS World look an odd yellow hue. In this way, the NTTR map has certainly been a test-bed for us using the new maps tools. While this and other map issues are being worked on, our map 3D modelers have had the time to add Las Vegas McCarren International airport. If time allows, we also hope to also add Tonopah Air Force Base (located in the northwest corner of the rand and it would provide great CONTANT PEG missions).
(http://www.digitalcombatsimulator.com/images/newsletter/20141204/NTTR1.jpg)

n parallel, we are also working on RED FLAG campaigns for both the F-15C and A-10C in cooperation with the author Steve Davies and pilots that have flown multiple RED FLAGs.
After the NTTR map is complete, the team will return to the Strait of Hormuz map.

3rd Party Single Player Campaign DLC
Much as we are doing with 3rd party partner aircraft (and maps), we are developing a new copy protection system that will allow talented campaign builders to create and sell DCS campaigns through the DCS e-shop. As with DCS 3rd party aircraft and maps, each campaign will have to meet high quality standards and be part of an official license agreement with TFC/Eagle Dynamics.
We see this as a great incentive for 3rd parties to help increase the amount of quality mission content.

DCS: L-39 Albatros and DCS: MiG-15bis
(http://www.digitalcombatsimulator.com/images/newsletter/20141204/MiG-15-1.jpg)
We have had to revise our production estimates on this project, and we now believe the project will be available in Q2 of 2015. By February 2015, we hope to provide you further updates.
Development of the MiG-15bis has been going well but not fast enough to release a quality product by the end of December 2014. Rather than push it out too soon, we are going to keep it in the oven a bit longer and release it in the first quarter of 2015.

VEAO Hawk Update
(http://www.digitalcombatsimulator.com/images/newsletter/20141204/Hawk-1.jpg)
The VEAO Simulations team have been busy getting the Hawk ready for release. This includes new training missions for general flight, basic and advanced navigation and weapons systems. The technical team have been busy integrating the Starforce copy protection system and are ironing out some bugs ready for release. The EFM (External Flight Model) is in steady development and will be ready for the VEAO testing team early in the New Year with access to the public in the Beta build Q2 2015.

AvioDev DCS: C-101 Update

The C-101EB model is the primary jet trainer and aerobatic display aircraft of choice for the Spanish Air Force, whilst the C-101CC model, with its 7 hardpoints and uprated engine, is a venerable light attack aircraft, seeing combat with the Honduras Air Force against drugs traffikers.

With the two types sporting distinct yet similar cockpit layouts, combined with systems commonality, we anticipate there will be something for everyone in this package, from initial jet training and advanced aerobatics, to the light attack role.
AvioDev have been hard at work completing the C-101EB and C-101CC versions. The EB model is complete, with the light attack version close behind.

The AvioDev Technical Team comprises of type rated pilots and engineers, helping to ensure the highest possible accuracy and realism.

AvioDev are striving for a January 2015 release. EFM version is scheduled for afterwards.

Features of the EB and CC models include:
Additional features of the CC model include:

Change to the User End License Agreement (EULA)

The following change has been made to the EULA:
5. RETURNS AND EXCHANGES

All charges incurred when purchasing download DCS products from the DCS Store are not refundable nor can they be exchanged in whole or in part, regardless of the payment method.
(http://www.digitalcombatsimulator.com/images/newsletter/20141204/NTTR2.jpg)

Free DCS World (http://www.digitalcombatsimulator.com/en/world/)
Title: Re: DCS World
Post by: Ghost0815 on December 09, 2014, 09:59:11 pm
Quote
DCS World 2

DCS World 2 is the next iteration of the Digital Combat Simulator (DCS) series that will include a new graphics engine (developed in our Eagle Dynamics Graphics Engine development environment). In addition to the new graphics engine, DCS World 2 will also usher in the ability to have multiple maps integrated into DCS (both developed by Eagle Dynamics and our 3rd party partners). Maps currently in developed include the Nevada Test and Training Range (NTTR), Strait of Hormuz, and Europe 1944. The Map SDK is available to qualified 3rd party development teams. Interested parties can PM me with detailed proposals.

Some features we plan to include in DCS World 2 include:
  • Direct X 11 support
  • Dynamic shadowing of the terrain and mountains
  • Improved weather
  • Improved lighting
  • Clipmap support for new maps
  • Higher object counts
  • Higher resolution ground terrain mesh for new maps
  • More detailed tree models with collision for new maps
  • Better graphical effects
  • High resolution road textures for new maps
  • Ability for road signs and light signals for new maps
  • Additional ground clutter (rocks, cactuses, etc.) for new maps
  • Skeleton animation for infantry
  • Better use of multiple GPUs (CPU multi-threading is not being pursued as it will provide little if any gain)
  • Ability to create dedicated servers in the future
  • Unified front end and simulation .exe
  • Improved API sound support
  • Improved Oculus Rift support
The Black Sea map will see several benefits of this including better lighting, effects and weather.

We hope to release DCS World 2 in early 2015. This is not a promise but simply our best estimate given the current development status as of December 2014. We also cannot promise that each feature listed above will make it into the initial release.

The Nevada Test and Training Range (NTTR) Map

The first new map being developed for DCS World 2 is the NTTR map.

This map originally started as a third party project with no input from Eagle Dynamics. However, as we started to develop DCS: A-10C, we realized that this map could serve as a great location for the A-10C training missions. To make this happen, we officially partnered with the third party team to help make this happen. We were so confident in this endeavor that we included a very early version as part of the original A-10C beta.

Unfortunately, due to several reasons, the third party team dissolved and Eagle was left holding the bag of a promised NTTR map to customers that had purchased it as part of A-10C. After taking over the project, it soon became apparent that the current engine was incapable of running the map at the desired quality levels vs. performance. In order to realize this map as first envisioned, an entirely new image generator would be required... this later became a key element of the new graphics engine.

Building a new graphics engine is never an easy or fast task and DCS World 2 has proved no different. However, the NTTR map has provided an excellent test bed for the new map rendering technologies. So, all that being said, the NTTR was developed for the following reasons:

1- For training missions of western aircraft.
2- To honor A-10C beta purchases.
3- Allow creation of Red Flag type missions centered on the NTTR.
4- New map technology test bed.

Some facts about the NTTR map:
  • Airfields include Nellis AFB, Groom Lake AFB, Creech AFB, and Las Vegas McCarren. At a later point we hope to also add Tonopah AFB.
  • We hope to release an Alpha test version within the next couple of months depending how debugging goes.
  • Currently, most of the art aspects are complete and most of the remaining work is in regards to integrating the map into DCS World 2 (AI, effects, collisions, weather, etc.)
  • The map is composed of three different levels of elevation mesh and texture detail. The highest detail is around the airbases and the lowest detail is along the outside perimeter of the map.
  • An Alpha test version of the NTTR map will be made available for free to those customers that purchased the A-10C beta. For those that did not take part in the A-10C beta, the NTTR map price and availability is TBD
(http://forums.eagle.ru/attachment.php?attachmentid=108560&d=1417708206)

(http://forums.eagle.ru/attachment.php?attachmentid=108561&d=1417708206)
Title: Re: DCS World
Post by: [B]Rail Balco on December 09, 2014, 10:50:23 pm
looks pretty awesome, is there any info if there will be same system of paying used? Means basically for free with one detailed and fully working jet and one simple aircraft...
Title: Re: DCS World
Post by: Ghost0815 on December 10, 2014, 07:54:24 am
looks pretty awesome, is there any info if there will be same system of paying used? Means basically for free with one detailed and fully working jet and one simple aircraft...

In DCS World you will have the TF-51D (a P-51D Mustang without weapons and 2nd. fueltank, Professional Flight Model (PFM) & Advanced Systems Modeling (ASM)) and the Su-25T (Advanced Flight Model (AFM) and Standard Systems Modeling (SSM)) for free...
... and AFAIK, they will not change it with 2.0!
Title: Re: DCS World
Post by: Ghost0815 on December 12, 2014, 11:09:14 am
PRE-PURCHASE DCS: MiG-15bis

DUXFORD, UK, December 12th, 2014 – DCS: MiG-15bis will be available for pre-purchase in the DCS store, December 12
(http://forums.eagle.ru/attachment.php?attachmentid=109287&stc=1&d=1418377746)

Belsimtek in cooperation with The Fighter Collection and Eagle Dynamics are happy to announce that DCS: MiG-15bis will be available for pre-purchase from the DCS e-shop on December 12th, 2014.
The beta version of DCS: MiG-15bis will be available for $49.99 in February 2015. Pre Purchase now for $39.99 and save 20%!

The pre-purchase provides both a 20% discount off the retail price and access to the Open Beta coming in February 2015.
Pre-purchase: https://www.digitalcombatsimulator.com/en/shop/ (https://www.digitalcombatsimulator.com/en/shop/)

In addition to the 20% purchase discount, pre-purchasers will receive a 20% full-price value in bonus points for future purchases!
http://www.digitalcombatsimulator.com/en/faq/bonus_rules/ (http://www.digitalcombatsimulator.com/en/faq/bonus_rules/)

https://www.youtube.com/watch?v=FCukxxppGF0&list=UUgJRhtnqA-67pKmQ3A2GsgA
Developed in the years immediately following World War II, the MiG-15bis was a first-generation jet fighter designed by the Mikoyan-Gurevich design bureau of the Soviet Union. The MiG-15bis is a single engine, swept-wing jet that saw over 15,000 copies produced. The MiG-15 gained fame in the skies over Korea where it battled the F-86 Sabre and other allied aircraft. It proved an excellent match to the Sabre, and it often came down to the skill of the pilot that determined who made it home and who was left dangling from a parachute. Having an excellent thrust-to-weight ratio and good climbing characteristics, the MiG-15bis was also armed with two NR-23 23mm cannons and a single, powerful N-37 37mm cannon. Not surprisingly, it is considered by many as one of the deadliest fighters of the era.
Key Features of the DCS: DCS: MiG-15bis:
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on December 12, 2014, 05:46:10 pm
Looks bad ass, I tell you hwat.
Title: Re: DCS World
Post by: Ghost0815 on December 13, 2014, 01:11:36 am
Update 1.2.12.35194 is live
Title: Re: DCS World
Post by: Ghost0815 on December 13, 2014, 01:16:35 am
Looks bad ass, I tell you hwat.

and this is the first time, we see moving pictures from DCS World 2 and NTTR!
Title: Re: DCS World
Post by: [B]Pvt.Hooves on December 13, 2014, 04:00:48 am
Looks pretty good, I might pick this up!
Title: Re: DCS World
Post by: Ghost0815 on December 13, 2014, 08:08:51 am
476th Virtual Fighter Group Podcast - Episode 4: Link (http://www.podcastgarden.com/podcast/476podcast)
Title: Re: DCS World
Post by: Ghost0815 on December 14, 2014, 10:17:38 pm
Hawk at NTTR

(http://www.veaosimulations.co.uk/dcshawk/media/Screen_141213_173209.jpg)

(http://www.veaosimulations.co.uk/dcshawk/media/Screen_141213_173400.jpg)

(http://www.veaosimulations.co.uk/dcshawk/media/Screen_141213_173459.jpg)

(http://www.veaosimulations.co.uk/dcshawk/media/Screen_141213_173636.jpg)

(http://www.veaosimulations.co.uk/dcshawk/media/Screen_141213_163936.jpg)

(http://www.veaosimulations.co.uk/dcshawk/media/Screen_141213_164142.jpg)

(http://www.veaosimulations.co.uk/dcshawk/media/Screen_141213_170952.jpg)
Title: Re: DCS World
Post by: Ghost0815 on December 18, 2014, 09:01:00 pm
DCS Steam modules on sale, up to -65% right now, ends January 2nd. (AFAIK)

http://store.steampowered.com/app/223750/

Before you ask:

Yes, you can buy modules from Steam and use it with standalone.
No, you cannot use modules from standalone (DCS shop) in Steam installation.
Title: Re: DCS World
Post by: Ghost0815 on December 22, 2014, 06:26:10 pm
1.2.14.35513 is live

Edit: X-MAS sale

Quote
(http://www.digitalcombatsimulator.com/images/newsletter/20141223/Cover720.jpg)
Christmas Sale starting on December 23nd at 15:00 UTC and ending on January 5th at 9-00 UTC, we are offering a huge 70% off sale on most DCS products from our e-shop at:

https://www.digitalcombatsimulator.com/en/shop/

DCS: F-86F Sabre: $49.99 to $14.99 (70% off)
DCS: Fw 190 D-9 Dora: $49.99 to $14.99 (70% off)
DCS: UH-1H Huey: $49.99 to $14.99 (70% off)
DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $14.99 (70% off)
DCS: Flaming Cliffs 3: $39.99 to $11.99 (70% off)
DCS: A-10C Warthog: $39.99 to $11.99 (70% off)
DCS: Black Shark 2: $39.99 to $11.99 (70% off)
DCS: P-51D Mustang: $29.99 to $8.99 (70% off)
DCS: Combined Arms: $19.99 to $5.99 (70% off)
F-15C for DCS World: $9.99 to $2.99 (70% off)
A-10A for DCS World: $9.99 to $2.99 (70% off)
Su-25 for DCS World: $9.99 to $2.99 (70% off)
Su-27 for DCS World: $9.99 to $2.99 (70% off)
DCS: MiG-21Bis: $49.99 to $24.99 (50% off)
DCS: Bf 109 K-4: $49.99 to $39.99 (20% off)
(http://www.digitalcombatsimulator.com/images/newsletter/20141223/DCS-Banners.jpg)

Quote
(http://www.veaosimulations.co.uk/dcshawk/media/Hawk_Xmas_Sale.jpg)

Hawk Christmas Sale - 30% Off from VEAO Website

www.veaosimulations.co.uk (http://www.veaosimulations.co.uk)

EFM - $34.99 (normally $49.99)

SFM- $27.99 (normally $39.99)

Have a very Merry Christmas and a Happy New Year from the team at VEAO Simulations
Title: Re: DCS World
Post by: Ghost0815 on December 29, 2014, 10:30:41 pm
Maybe the first Dynamic Campaign under DCS....for MiG-21Bis

http://forums.eagle.ru/showpost.php?p=2275137&postcount=1
Title: Re: DCS World
Post by: Ghost0815 on December 30, 2014, 10:14:26 pm
Busy Nellis AFB - Red Flag recovery.....

https://www.youtube.com/watch?v=9NoUkHMh2Kc#t=931
Title: Re: DCS World
Post by: Ghost0815 on December 31, 2014, 08:13:40 am
DCS: MiG-15bis start up (Alpha build). Captured from pre-Alpha of DCS World 2 with NTTR map.

https://www.youtube.com/watch?v=RDR0VetOPb0&feature=youtu.be&a
Title: Re: DCS World
Post by: [AW]Chakal on December 31, 2014, 01:31:13 pm
Ive got the a10C and f15c for dcs world. i hope i will have time to fly with you guys.
Title: Re: DCS World
Post by: Ghost0815 on December 31, 2014, 01:53:12 pm
Ive got the a10C and f15c for dcs world. i hope i will have time to fly with you guys.

Hui, you upgrate from Su-25T.....let me know if you need some help to bring the A-10C into the air.

A-10C Checklist: https://mega.co.nz/#!YslBHLra!ruzWiw1qCpJ0pMQMeCd7v7mOtBWTJ3JsYPy9VnF56jA
Title: Re: DCS World
Post by: Ghost0815 on January 01, 2015, 01:36:15 am
Quote
DCS World - 2014 Summary

2014 was a busy and productive year for Eagle Dynamics with the continued development and improvement of DCS World. A key element of DCS World has been the creation of an air combat simulation experience that spans several decades... from World War II to the modern day. Although we started with modern day aircraft, 2014 has allowed us to expand into the World War II, Korean War, and Vietnam War periods. Most noteworthy has been the rapid development of the DCS: World War II line of aircraft that now includes the P-51D Mustang, Fw 190 D-9 Dora and the Bf 109 K-4. Work is already underway on the Spitfire IX and P-47D for 2015. Additionally, we’ve been able to use 2014 to further improve our line of Flaming Cliffs 3 aircraft with the addition of a 6 DOF cockpit and professional flight models for the Su-27.

While Eagle Dynamics has certainly been busy, our 3rd party partners have been equally so! With the release of a Professional Flight Model for the F-15C and the F-86F by Belsimtek (MiG-15bis in development), the MiG-21bis by Leatherneck Simulations, the Hawk by VEAO Simulations, and the C-101 by AvioDev nearing completion, we’ve taken great steps in 2014 to expand DCS development to our partners.

Behind the scenes, we have been very busy in 2014 developing DCS World 2 with an all new graphics engine and support for new maps such as the Nevada Test and Training Range (now in Pre-Alpha testing), Strait of Hormuz, and Normandy 1944. We realize that having appropriate theater maps is a critical aspect of moving the series forward. This development work in 2014 will allow us to release DCS World 2 and new maps in 2015 and bring the DCS World to the next level.

As a little New Year’s gift, here is a compilation of video segments I recorded while doing NTTR testing. This video is by no means polished and is already rather dated by several weeks. The map art is complete, but several items involving the AI and effects still need to still be resolved. However, I thought you might like to see a rather more detailed look of where we are going in 2015.

https://www.youtube.com/watch?v=KyR2GwuKHPY
Title: Re: DCS World
Post by: Ghost0815 on January 03, 2015, 11:31:44 am
Quote from: Cobra847;2279764
(http://i.imgur.com/F2r9y0P.jpg)

Dear all,

Welcome to the very awesome (boring) very first (meagre) issue of the new monthly Leatherneck Simulations updates!

It's been a while since the last official LNS update, but don't fret – we've been as busy as ever behind the scenes.
Our primary focus over the past few months has been on wrapping up the MiG-21, completing various auxiliary and management tasks, as well as gradually transitioning into our next project(s).
We are incredibly excited to venture into the new year and experience all that lies therein. Without a doubt, DCS will be bigger and better than it has ever been before.

We couldn't have been as successful as we have been in 2014 without the massive amount of support from everyone.
Heartfelt thank you from the entire LNS team go out to all media representatives, streamers or writers who took the time to assess our product, the ever-patient and fantastic community, and the talented
individuals at Eagle Dynamics & The Fighter Collection, who have gone above and beyond more frequently than I can count. We can't thank you all enough!

As we've come some ways since release of the MiG-21, we are afforded the clarity of a distanced retrospective on what went right and wrong before, during and after release of the MiG-21.
After taking an honest look at ourselves and what we should change moving forward, we have made some changes in how Leatherneck operates and produces content.
The MiG-21 modules' development and release has been a learning experience in many ways, and we will be applying this new-found knowledge to better ourselves as we develop new and exciting products.

(http://i.imgur.com/fg18MjR.jpg)

One of the items that have been on the back-burner for a while have been the backer rewards.
We've simply not had the resources available to design and produce these items in the immediate post-release period.

We currently have quotes and suppliers for everything slated for production, but still have some decisions to make as to what we'll actually opt to go for.
Some physical rewards will be consolidated into bigger items. This mainly refers to smaller items such as stickers. We hope to provide amicable options for all backers, but more importantly: ship only actually useful and well-crafted items.
Quality over quantity, as it were. We hope to order production runs on these items during the course of January, and ship them to all backers as soon as they are delivered (est. February).

The DVD jewelcase artwork will be based on the cover you can currently find on the ED E-Store (here) (http://"http://www.digitalcombatsimulator.com.images.1c-bitrix-cdn.ru/upload/iblock/201/FP_Hires.png?14104629586233464")
It will of course be expanded to encompass both sides of the case.

Many of you opted for higher backer tiers during the crowdfunding campaign of 2012, and you are thus entitled to more than one MiG-21 key.
These keys will be merged into the main key database and sent out in January. Apologies for the long delay on getting these out.

(http://i.imgur.com/gOeoA0G.jpg)

The MiG-21 is our first product and thus it has without a doubt been a considerable learning experience.
 Despite our best efforts, a significant amount of flaws were pushed with the release build of the aircraft.
We've put in a concentrated effort in order to eradicate these as quickly as possible, and we hope that progress has been palpable for the end-user.

Nonetheless, there are a number of both large and small improvements and fixes still pending.
Listed below are some of the major additions planned:

  • New & improved sounds, both in interior and exterior views. Based on real MiG-21 samples. Improved Engine RPM Feedback and immersion.
  • Improved radar screen visual representation.
  • Re-Introduction of red cockpit floodlights
  • Performance improvements wherever possible.
  • Major improvements in exterior 3d model accuracy (pylon tilt, wing thickness, gear door shape, front windshield fuselage joint and more)
  • New AAA quality pilot model in the cockpit (toggleable)
  • (in conjunction with previous) Animated and correct post-ejection pilot model & animations
  • Improved artwork & textures for various ordinance (SPS-141, ASO-2, Atomic bombs and more)
  • Default cockpit livery variations. (Green, Finnish, etc.)
  • 10+ New default liveries. (Bulgarian, Polish, Czech, GDR, Cuba, and much more)
  • Re-introduction of tactical numbering
[/B]

We apologize for any inconvenience caused by issues found in the MiG-21, we hope they have not been too detrimental in your enjoyment of the aircraft.
Also, a big thank you to all of you who have been diligently submitting helpful bug reports, they are simply priceless.

As we move closer to the release of our next module, we plan to significantly expand the size of our internal testing team.
We hope to reduce the amount of release-build bugs in any future product launches.

In the next few weeks we also hope to resolve some of the silly activation errors occuring and causing issues for some users. This includes options to properly deactivate the module.

(http://i.imgur.com/G30Fiiq.jpg)

While we wanted to release the paint kit immediately after release, we quickly realized that this was not quite feasible considering
the amount of 3D and 2D changes coming with the updated and improved external 3D Artwork.

Thus; we decided to delay the paint kit until the very final version of the external model is released.
We know how frustrating it can be to update broken liveries, both as livery creators and end-users, so we'll make sure to try and keep any retroactive art changes to a minimum in the future.

The updated external model is slated to arrive with DCS 2.0, so expect the Paint Kit at around the same time.
The 10+ additional liveries that were created prior to release will also be made available at this time.
Special thanks to Matija Huzjak for a beautiful Croatian Air Force skin that will be included in the package.

(http://i.imgur.com/H5LLNCJ.jpg)

The fine gentlemen at ThreeAppsStudios Studios (https://play.google.com/store/apps/developer?id=ThreeAppsStudios (https://play.google.com/store/apps/developer?id=ThreeAppsStudios)) have created a great Android based application
to help you fly the MiG-21.

You can find it here: https://play.google.com/store/apps/details?id=com.threeappsstudios.mig21 (https://play.google.com/store/apps/details?id=com.threeappsstudios.mig21)

We'd like to extend our gratitude to Milan and his team for their perseverance and excellent craftsmanship.
Hope to work with you again soon!

(http://i.imgur.com/6whuQ3n.jpg)

2015 will mark a year of considerable growth and expansion for Leatherneck Simulations.
This will ensure that we are prepared to meet the ambitious content production goals that we have set forth for ourselves for the next few years.
Reinvestment of resources into all facets of our business will allow us to provide you all with better and far more content than before.

Since the release of the MiG-21, we have already grown to double our initial size. We'll be introducing you to each of our new members in the coming months.
We expect to add yet another 3-4 members to our staff during Q1 of 2015. This, in addition to a new permanent office location in Swinoujscie, Poland.
The release and performance of the MiG-21 solidifies our investment into DCS, and we remain genuinely committed to the flight simulation genre.
We are here to stay for a long time to come.

Currently we have three aircraft in advanced states of development, with a few more in mixed, but primarily earlier stages.
We have already hinted heavily at one of the advanced ones, and we'll be showcasing more on all three as we get closer to their respective release dates.
You shouldn't expect to have to wait until 2016 to fly a new Leatherneck module. Overall, we are confident that we will be able to cater to almost all of your tastes.
Maybe we'll even manage to avoid the pitchforks.

Regardless of the aircraft, we will always be trying to push the envelope, both in simulation and visual fidelity.
Various planned features will require solving difficult design challenges (related to both gameplay and technical considerations), but we are confident in our ability to overcome these.
By applying everything we've learned during the MiG-21's protracted development, we can focus on improving ourselves and building on our existing standards. Some of you have raised concerns about certain features or requirements precluding the development of various aircraft, but we do not currently feel limited by any such considerations.

Moving away from aircraft, EDGE now affords us the ability to build new theaters and complement our aircraft with appropriate campaigns and missions.
Currently, we have development plans stretching across a wide variety of locales and eras. Maps built by Leatherneck will adhere to the same rigorous standards we place upon our aircraft modules, and will be based on an appropriate fusion of artistic skill and real-world data.

We did plan to push a little.. something out today to tease what is to come; but following an untimely missplaced bill, our site is still down, so it will have to wait a little longer.
You'll live. I hope? :hehe:

This post turned out to far too long considering the meagre content.
Excuse the long-windedness, and expect the next monthly update to be far more image heavy. ;)

Once again, thank you all for your unwavering dedication and support.  It means the world to us.

Stay tuned and expect to hear from us very soon.

Sincerely,
Leatherneck Simulations
N, M, N, R, T, C, A, A

Edit:
476th. PodCastEpisode 5 is LIVE: L E A T H E R N E C K
The ENTIRE Leatherneck Simulations team drops by the podcast so that we can get to know them.

Take a listen here: Episode 5: http://www.476vfightergroup.com/content.php?285-Episode-5 (http://www.476vfightergroup.com/content.php?285-Episode-5)

I'd especially like to thank Nick (Cobra847) for his effort in making this episode happen.  He's been extremely supportive, and behind the scenes, this guy is as big a fan of the community as we are of his team.  Support Leatherneck guys... Leatherneck = Us.

Also, we've got some *new* and quite simply amazing voice talent for our commercials, starting in this episode.  We'll let you guess for a couple episodes as to who that might be.

As always, please enjoy!

Temporary Note: the Leatherneck site is temporarily suspended, but will be up again soon.  For now, check out the latest at Leatherneck in this thread:

http://forums.eagle.ru/showthread.php?t=136883 (http://forums.eagle.ru/showthread.php?t=136883)
Title: Re: DCS World
Post by: Ghost0815 on January 04, 2015, 05:54:18 pm
Christmas Flash Sale!
Sunday, 04 January 2015
Alert! Alert! Alert! Flash Sale is inbound! Take advantage of savings of 80% on most DCS products from January 4th 15:00 UTC to January 5th 09:00 UTC.
   
https://www.digitalcombatsimulator.com/en/shop/

• DCS: F-86F Sabre: $49.99 to $9.99 (80% off)
• DCS: Fw 190 D-9 Dora: $49.99 to $9.99 (80% off)
• DCS: UH-1H Huey: $49.99 to $9.99 (80% off)
• DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $9.99 (80% off)
• DCS: Flaming Cliffs 3: $39.99 to $7.99 (80% off)
• DCS: A-10C Warthog: $39.99 to $7.99 (80% off)
• DCS: Black Shark 2: $39.99 to $7.99 (80% off)
• DCS: P-51D Mustang: $29.99 to $5.99 (80% off)
• DCS: Combined Arms: $19.99 to $3.99 (80% off)
• F-15C for DCS World: $9.99 to $1.99 (80% off)
• A-10A for DCS World: $9.99 to $1.99 (80% off)
• Su-25 for DCS World: $9.99 to $1.99 (80% off)
• Su-27 for DCS World: $9.99 to $1.99 (80% off)
• DCS: MiG-21Bis: $49.99 to $17.50 (65% off)
• DCS: Bf 109 K-4: $49.99 to $29.99 (40% off)
Title: Re: DCS World
Post by: [R]KeyCat on January 05, 2015, 08:39:27 pm
Thats what I call good prices! Great opportunity for thoose who wan't to jump in on the DCS series but hesitated.

/KC
Title: Re: DCS World
Post by: Ghost0815 on January 11, 2015, 10:20:39 pm
First pay2play DLC Campaign for Su-27:

Teaser Video: http://youtu.be/EE_JH0RYq4c

(http://forums.eagle.ru/attachment.php?attachmentid=111040&d=1420786647)
(http://forums.eagle.ru/attachment.php?attachmentid=111046&d=1420786715)

Features of the campaign “Su-27 - The Ultimate Argument”:

- 20 storyline missions for a single player.
- More than 300 triggers, which allow to create interactive environment.
- 126 voice-overs in the campaign missions.
- Briefing’s art with maps.
- Russian and English localizations. Voice-overs are recorded in Russian. In the English localization the voices are provided with English subtitles.

AARs:
M1: Link (http://simhq.com/forum/ubbthreads.php/topics/4061484/DCS_Su-27_-_The_Ultimate_Argum#Post4061484)
M2: Link (http://simhq.com/forum/ubbthreads.php/topics/4061715/DCS_Su-27_-_The_Ultimate_Argum#Post4061715)
M3: Link (http://simhq.com/forum/ubbthreads.php/topics/4061952/DCS_Su-27_-_The_Ultimate_Argum#Post4061952)
M4: Link (http://simhq.com/forum/ubbthreads.php/topics/4062614/DCS_Su-27_-_The_Ultimate_Argum#Post4062614)
Title: Re: DCS World
Post by: Ghost0815 on January 17, 2015, 03:56:12 pm
Next aircraft for DCS World in the OpenBeta: C-101

https://www.youtube.com/watch?v=HgmIyEwLvyE

Quote
DCS: C-101 Beta Release on January 15th, 2015


VALENCIA, Spain, December 31st, 2014 - DCS: C-101 Beta will be released on January 15th, 2015!

DCS: C-101 will include both the C-101EB and C-101CC models. The C-101EB model is the primary jet trainer and aerobatic display aircraft of the Spanish Air Force, whilst the C-101CC model, with its 7 hard-points and uprated engine, is a versatile light attack aircraft that has seen combat with the Honduras Air Force against drug traffickers. It is also in service with the Jordanian and Chilean air forces.

The two models of the C-101 have many similarities that include cockpit layout, core-systems operation, and aerodynamic design. This commonality brings something for everyone to include lead-in jet training, advanced aerobatics, and light attack.

The C-101EB model is now complete, with the light attack C-101CC version close behind. The AvioDev Technical Team is comprised of rated pilots and engineers that are dedicated to providing the highest level of accuracy and realism.

The Beta of the C-101CC is scheduled to be released by the end of February 2015. Advanced flight models are currently in development and will be released following the release of the C-101EB and C-101CC.

Features of DCS: C-101 include:

•   Complete electrical system modelling
•   Complete circuit breaker simulation with correct failed systems behaviors
•   TARSYN gyro system replicated with exacting detail
•   Accurate flight director system
•   Custom air data simulation (airspeed/altimeter behaviors, etc.)
•   Custom navigation system simulation
•   Complete fuel system modeling
•   Complete hydraulic system modeling
•   Flight controls/landing gear can sustain damage if poorly handled
•   Accurate pressurization system
•   Accurate oxygen system
•   Icing model
•   Fully adjustable cockpit and exterior lighting

Additional features of the C-101CC model include:

•   HUD/Gun sight
•   Complete weapons system modeling
•   Custom ADF navigation radio system
•   AoA indexer and AoA indicator
•   Standby airspeed and altimeter incorporating unique physics
•   Radio altimeter
•   Advanced flight director system

Source (http://forums.eagle.ru/showthread.php?t=136754)
Title: Re: DCS World
Post by: Ghost0815 on January 20, 2015, 06:16:18 pm
New Video from DCS World & NTTR (WIP)

https://www.youtube.com/watch?v=dOLevVN3dyI
Title: Re: DCS World
Post by: Ghost0815 on January 22, 2015, 07:51:52 pm
Q&A WITH MATT WAGNER, PRODUCER – EAGLE DYNAMICS
(http://www.mudspike.com/wp-content/uploads/2015/01/L39.jpg)

BY BEACHAV8RJANUARY 19, 2015
Matt Wagner, longtime Producer for Eagle Dynamics, agreed to field some questions we had about product development for DCS World 2…

(http://www.mudspike.com/wp-content/uploads/2015/01/Black-Sea-1-1024x576.jpg)
(http://www.mudspike.com/wp-content/uploads/2015/01/Black-Sea-2-1024x576.jpg)
(http://www.mudspike.com/wp-content/uploads/2015/01/Black-Sea-3-1024x576.jpg)
(http://www.mudspike.com/wp-content/uploads/2015/01/Black-Sea-4-1024x576.jpg)
Can you update us on progress towards DCS World 2? In what quarter might we expect a release?

The team is working very hard on DCS World 2, with the primary focus on the new graphics engine. DCS World 2 is in pre-alpha, internal testing but we hope to make it available for open Alpha testing in the first half of this year. I am leery to give a quarter, much less a day, because we continue to find new blocking bugs during internal testing and finding new ways to improve the product. I can assure you that no one wants to release DCS World 2 to the world more than the Eagle Dynamics team. However, we see no point in doing so if there are blocking-level bugs that make it unplayable.

How is progress coming on the L-39?

Progress is good and the initial 6 DOF cockpit is now mated to the external model and flying in DCS. In parallel, a lot of work is on-going regarding the cockpit systems and flight dynamics. We hope to have some images and videos available in February.

Is multi-crew functionality something we’ll see upon the L-39 release or is that something that will follow on?

Multi-crew aircraft for multiplayer is certainly something we plan, and aircraft like the L-39 are certainly scheduled to take advantage of this. While this feature will not be ready in time for the release of the L-39, we are pushing to have it available in 2015.

Is the announced Strait of Hormuz map waiting on EDGE and DCS World 2 and what level of completion would you estimate the new theater is at?

Art work (3D terrain mesh, textures, and objects) of the Strait of Hormuz map started a few months ago once the art aspects of the NTTR map were wrapping up. The Hormuz map is well underway and making good progress. The current work is only in relation to the art, and that is in the 60% completion ballpark. Doing the UAE alone has been a massive amount of work. A close look of the urban areas of Dubai and Abu Dhabi should make that evident. At this time, the Hormuz map just exists in the map viewer environment and has not been ported into DCS World 2 yet.

The Strait of Hormuz theater implies that perhaps additional adversary forces would be expected. Can we expect to see Iranian specific aircraft and vehicles included with the theater or will those assets be added to DCS World in a broader sense?

To flesh out the Hormuz map, we will certainly be adding the countries of Iran and UAE to DCS World 2. Thankfully, many of the units already exist in DCS World and will simply need to be re-skinned. We will also investigate adding some re-made and new units.

What is the plan for updating the naval assets given the obvious Persian Gulf location for the Strait of Hormuz? Will aircraft carriers be updated and improved?

Our first priority will be on the aircraft and ground units. After that, we will investigate expanding the naval forces. The exception to this of course will be a new Nimitz-class CVN for the Hornet.

(http://www.mudspike.com/wp-content/uploads/2015/01/Hormuz-3-1024x577.jpg)
(http://www.mudspike.com/wp-content/uploads/2015/01/Hormuz-2-1024x575.jpg)
(http://www.mudspike.com/wp-content/uploads/2015/01/Hormuz-4-1024x575.jpg)
(http://www.mudspike.com/wp-content/uploads/2015/01/Hormuz-1-1024x577.jpg)
Similar question to the above question about the Strait of Hormuz theater – is NTTR awaiting EDGE and DCS World 2?

Unlike the Hormuz map, the NTTR map is now operating within DCS World 2 and 99% of the work on this map now involves getting the map to function correctly within that environment. This includes such items as AI aircraft operating correctly from airbases, effects like water, object collisions, lighting, static objects placed on the map, shadow projections, and performance optimization.

With regards to naval operations, will there be improvements to include things such as the marshal stack, case I,II,II recoveries, refueling tankers, LSO, and deck activity?

We have been working with a couple of Hornet pilots on this and we now have a detailed design document that covers this. We hope to be able to implement in detail.

How is progress coming on the F/A-18C and do we have an estimated year/quarter for when we might see it?

Work on the F/A-18C continues and will accelerate in 2015. There are new technical challenges that this aircraft has posed. The first is the air-to-surface radar, which is now showing good results. The second major area is a PFM for supersonic aircraft. In many ways, the F-15C and Su-27 have been used as test-beds to build the technology for the Hornet flight model. Without a doubt, this has been the most complex and challenging aircraft that Eagle Dynamics has developed. As such, this project is taking longer than any of our prior products.

Will all modules purchased under the umbrella of DCS World 1.x be usable in DCS World 2.x without additional upgrade fees?

Yes, they will all work perfectly well in DCS World 2 with no upgrade fee.

(http://www.mudspike.com/wp-content/uploads/2015/01/NTTR-2-1024x576.jpg)
(http://www.mudspike.com/wp-content/uploads/2015/01/NTTR-1-1024x576.jpg)
(http://www.mudspike.com/wp-content/uploads/2015/01/NTTR-3-1024x576.jpg)
(http://www.mudspike.com/wp-content/uploads/2015/01/NTTR-4-1024x576.jpg)
Are we any closer to seeing a dynamic type campaign engine in DCS World – is it something that ED has considered?

Our priority focus is still on the mission editor and we see several areas that need to be fixed and improved. Not only will this allow better missions/campaigns for our entertainment audience, it also goes a long way to satisfying the needs of our professional clients. We have however been doing research on this topic and have created internal design documents of how we could approach this using the DCS World structure. It is something we are considering to do once the time is right and we have the needed staff expertise.

With the Su-27 The Ultimate Argument DLC campaign being released recently, are you at liberty to reveal any other DLC campaigns that may be in development?

We are currently working on two campaigns for the NTTR map. They are both centered on the player taking part in RED FLAG exercises… one for the F-15C and one for the A-10C. We are doing these in close cooperation with the author Steve Davies and pilots that have flown multiple RED FLAGs. These campaigns will be very realistic to the actual exercises and include a wealth of briefing and background material. Going back to the previous question, it would never be possible to do these campaigns justice using a dynamically generated campaign system.

Would ED ever consider splitting DCS World into WW2 and Modern Era products?

No, that is certainly not in the cards. “DCS is a world simulation engine permitting the user to operate or direct a growing number of combat and civilian aircraft, ground vehicles and ships, from different historical eras, in different geographical locations and at different levels of fidelity. It is a true “sand box” simulation.” To separate the different era aircraft into separate products would be greatly counter-productive. We have a very strategic look at DCS World encompassing decades of combat aviation. We are clearly in the beginning stages, but as the stables of aircraft grow and maps are added, the concept will flesh-out and we will have created something very special.

Are there any surprises coming down the pipe from ED? You’ve proven you can do jets, props, helicopters, and to some extent with Combined Arms, vehicles. Is there a plan to have DCS level non-airborne asset modules such as vehicles and ships?

One of the bigger growth areas you are likely to see in 2015 for DCS World for 2015 will be Combined Arms and the ground element of the simulation. This is an area we are just starting to tap into, but we certainly have some interesting things planned on this front.

Will DCS World 2 include much needed upgrades to AI logic and if not will it become a priority once DCS World 2 is released?

There are several AI elements that we are working on for DCS World 2. Chief amongst those is AI air combat, ROE logics, and radio comms. Another big area we hope to give some much needed love in 2015 is the ATC system.

https://www.youtube.com/watch?v=llgTAq1Rh3E#t=57

Source (http://www.mudspike.com/qa-with-matt-wagner-producer-eagle-dynamics/)
Title: Re: DCS World
Post by: Ghost0815 on February 15, 2015, 06:24:40 pm
https://www.youtube.com/watch?v=_zjjgnX0iYg

Quote
Terrorizing McCarran International Airport in an Mi-8MTV2

In previous previews of the NTTR map, I have shown you Nellis AFB, Creech AFB, and Groom Lake AFB. In this video, today we have a look at McCarran International Airport.

This video was recorded using pre-alpha builds of DCS World 2 and the NTTR map. As such, this may not represent the final products.

As the ever present "when" question... we estimate between March and June.
Title: Re: DCS World
Post by: [R]Gorbear on February 15, 2015, 06:40:54 pm
Hey ghost ! Haven t seen you in a long time. When do you come back for flying ?
Title: Re: DCS World
Post by: [AW]Chakal on February 15, 2015, 10:26:22 pm
Just when i got the A10 you went into a pedestrian :)
Title: Re: DCS World
Post by: Sweet on February 18, 2015, 09:19:14 am
Loads of teasers in regards of DCS 2, hopefully we can expect is this year :|

http://forums.eagle.ru/showthread.php?t=139113   could be a fun mission to fly
Title: Re: DCS World
Post by: Ghost0815 on February 18, 2015, 10:51:43 am
For this mission we need Air2Air-Refueling practice [AAR] (you start with 60% of fuel) - so i would suggest for friday a formation and AAR practice - before try this mission....

For the CrisIS mission (he will make more, say Ranger79) you should use JSGME (Install-Link (http://forums.eagle.ru/showpost.php?p=1622052&postcount=1)) for the mod Ranger79's Object Pack v1.3 Link (https://drive.google.com/file/d/0BzGNU1ZmTlThUTFFeGRtLVpNNkk/view?pli=1) & Desert Terrain Mod Link (https://docs.google.com/uc?id=0B31Ed4Wn1_E2NzhGRGRwX3VlX1k&export=download).

Edit:
https://www.youtube.com/watch?v=HRfCCzmQtv8

[attachment has been pruned due to its age]
Title: Re: DCS World
Post by: Ghost0815 on February 25, 2015, 08:39:58 pm
Update 1.2.15 inbound - ETA friday
OpenBeta ChangeLog (http://forums.eagle.ru/showthread.php?p=2328207#post2328207)
Title: Re: DCS World
Post by: Sweet on February 25, 2015, 10:01:12 pm
ooh dear, please dont screw up our session for friday :)
Title: Re: DCS World
Post by: [R]Gorbear on February 25, 2015, 10:08:20 pm
Still can t manage the refuel. I got the theory no problem, but in practice still can t keep the position for refuel long enough ... Frustrating...
Title: Re: DCS World
Post by: Ghost0815 on February 27, 2015, 03:58:14 pm
1.2.15 is live - around 1.6GB, depend on your aircrafts.

DCS News Letter
(http://www.digitalcombatsimulator.com/images/newsletter/20150227/Cover720.jpg)

DCS World 1.2.15 and MiG-15bis!

Both DCS World 1.2.15 and DCS: MiG-15bis are now available.

You can download DCS World 1.2.15 using the automatic updater or download the installer files here (https://3c.web.de/mail/client/dereferrer?redirectUrl=http%3A%2F%2Fwww.digitalcombatsimulator.com%2Fen%2Fdownloads%2Fworld%2Fdcs_world%2F).
DCS: MiG-15bis can be purchased from DCS E-shop.
DCS: MiG-15bis product page (https://3c.web.de/mail/client/dereferrer?redirectUrl=http%3A%2F%2Fwww.digitalcombatsimulator.com%2Fen%2Fproducts%2Fmig15bis%2F).
We also have a series of videos to help you get started with the MiG-15bis here: http://www.youtube.com/playlist?list=PLghf-HEzcSh3gZOab4nLZpw-f-OTGOknR (http://www.youtube.com/playlist?list=PLghf-HEzcSh3gZOab4nLZpw-f-OTGOknR)
(http://www.digitalcombatsimulator.com/images/newsletter/20150227/DCS2.jpg)

DCS World 2

We are nearing a point where DCS World 2 will be available for a public, alpha release. The primary work remains with sorting out some issues with the unified .exe (no longer will the front end and simulation end operate as two separate exe). We have also been using this time to give mission builders better control of AI weapon jettison, afterburner use, and restrictions of when they can attack air and ground targets. Now that the 1.2.15 update is released, the team will be focused on final testing and preparing DCS World 2 (and the NTTR map) for its debut.

(http://www.digitalcombatsimulator.com/images/newsletter/20150227/NTTR1.jpg)

DCS: Nevada Test and Training Map

The actual art construction (elevation mesh and textures) of this map is more-or-less done with the remaining work being performance optimization and getting the AI units to operate within the map correctly (such as airfield taxi operations). As with DCS World 2, once 1.2.15 is released, this map will be the focus of testing to get it ready for its alpha, public release.

In parallel with the new map, Red Flag campaigns for the F-15C and A-10C are in active development.

(http://www.digitalcombatsimulator.com/images/newsletter/20150227/l-39c_1.jpg)

DCS: L-39 Albatros

The next aircraft to be released by Eagle Dynamics will be the L-39C and the L-39ZA. Both aircraft are in a later stage of development with most of the work now focused on the various cockpit systems and flight dynamics. This will be a fully-realized module with mouse-interactive cockpit and professional flight model. Although it will not be available at launch, two-players in the same aircraft is planned for the L-39. We see this as an important feature, not just for the L-39, but other current and future DCS modules.

(http://www.digitalcombatsimulator.com/images/newsletter/20150227/P47_1.jpg)

DCS: P-47D Thunderbolt

The next World War II aircraft for DCS World will be the Thunderbolt. As you can see by the images in this newsletter, the cockpit is quite far along and overall project status is moving along nicely. Once the Bf 109 K-4 is out of beta (good progress as you can see in the 1.2.15 preliminary change log), progress on this module will further accelerate.

(http://www.digitalcombatsimulator.com/images/newsletter/20150227/SpitIX-Cockpit.jpg)

DCS: Spitfire IX

Following the Thunderbolt, the next of our World War II aircraft will be the glorious Spitfire IX. While not as far along as the Thunderbolt, aspects of it are underway as evidenced by the early cockpit renders seen in this newsletter

(http://www.digitalcombatsimulator.com/images/newsletter/20150227/f18_002.jpg)

DCS: F/A-18C Hornet

No, it’s not a myth. Work on the Hornet continues with great progress on the air-to-surface radar. The real beam mapping mode is just about done, and once complete, the team will start work on the various sub-modes. This has been a critical new technology that had to be developed from scratch for this project.

Included in this newsletter is the current status of the 6 DOF cockpit. It is still very much a work-in-progress but project development is now accelerating.

(http://www.digitalcombatsimulator.com/images/newsletter/20150227/Hawk05.jpg)

Hawk for DCS World

We are working closely with VEAO Simulations on preparing the Hawk for sale on the DCS e-shop. There have been a few remaining bugs that need to be resolved, but once complete, the module will be available from the DCS e-shop. In the meantime, you can download the VEAO installer here (https://3c.web.de/mail/client/dereferrer?redirectUrl=http%3A%2F%2Fforums.eagle.ru%2Fshowpost.php%3Fp%3D2272542%26postcount%3D1).
Title: Re: DCS World
Post by: [AW]Chakal on February 28, 2015, 01:21:53 am
ive burned that Texaco really good, not even Ghost managed to do it :D
Title: Re: DCS World
Post by: [R]Gorbear on February 28, 2015, 10:13:03 am
Even though he tried a few times :p

refuel...definitely the hardest part of the mission.

By the way with sweet we managed to to nearly clear WP1. Only 4 targets left.
Title: Re: DCS World
Post by: Ghost0815 on March 03, 2015, 10:15:24 am
DCS: F-14A/A+/B Tomcat by Leatherneck Simulations coming to DCS World!

Quote
SWINOUJSCIE, POLAND - March 3rd 2015 - F-14A/B (A+) Tomcat coming to DCS World

Leatherneck Simulations, in association with The Fighter Collection and Eagle Dynamics are immensely proud to announce the development of the F-14 Tomcat for DCS World!

The F-14 Tomcat is a fourth-generation, twin tail, supersonic naval interceptor aircraft, developed for the United States' Navy VFX programme.
After it's debut flight in 1970, and subsequent fleet introduction in 1974, the F-14 became the primary fleet defense and air superiority fighter for the U.S. Navy.
The legend of the F-14 only grew after the hollywood smash-hit "Top Gun" - in which it was heavily featured.

Key Features of DCS: F-14A & B include:
  • Highly Accurate 6-DOF (Degrees of Freedom) Cockpit
  • Highly Accurate avionics and weapons system modelling - including the vaunted AWG-9 Radar system and AIM-54 Phoenix missiles.
  • AIM-54 Phoenix Simulation with a CFD based AFM
  • 'JESTER AI' - A Proprietary AI System for fully voiced, dependable and smart RIO/WSO
  • Highly Accurate Flight Model - Based on Real Performance Data
  • Both -A and -B Model F-14's
  • Multiplayer Multicrew capability. Fly together as RIO and Pilot!
  • Animated Crew Members - Closely Integrated with JESTER AI
  • Highly Detailed External Model, Animations and Textures
  • Highly Accurate Aircraft System and Subsystem Modelling
  • One Free Theatre bundled with the Aircraft
  • Full, lengthy single-player campaign
  • Full Suite of Documentation, including game manual, quickstart guides, and more.
  • Fully voiced and interactive training missions, teaching you to fly and fight.
  • ...and much, much more!
At Leatherneck Simulations we strongly believe in raising the bar. We have never been comfortable with adhering to the status quo.
Currently we hope to complete development and enter BETA testing on the first version of the F-14 by the end of 2015. Subject to significant change.

For the Development Team, the F-14 will represent the culmination of years of experience and dedication.
Our passion is only rivaled by our ambition and we are pushing ourselves to be better than ever before.

So strap in and enjoy the ride, and get ready to experience the definitive F-14 experience.


Sincerely,
Leatherneck Simulations
(http://forums.eagle.ru/attachment.php?attachmentid=114011&d=1425348867)
(http://forums.eagle.ru/attachment.php?attachmentid=114012&d=1425348886)
(http://forums.eagle.ru/attachment.php?attachmentid=114017&d=1425349072)
(http://forums.eagle.ru/attachment.php?attachmentid=114016&d=1425349005)
(http://forums.eagle.ru/attachment.php?attachmentid=114013&d=1425348901)
(http://forums.eagle.ru/attachment.php?attachmentid=114015&d=1425349005)
Title: Re: DCS World
Post by: [B]1-Pvt.Boomtap on March 03, 2015, 09:21:26 pm
Ghost you'll get your "rio" when they release the new mod. If you don't, give me a call....   i'll fly with ya.   (super wrinkled empathetic smile)    :)
Title: Re: DCS World
Post by: Ghost0815 on March 03, 2015, 09:38:20 pm
(http://images.amcnetworks.com/ifc.com/wp-content/uploads/2012/04/042612-top-gun.jpg)
Title: Re: DCS World
Post by: [AW]Chakal on March 10, 2015, 04:56:02 pm
This is how you do AAR in A10C!!
Lots of practice, steady hand, zen breathing

[attachment has been pruned due to its age]
Title: Re: DCS World
Post by: Ghost0815 on March 10, 2015, 05:44:22 pm
I don`t think, the Tanker Crew agree....

New OpenBeta 1.2.16 knocking on the door and the Hawk enter DCS World official:
ChangeLOG (http://forums.eagle.ru/showthread.php?p=2345792#post2345792)
Title: Re: DCS World
Post by: [B]1-Pvt.Boomtap on March 10, 2015, 06:01:21 pm
http://en.wikipedia.org/wiki/BAE_Systems_Hawk
Title: Re: DCS World
Post by: [AW]Chakal on March 10, 2015, 06:18:05 pm
Actually that was a bug, my plain was inside the tanker... "flying", so tanker crew could continue to RTB :)
Title: Re: DCS World
Post by: Ghost0815 on March 10, 2015, 07:18:56 pm
https://www.youtube.com/watch?v=bfhJaPVQ-Iw
Title: Re: DCS World
Post by: [AW]Chakal on March 10, 2015, 08:45:28 pm
That is very scary :)
Title: Re: DCS World
Post by: Ghost0815 on March 11, 2015, 08:34:11 am
VEAO DCS: Hawk T.1 Manual: http://www.veaosimulations.co.uk/dcshawk/manuals/DCS_Hawk_Flight_Manual.pdf
Title: Re: DCS World
Post by: Ghost0815 on March 14, 2015, 10:08:05 pm
Meanwhile...

https://www.youtube.com/watch?v=UxFq16IG_k0&feature=player_detailpage#t=11
Title: Re: DCS World
Post by: Stuntman on March 15, 2015, 04:48:44 pm
I see a Spitfire bird.  :)
Title: Re: DCS World
Post by: Ghost0815 on March 15, 2015, 05:43:43 pm
I see a Spitfire bird.  :)

Two
One from ED: DCS: Spitfire IX - (Fall or Winter 2015) Newsletter 022015 (http://forums.eagle.ru/showthread.php?t=139694)
One from VEAO: Supermarine Spitfire Mk XIV – (Q3 2015) Roadmap VEAO (http://forums.eagle.ru/showthread.php?t=127100)
Title: Re: DCS World
Post by: Stuntman on March 15, 2015, 06:47:54 pm
Oh, they are also making the Spit with the American built merlin and most likely clipped wings for low altitude fighter-bomber missions.

331 Sqn of Norway used both IX and XVI.
Title: Re: DCS World
Post by: Ghost0815 on March 16, 2015, 05:49:58 pm
1.2.16.37730.701 is available.

https://www.youtube.com/watch?v=TxMLKIFao8c&feature=youtu.be
Title: Re: DCS World
Post by: Ghost0815 on March 21, 2015, 11:44:51 am
F-14A/B DEVELOPMENT UPDATE #1 – 21/03/2015
Link (http://forums.eagle.ru/showpost.php?p=2356192&postcount=1)

(http://forums.eagle.ru/attachment.php?attachmentid=115296&d=1426908843)
(http://forums.eagle.ru/attachment.php?attachmentid=115302&d=1426908984)
(http://forums.eagle.ru/attachment.php?attachmentid=115298&d=1426908883)
Title: Re: DCS World
Post by: [AW]Chakal on March 21, 2015, 04:52:56 pm
very nice
Title: Re: DCS World
Post by: Ghost0815 on March 26, 2015, 10:46:56 pm
Steam Spring Sale http://store.steampowered.com/app/223750 up to 70% (except MiG-15Bis and Hawk)

Quote
Steam keys can be used in the standard DCS Version. You will just have to add dcs world to your library (don't download it) then click CD Key on the right to view the key.
Title: Re: DCS World
Post by: Ghost0815 on April 03, 2015, 06:53:32 pm
Ghost you'll get your "rio" when they release the new mod. If you don't, give me a call....   i'll fly with ya.   (super wrinkled empathetic smile)    :)

You can start to read the FLIGHT TRAINING
INSTRUCTION SOP (http://www.cnatra.navy.mil/pubs/folder5/NFO_SNFO/P-816.PDF) to to prepare for End of 2015  ;)
Title: Re: DCS World
Post by: Ghost0815 on April 06, 2015, 10:20:28 pm
Got the DCS: MiG-15Bis as gift over eastern....still not sure if i would like fly it without a proper scenario/map/manual...etc. - but it is part of the dawn of the jet dogfight....
Title: Re: DCS World
Post by: Ghost0815 on April 09, 2015, 04:05:14 pm
ED Spring Sale:

Quote
Spring is here and it’s time to reward yourself with some new DCS modules at great savings! Take advantage of this sale that runs from Thursday April 9th at 12:00 Moscow time to Monday April 13th at 12:00 Moscow time.

http://www.digitalcombatsimulator.com/en/shop/
DCS: Flaming Cliffs 3: $39.99 to $11.99 (70% off)
DCS: A-10C Warthog: $39.99 to $11.99 (70% off)
DCS: Black Shark 2: $39.99 to $11.99 (70% off)
DCS: P-51D Mustang: $29.99 to $8.99 (70% off)
DCS: Fw 190 D-9 Dora: $49.99 to $14.99 (70% off)
DCS: Bf 109 K-4 Kurfürst: $49.99 to $14.99 (70% off)
DCS: Combined Arms: $19.99 to $5.99 (70% off)
F-15C for DCS World: $9.99 to $2.99 (70% off)
Su-27 for DCS World: $9.99 to $2.99 (70% off)
Su-27 The Ultimate Argument Campaign: $9.99 to $2.99 (70% off)
A-10A for DCS World: $9.99 to $2.99 (70% off)
Su-25 for DCS World: $9.99 to $2.99 (70% off)
DCS: MiG-15bis: $49.99 to $29.99 (40% off)
DCS: F-86F Sabre: $49.99 to $14.99 (70% off)
DCS: UH-1H Huey: $49.99 to $14.99 (70% off)
DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $14.99 (70% off)
DCS: C-101 Aviojet: $59.99 to $17.99 (70% off)
DCS: MiG-21bis: $49.99 to $24.99 (50% off)
Hawk T.1A for DCS World: $39.99 to $19.99 (50% off)

from the last sales (more price-reduction during flash sale in the last 24 hours of the sale)!
Title: Re: DCS World
Post by: Stuntman on April 10, 2015, 11:44:04 am
Do you guys fly in DCS World only?

If I buy the A-10C, do I also get the A-10A for DCS world, or must I buy the aircraft twice that are in DCS World?

What aircraft do you guys fly? What packs do I have to buy to fly together?

A-10A for DCS World or A-10C, or both?

What about P-51 and F-86?

I hear Michi flies SU-27, perhaps I should team up with him to equalize?

EDIT: If I am right, I might just buy Flaming Cliffs 3 to get all the varieties, plus P-51 and F-86 separately?
Title: Re: DCS World
Post by: [R]Gorbear on April 10, 2015, 01:25:37 pm
So far we only played with the A10C, but you should be able to join us with FC3 aircraft as well.

If you want to fly the A10C, you would have to buy it since this one is not in the FC3 package (by the way FC3 is not necessary if you only want to fly the A10C).
Title: Re: DCS World
Post by: Ghost0815 on April 10, 2015, 04:05:28 pm
Hey Stuntman,

every aircraft and helicopter in the list fly in DCS World - it depend on the mission creator which aircraft can be used (if you have it  ;) ).

Different between A-10A and A-10C:
The A-10A was come from Lockon and Flaming Cliffs 1/2/3 - it start with a Standard Flight Model and a Standard Systems Modeling. No clickable Cockpit switches!
In the A-10A you can switch between Nav-Mod and A2G with a simple Key. - Sample: Startup 7-9 Keys
Today the A-10A can be buy as single aircraft with the AFM+ or in the FC3-package (with Su-27, S-33, F-15C, Su-25 & A-10A)

In the A-10C, they build the Advanced Systems Modeling --> nearly every switch in the cockpit has a key-combo (clickable with the mouse) and have influence on the system - Sample: Startup around 79 Keys before taxi

You can build your own flightplan in the A-10C, in A-10A you need to navigate via WP from the mission editor or know the way!
--> i would go with the A-10C, much more fun (i fly it since 2010)!

P-51 is the armed version of the TF-51 (TF-51 is free in DCS World)
F-86F Sabre is the fighter from Korea War 1950 - opponent of the MiG-15Bis in the MiG Alley

Both aircrafts have PFM and ASS - F-86F is still missing a proper flight manual, but you can use some real US manual from 1950  ;D

The Su-27 and F-15C have both the PFM and 6DOF, but no clickable cockpit.

Main problem for the WWII and Korea area fighter - no proper map and scenario yet - the first community ground units for WWII and Korea War are available.

With the switch from DCS World to DCS World 2 (all aircrafts from 1 will be working in 2), new maps will come. First NTTR (Nevada), next will be Normandie (WWII setup) and Strait of Hormuz.


Quote
Standard Flight Model (SFM). This has not changed and defines a more data-driven means of achieving flight dynamics, in conjunction with some scripting. SFM was used in the Lock On series and is still used in the Flaming Cliffs 3 Su-33 and MiG-29. However, we do plan to update these at a later time.

Advanced Flight Model (AFM) and AFM+. An AFM uses multiple points of force application and calculation on the relevant flight surfaces. This simulates edge of envelope conditions well and avoids scripted behaviors as used in an SFM. This system also partially implements the aircraft's flight augmentation systems. DCS aircraft that use AFM includes the Su-25T. A further evolution of the AFM is what we term the AFM+ and this uses the same calculations as AFM but adds limited modeling of the hydraulic and fuel systems. Examples of AFM+ in DCS include the Su-25 and A-10A.

Professional Flight Model (PFM). This is generations beyond an AFM/AFM+ and is based upon:

• Use a wider array of wind tunnel tests CFD methods for aerodynamics parameters calculations.
• A higher level of aircraft construction details for forces calculations. For example: our landing gear model includes individual kinematics of retracting/extending is used to calculate its movement, servo-piston forces, etc. In such cases, we truly use real lengths, arms, etc. This also includes such items as a realistic simulation of airflow along the airframe due to the propeller or helicopter rotor thrust.
• Realistic simulation of Flight Control, CAS and Autopilot systems.
• Realistic simulation of Hydraulics, Fuel, Electrical, Engine and other systems influence flight characteristics.
• Unprecedented access to test data packs.

This is combined with much more detailed and accurate accounting of the physical forces on the aircraft and airfoils. DCS examples of the PFM include the A-10C, Ka-50, P-51D, UH-1H, Mi-8MTV2, F-15C and Su-27 (in development) for DCS Flaming Cliffs, and the Fw190-D9 (in development).

External Flight Model (EFM). Used by our partner developers, the EFM uses only a part of PFM - rigid body physics and contact model. What forces and moments are applied to this rigid body from aerodynamics and any other sources except the contact forces is up to EFM developer.

Standard Systems Modeling (SSM). A DCS module using SSM is characterized as including just the most essential cockpit systems and using keyboard and joystick commands only to interact with the cockpit. Examples of SSM in DCS include all of the Flaming Cliffs 3 aircraft.

Advanced Systems Modeling (ASM). An ASM enabled aircraft goes into great depth to model the intricacies of the various cockpit systems, to include functionality for almost all the buttons, switches, dials, etc. A key element of an ASM cockpit is the ability to interact with it using your mouse. ASM DCS examples include the A-10C, Ka-50, P-51D, UH-1H and Mi-8MTV2.
Title: Re: DCS World
Post by: [B]2-Pvt.EvilTwin on April 10, 2015, 04:29:29 pm
If you can still get the FC3 pack for 11e like in the last sale get it on go on from there.
Title: Re: DCS World
Post by: Stuntman on April 11, 2015, 01:49:01 pm
Thank you Gorbear, Ghost and Twin. Very useful info about the different aircraft simulation levels I didn't know.

I think I will start with FC3, A-10C, F-86 and P-51. Some folks in EAF fly Sabre and Mustang, I hope you guys do too. If not I have FC3 and A-10C for you guys. All in all they should be enough to (in)waste my time on.  ::)

It would be very interesting to have the MiG-15 and 21, I could be opposition, but how many of us actually flies it? And it's getting expensive...

What is going to be the competitor to MiG-21?

EDIT: If I can only pick one, what MiG should I take? I'm thinking for the future, so I might just wait anyway until it's cheaper.
Title: Re: DCS World
Post by: [R]Alan on April 11, 2015, 03:17:49 pm
I have Dora too and will probably buy K-4. Dora is fun to fly but its hell to control on the ground. :)
Title: Re: DCS World
Post by: Stuntman on April 11, 2015, 04:31:55 pm
Could any of the FC3 aircraft, like F-15, be a good opposition to the MiG-21?

I'm wondering if anyone here is interested in dogfights with the 21, either as wingmen or as enemies?
Title: Re: DCS World
Post by: [B]2-Pvt.EvilTwin on April 11, 2015, 05:39:22 pm
2nd/3rd generation aircraft against 4th generation aircraft so probably not a very good matchup. Maybe someone someday will make F-4, F-104/F-105 or maybe some Mirage or Dragen modules for the Mig to play against.
Title: Re: DCS World
Post by: Stuntman on April 11, 2015, 05:56:52 pm
Right, I think I have decided what to buy. Please tell me if any of these are not used at all in your missions. I hope people are interested in flying WWII missions though. I would love ground attacks with the Mustang.

F-86 - Korea
MiG-15 - Korea
FC3 - Modern
A-10C - Modern
P-51 - WWII
Combined Arms - I would love to try out tanks in Ghost's missions.

Then I can take part in your Warthog missions, Korea dogfights and WWII dogfighting and CAS.

That should be enough until the Spitfire comes... ::)
Title: Re: DCS World
Post by: Ghost0815 on April 11, 2015, 05:57:40 pm
What only will works, would be a F-15C only with AIM-9 against a MiG-21Bis (but the MiG-21Bis is an Intercepter not a Fighter/Dogfighter)
Title: Re: DCS World
Post by: Ghost0815 on April 11, 2015, 06:29:15 pm
Korea Dogfighter will work. We have some north korea ground units [MOD]
(http://www.fsfiles.org/flightsimshotsv2/images/2015/01/19/D3KPB.jpg)

http://forums.eagle.ru/showthread.php?t=137772

US gound part is not available...

...but, there is an AI-B29-Bomber as MOD  ;D
(http://images68.fotosik.pl/698/ca57b701acaa5ae2.jpg)

Our main problem is the server host - at the moment only Gorbear has a working internet connection - no dedicated server files yet.
Title: Re: DCS World
Post by: Stuntman on April 11, 2015, 06:38:23 pm
Thanks Ghost.

That WWII mod you mentioned, any release date on it?

Is it random who can host? Perhaps hosting can work for me. I have no clue what the problem is, but I could help if possible.

Regarding the planes. I will also buy the 109 so we could do some WWII dogfights.

A hundred dollars for planes I may never fly. This decision could hurt and be stupid at the same time.
Title: Re: DCS World
Post by: Ghost0815 on April 11, 2015, 06:57:59 pm
Most problem are open ports (you need 10308 UDP/TCP to open) and most of the time, you can not see the host server on the Master Server List! (ServerBrowser is not very practical)
Win-OS, Antivirus-Software and Firewalls can give problems, too.

WWII-Normandy map was schedule for
Quote
May 2015 - Normandy Map with period AI units
but without DCS World 2 (schedule between march and june) - not new maps!

MOD: WWII ground units:
(http://www.fsfiles.org/flightsimshotsv2/images/2015/02/10/01.jpg)
http://forums.eagle.ru/showthread.php?t=134095 (http://forums.eagle.ru/showthread.php?t=134095)

The -= ACG WW2 Server (EU) =- (http://forums.eagle.ru/showthread.php?t=134201 (http://forums.eagle.ru/showthread.php?t=134201)) was not bad - but not active at the moment.

-------------------------

For WWII dogfight, most of the time i have problems to bring the bird into the air.... ::) - the momentum of the propeller engine give me trouble!
Title: Re: DCS World
Post by: Stuntman on April 11, 2015, 07:13:42 pm
So I have bought the planes. Time to eat biscuits for a month.

I can open my ports, I should try it out.

I think I misunderstand you here: this ground units mod will not be compatible with DCS World 2 or the Normandy map? I also read he is stopping development of the mod. Pity.

But I'm OK to wait until June or so to get DCS's own Normandy map and accurate AI units we can blow up from above.

For now, at least, we can still do ground attacks against vanilla soft targets as a compromise.
Title: Re: DCS World
Post by: Ghost0815 on April 11, 2015, 08:08:20 pm
Just recover my old Dogfight mission for Su-27 vs. F-15C and change the aircrafts to Fagot's & Sabre's.

Quote
01/03 - 1400 LOCAL
--------------------------------------
The BLUE air force got an invitation for a head to head virtual air training battle northeast of Caucasus mountain. Each side can sent 12 pilots to test their dog fighting skills against the other side.

-RED aircrafts will be MiG-15Bis Fagot's
-BLUE aircrafts will be F-86F Sapre's.

-RED Homebase will be Mineralnye Vody (the base is secure with SAM sites)
-BLUE Homebase will be Belsan. (the base is secure with SAM sites)

The Battle area will placed between both homebases. Weapons will be only guns.

Zone Marker:
-----------------------------
Outer Square: Green Smoke on Radio Towers (side length: 55 km/29.7nm)
Inner Square: Blue Smoke on Radio Towers (side length: 14.5km/7.8nm)

SCORING:
------------------------------
Destroyed Enemy Aircraft: 5pts.
Killed Enemy Pilots: 15pts.
Control Sector 1pts/min.

Scoring will be display every 5min. or over ComMenu [/] - F10 - Other.

Mission Setup
------------------------------
F10 View-Option: Allies Only

Quote
Bullseye: Center Square
Red: 124 for 84km

Loadout:
----------------
Mineralnye Vody [TWR: 135.00MHz, ILS: [RWY: 11] 110.70 MHz, [RWY: 29] 109.30 MHz]
MiG-15Bis - Cockpit Wave Number: 178

Air Defence: SAM SA-19 Tunguska Platoon, , 2x Igla Teams - Skill: HIGH

12x MiG-15Bis Fagot
Parkpostions:
Fagot 1-1 to 1-3 - Parkposition: 1-3
Fagot 2-1 to 2-3 - Parkposition: 5-7
Fagot 3-1 to 3-3 - Parkposition: 9-11
Fagot 4-1 to 4-3 - Parkposition: 13-15

Quote
Bullseye: Center Square
Blue: 306 for 45nm

Loadout:
--------------------------
Belsan [TWR: 141.00MHz, ILS: [RWY: 10] 110.50 MHz]
F-86F Sabre - Ch. 4

Air Defence: SAM Roland Platoon, 2x Stinger Teams - Skill: HIGH

12x F-86F Sabre
Parkpostions:
Sabre 1-1 to 1-6 - Parkposition: 1-6
Sabre 2-1 to 2-6 - Parkposition: 7-12

Mission file: here (https://mega.co.nz/#!Bg9nwbyK!2n31_wysFQIUgYAshZMCvxIhdNbEx8fAFjCS_UIElAs)

But we need to test, if the scoring system still works (last test was under DCS 1.2.9)

-------------------------------
EDIT:

without a proper manual for Sabre & MiG:

MiG-15Bis Guide:
https://dl.dropboxusercontent.com/u/20586543/DCS%20MiG-15bis%20Guide.pdf
F-86F Sabre Guide: https://dl.dropboxusercontent.com/u/20586543/DCS%20F-86F%20Sabre%20Guide.pdf

"No Guts, No Glory" (Air combat guide for Sabre pilots written by USAF Maj. Gen. Frederick C. Blesse.)
https://dl.dropboxusercontent.com/u/20586543/NO%20GUTS%20NO%20GLORY%20-%20A%20GUIDE%20TO%20SABRE%20COMBAT.pdf

---------------------------------------
Edit2:

F-86F Sabre US manual
http://www.mediafire.com/view/r33oes59v3a2a54/F-86F_Flt_Manual_+_perf_data.pdf

http://www.mediafire.com/view/8yxzn2kmn8lm9w9/f-86f_maintenance_handbook.pdf

http://www.mediafire.com/view/jizyo8ugmn5p8mk/f-86f_illustrated_parts_breakdown.pdf
Title: Re: DCS World
Post by: Ghost0815 on April 12, 2015, 01:39:11 am
I was on a new server (location Berlin, Germany) from VJS-161 Madbulls, for a stress test.

They want,in the near future, public MP missions with up to 20-30 player offer. There ambition is to have realistic mission setups with teamwork between GC, CAP-Flights and CAS-Flights.
 
They have the option to run LotAtc (http://forums.eagle.ru/showthread.php?t=121387) als Radar-/AWACS-Operator etc. pp.

I will report back, before they fly the first mission.
Title: Re: DCS World
Post by: Stuntman on April 12, 2015, 09:18:56 am
Sounds cool! Could this be an area for me to learn the A-10C together with you guys, or do they only want experienced pilots?

I'm installing the modules now. If anyone is interested in showing me the ropes, I am online.
Title: Re: DCS World
Post by: [AW]Chakal on April 12, 2015, 06:48:01 pm
Hehe welcome Stunt to DCS crew ;)
Title: Re: DCS World
Post by: Stuntman on April 13, 2015, 09:51:44 am
Thank you. :)

Please disregard my lack of resource management.

Crashes.
Title: Re: DCS World
Post by: Ghost0815 on April 14, 2015, 07:22:05 pm
DCS 1.2.16.38741 Update 1 is available (for me 215MB, i have the OpenBeta, too.)
Title: Re: DCS World
Post by: Ghost0815 on April 30, 2015, 02:22:51 pm
DCS News Letter
(http://www.digitalcombatsimulator.com/images/newsletter/20150430/Cover720.jpg)

DCS World Website Update

The new and improved DCS World website is now live. The website has been reformatted to make it more organized, look better, and more mobile device friendly. Please visit the revamped new site at:

www.DigitalCombatSimulator.com

DCS World 2

Each day we are making more progress in moving DCS World 2. Since the previous newsletter, the team has made great progress on AI landing logic, an all-new multiplayer interface that includes such features as Favorites and Filters, new smoke effects, improvements to the lighting and shadows, replaced the general ground texture with a higher resolution one, increased new terrain graphics performance, the ability to load and work with different maps in the Mission Editor, improvements to the Graphical User Interface (GUI), dedicated server, and a new protection system.

We often read questions regarding how the current Black Sea map will look in DCS World 2. Rather than try to describe this in words, we have included a non-edited gameplay video of the freely available Su-25T Instant Action mission “SAM Killer”. We hope this will paint a clear picture.

Video: https://youtu.be/xaKkwChLE5c

We are burning the midnight oil and we will release an alpha of Nevada Test and Training Range map once we feel it is ready. Before we can do so though, there are still several items that need to be addressed. These will also include: completing the new multiplayer interface, performance optimization, various unified .exe issues, remaining crashes, and some night lighting issues.

DCS: L-39 Albatros

The next aircraft module to be released by Eagle Dynamics will be the L-39 Albatros. The front and back cockpit are nearing completion as you can see in the included video. This video also gives you another look at the Black Sea map in DCS World 2.

Video: https://youtu.be/Xo6chhW9pPk
Primary aspects to still complete are an all-new external model and the completion of the cockpit systems and flight dynamics.

The biggest innovation for this aircraft, and a big part of our reason choosing it, was the inclusion of multiple network players in the same aircraft. This technology has been a big focus of the team as of late. This has also been a big reason for our re-design of the multiplayer interface. It is to be determined if this features will be part of the initial beta release.

DCS World 2: Nevada Test and Training Range (NTTR) Map

(http://www.digitalcombatsimulator.com/images/newsletter/20150430/NTTR_TACANs.jpg)

We are further improving the Nevada map and moving it closer to Alfa. Items being worked on include adding the various TACAN and VORTAC stations, improving the mountain textures, improving ground object shadowing, and adding collision models to most ground objects.

Included is a video demonstrating the urban density possible with DCS World 2 and the tremendous sense of speed it provides when flying at low altitude. No, no time acceleration is used.

Video: https://youtu.be/LMOzd89daiU

DCS: Strait of Hormuz Map

(http://www.digitalcombatsimulator.com/images/newsletter/20150430/Hormuz-1.jpg)

When not working on the Nevada map, our map team is making steady progress on the Strait of Hormuz Map. Most of the airfields are now placed and a great deal of work is being done on manually improving the elevation mesh and textures. However, this map still has a long way to go with items such as airfield taxi routing, water textures, airbase lighting, ground object placement, navigation aids, and ATC still needed to be addressed.

DCS: Combined Arms 1.5

(http://www.digitalcombatsimulator.com/images/newsletter/20150430/CA_new.jpg)

A lot of new work is going into Combined Arms in regards to improved user control (particularly from the external unit movement control), intercom messages, and improved AI. While a bit too early to show off these new features in this newsletter, we hope to be showing these advancements off soon.

DCS: P-47D and DCS: Spitfire

(http://www.digitalcombatsimulator.com/images/newsletter/20150430/Spitfire.jpg)

Work continues on the object models, cockpit systems and flight models, but there is nothing new to show this month.

DCS: F/A-18C Hornet

(http://www.digitalcombatsimulator.com/images/newsletter/20150430/F18cockpit.jpg)

Work is mostly focused on the air-to-ground radar that is making good progress; the team is now starting to create the various sub-modes such as the expanded modes. We have included a couple of images that show samples of the new air-to-ground radar technology that is based on radar reflectivity logic.

(http://www.digitalcombatsimulator.com/images/newsletter/20150430/DBS-radar.jpg)

Future Newsletters

When there is sufficient new news to justify a newsletter, they will be provided. However, there is no set schedule
Title: Re: DCS World
Post by: Ghost0815 on May 01, 2015, 09:42:50 am
Vegas Video on 60 FPS:
https://www.youtube.com/watch?v=iwL4nzN0Vgs
Title: Re: DCS World
Post by: Ghost0815 on May 06, 2015, 10:26:40 am
(http://www.leatherneck-sim.com/F14UpdateBanners/banner_main.png)


Dear All,

It's been another busy period for the team entire team at Leatherneck. Not only in terms of development and progressing on our current stable of projects – but also with unfolding personal events.
Family deaths, day-job commitments and more have yielded a rather muted visible public presence.
Progress has not been impaired in any way; and we're very excited to move into the latter half of 2015.

A considerable amount of the teams' focus has been on projects other than the F-14, including the MiG-21bis.
While that may sound disappointing; it must be noted that several technologies developed for one of our other aircraft can directly be drawn upon to shorten the development time of the F-14.
Elements include e.g. HUD elements or Navigational implementations.
We've also spent an additional chunk of time on refinement of our internal tools, in particular a Flight Modeling Visualizer.

We will go into deeper depth on our other projects in an upcoming all- Leatherneck-encompassing newsletter, so for now; lets focus on the F-14.

(http://www.leatherneck-sim.com/F14UpdateBanners/banner_art.png)

The Art team's primary focus has been on assuring proper integration with the F-14 codebase and DCS engine.
This is a particularly boring aspect of art asset development; albeit very necessary so as to allow the programming team to boundlessly progress.
Examples include defining clickable areas, animations and creating 2D bitmaps that will be drawn on various indicators and screens.
We've almost completely finished this process and thus the main focus will again shift to traditional artistry.

The biggest task ahead is texturing both the interior and exterior elements of the aircraft.
We're currently evaluating a few new sculpting-based techniques that we hope will yield incredible fidelity and texture depth.

(http://www.leatherneck-sim.com/F14UpdateThumbs/ClosedCat_03_Thumb.png) (http://"http://www.leatherneck-sim.com/ClosedCat_03.png") (http://www.leatherneck-sim.com/F14UpdateThumbs/ClosedCat_04_Thumb.png) (http://"http://www.leatherneck-sim.com/ClosedCat_04.jpg")

Our working version of the aircraft is still currently based around a -B model exterior and -A model interior.
However, work progresses on the -A exterior, starting with completion of the TF-30 engines and exhausts for the -A model tomcat.

More notable adjustments of the shape and equipment to fall in line with an -A are forthcoming.

(http://www.leatherneck-sim.com/F14UpdateThumbs/TF30_Thumb1.png)  (http://"http://www.leatherneck-sim.com/TF30_1.png")(http://www.leatherneck-sim.com/F14UpdateThumbs/TF30_Thumb3.png) (http://"http://www.leatherneck-sim.com/TF30_3.png")

Some of our sharp-eyed community members (you know who you are!) noticed various flaws in the initial renders we posted.
Sincere gratitude for your sharp eyes, and we've already rolled in some of these corrections.
Examples include widening the main engine intakes and canting the main gear.

As with all of our development, we adhere to a very iterative process and you should always consider anything shown to be Work in Progress.

Additionally, we've gone ahead and continued on sculpting our pilot and RIO models.
We're certainly paying very close attention to ensure a high level of detailing and accuracy.

We have plans for these models beyond the standard in-cockpit / external pilots you are currently used to; features that will hopefully significantly improve immersion.
You should expect this particular model to look practically identical in-game, as most of the detail will be baked down into normal and diffuse maps.

(http://www.leatherneck-sim.com/F14UpdateThumbs/PilotThumb.png) (http://"http://www.leatherneck-sim.com/Pilot_HP_Render.png")


(http://www.leatherneck-sim.com/F14UpdateBanners/banner_systems.png)

After completion of the Hydraulic and some Electrical systems, the programming team has shifted focus to the development of the TF-30 and F-110 engines.
This particular task will require a significant amount of time to develop, as both engines have unique properties and a lot of interconnected dependencies that need to be recreated and tested.

Thus, elements of the AICS, Fuel System, Pilot Controls must all be in place before all elements of our new engine simulation can be recreated.
We are of course fully committed to ensuring that we model as many of the various characteristics and quirks of both engines.

Some of these quirks have massive impact on how you fly and fight in the aircraft, thus we must be certain that we get it completely right.
We hope that both reliance on documentation and SMEs will allow us to achieve this level of fidelity.

(http://www.leatherneck-sim.com/F14UpdateThumbs/ClosedCat_02_Thumb.png)  (http://"http://www.leatherneck-sim.com/ClosedCat_02.png")(http://www.leatherneck-sim.com/F14UpdateThumbs/ClosedCat_01_Thumb.png)  (http://"http://www.leatherneck-sim.com/ClosedCat_01.png")

Our FM simulation is highly dependent on all of the Engine and Flight Controls being completely in place, so as to ensure that all base parameters are correct before attempting to simulate the movement of the aircraft.
Of course, it goes without saying that every facet of the F-14's flight envelope will be modeled to the fullest extent possible.
Unlike what some of you fear, we are not limited in any way in what we can model or simulate, including more complex factors, such as variable geometry wing surfaces.

Once the engine and flight controls are in place, the team will move on to creating all auxiliary control system functionality.
This includes elements such as brakes, hooks, refueling probes, canopy jettison, and much more.

(http://www.leatherneck-sim.com/F14UpdateBanners/banner_site.png)


The F-14 Product Page is about to go live and is undergoing final tweaks.
It will contain a considerable amount of depth on various subjects, most of it however has already been covered in the forums.

The F-14 page is part of a wider website update which includes a new News section that will host our more frequent, unscheduled updates.


(http://www.leatherneck-sim.com/F14UpdateBanners/banner_FAQ.png)

During and after our initial announcement, many of you had questions about various aspects of development and the planned module roadmap in general.
I've tried to gather as many of these as possible, but feel free to write more below and I will add as many as I possibly can.

[INDENT]Q: Which particular Airframe era will you be simulating?
We're still ironing out some specifics here; but we're aiming for a mid-to late 80s' airframe for the -A, and mid 90s' for the -B. Thus, some features such as the glove vanes will be disabled, while some advancements and improvements in the aircraft will be included.

Q: Are you sure about those Glove Vanes?
A: We'll be, at the very least, adding a visual option. It is possible that we will simulate the aerodynamic impact of the glove vanes further down the line.

Q: Will you be separating the -A and -B model Tomcats in the sim?
A: Indeed! It is also possible that one model will be released some time before the other.

Q: How much will it cost, and will both versions be sold together?
A: Details to be disclosed at a later time; but do not expect any kind of exorbitant or non-standard pricing.

Q: Where can I pre-order?
A: There is currently no pre-order or pledge package available.
It is likely that we'll be running a pre-order program at some point prior to release, however.

Q: Will Air-to-Ground Capability be included?
A: Yes; however the specific A2G and sensor capability that will be modeled is yet to be decided. You can note in the renders posted, that the BRU-32 bomb rack is mounted to the Phoenix pylons on the underside of the fuselage.

Q: Which Chin Sensor Pod will the Aircraft utilize?
A: TCS & ALQ-100 Antenna. The bullet fairing visual option will be included.

Q: Will Carrier Operations be included at Release?
A: We are networking together with our partners to ensure a complete package upon release, however the complex nature of the task at hand lends itself to a cautious approach in saying anything definitive.

Q: Will Multiplayer Multi-Crew be available at Release?
A: We hope to include this feature on release. We consider it an essential selling point of this module, and a personal dream of our own.

Q: What do you mean by the AIM-54 being based on a 'CFD' Simulation?
A: We will be using Computer Fluid Dynamics simulations to the fullest extent possible in order to ensure proper accuracy and fidelity of the AIM-54 Phoenix missile flight dynamics. While this particular missile is very difficult to sufficient documentation on; we are investing heavily into ensuring that our recreation of it is true to life.

Q: Will Night Vision be available?
A: Yes.

Q: What is JESTER AI, exactly?
A: It is a proprietary system that primarily simulates the RIO crew member. It will allow you to quickly and efficiently fly and fight in the F-14, while minimizing your workload. JESTER AI will be fully voiced and highly streamlined. The system will be designed to be moduler, and can thus be quickly adapted to other multi-seat aircraft in development.

Q: Will Multi-Seat licensing be a thing? (RIO Only License, etc.)
A: Possibly. We do like some of the ideas brought forward; but nothing definitive as of yet. It's more likely we'll stick to just a single license.

Q: Will Iranian Tomcats be included?
A: Yes! We have several Iranian liveries planned. We also plan to model the older MBU-5/P mask in use by the Iranian Air Force.

Q: Will you include a HGU-55 helmet option?
A: Not planned at this time.

Q: That looks like it has way too many polygons!
A: We learned our lesson with the rocky performance of the MiG-21 on release, and are taking care to keep performance at a significantly better level. Much of the detail you see is simply normal maps baked down from high-poly sculpts; thus, they already perform very well!

Q: Which theatre will be included with the F-14?
A: Very oceany. Very cold.
The F-14 Campaign will take place in this theatre.

Q: Why not GOOSE AI?
A: Goose is dead, man.

Q: Any possibility of an MP / COOP Campaign?
A: Not planned at this time; however, we do intend to support the F-14 with significant after-market content, especially taking into consideration the Straights of Hormuz theatre. It can be noted that the SP campaign can likely be easily edited to allow for more players.

Q: What should I do during my inevitable divorce?
A: More Fleet BARCAP.

Q: Will random failures and issues be modeled?
A: Yes! We have a slew of unique and new features planned here that should introduce some RPG-esque elements into your gameplay experience, should you wish it.

Q: Will JESTER AI be able to handle Piloting duties as well?
A: Likely to some very limited extent.[/INDENT]


(http://www.leatherneck-sim.com/F14UpdateThumbs/TF30_Thumb2.png)  (http://"http://www.leatherneck-sim.com/TF30_2.png")


That is all for F-14 development at this point.
During the next month you should expect to see some strong visual progress on both exterior and interior textures.

We're very excited to move forward and to start seeing our vision come to life.

Sincerely,

Leatherneck Simulations
Title: Re: DCS World
Post by: Ghost0815 on May 16, 2015, 08:53:39 pm
New 476th. Podcast

Episode Summary: DArt of 3rd Wing (http://www.3rd-wing.net/) and ANE of the 132nd Virtual Wing join the podcast to discuss LotATC.

Guests: DArt (http://www.lotatc.com/) and ANE (http://132virtualwing.org/)

http://www.476vfightergroup.com/content.php?287-476th-Podcast-Episode-7
Title: Re: DCS World
Post by: [AW]Chakal on May 17, 2015, 10:09:19 am
Nice addition for some big multiplayer missions.
Also it is done in Adobe Flex, the software im developing. I always like to see good Flex app.
Title: Re: DCS World
Post by: Ghost0815 on May 19, 2015, 05:28:40 pm
Public release update to ver. 1.2.16.39472

===========================

MiG-21Bis Guide (https://dl.dropboxusercontent.com/u/20586543/DCS%20MiG-21bis%20Guide.pdf)

Huey Guide (https://docs.google.com/file/d/0B-uSpZROuEd3Q1Bjd3hsOTdBWUE/edit?pli=1)
Title: Re: DCS World
Post by: Ghost0815 on May 28, 2015, 08:36:03 pm
The Hip get some love....

NEWS #1 - Virtual flight engineer has been implemented (http://forums.eagle.ru/showpost.php?p=2401076&postcount=1)

NEWS #2 - SARPP-12 system now has animated panel (http://forums.eagle.ru/showpost.php?p=2402287&postcount=10)

NEWS #3 - Fully implemented model of KO-50 kerosene powered defroster (http://forums.eagle.ru/showpost.php?p=2402926&postcount=26)
Title: Re: DCS World
Post by: Ghost0815 on May 28, 2015, 09:45:19 pm
Quote
Summer is upon us and it’s time beat the heat with some new DCS modules! From Friday May 29th (00:30 Moscow time) to Monday June 8th (08:00 Moscow time), we will be offering 60% off on most DCS World modules.

http://www.digitalcombatsimulator.com/en/shop/

DCS: Flaming Cliffs 3: $39.99 to $15.99 (60% off)
DCS: A-10C Warthog: $39.99 to $15.99 (60% off)
DCS: Black Shark 2: $39.99 to $15.99 (60% off)
DCS: P-51D Mustang: $29.99 to $11.99 (60% off)
DCS: Fw 190 D-9 Dora: $49.99 to $19.99 (60% off)
DCS: Bf 109 K-4 Kurfürst: $49.99 to $19.99 (60% off)
DCS: Combined Arms: $19.99 to $7.99 (60% off)
F-15C for DCS World: $9.99 to $3.99 (60% off)
Su-27 for DCS World: $9.99 to $3.99 (60% off)
Su-27 The Ultimate Argument Campaign: $9.99 to $3.99 (60% off)
A-10A for DCS World: $9.99 to $3.99 (60% off)
Su-25 for DCS World: $9.99 to $3.99 (60% off)
DCS: MiG-15bis: $49.99 to $19.99 (60% off)
DCS: F-86F Sabre: $49.99 to $19.99 (60% off)
DCS: UH-1H Huey: $49.99 to $19.99 (60% off)
DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $19.99 (60% off)
DCS: C-101 Aviojet: $59.99 to $23.99 (60% off)
Hawk T.1A for DCS World: $39.99 to $15.99 (60% off)
DCS: MiG-21bis: $49.99 to $24.99 (50% off)
Title: Re: DCS World
Post by: Ghost0815 on June 06, 2015, 05:16:32 pm
Could be that they start the Flash Sale... up to 75%!?!

Quote
DCS World Flash Sale!

For the next few hours, most DCS Modules are discounted to 75%!
If you are holding out on a module, this is the moment you have been waiting for.

http://www.digitalcombatsimulator.com/en/shop/modules/
http://forums.eagle.ru/showthread.php?p=2409401#post2409401 (http://forums.eagle.ru/showthread.php?p=2409401#post2409401)
Title: Re: DCS World
Post by: Ghost0815 on June 13, 2015, 07:34:34 am
DCS: MiG-15bis FLIGHT MANUAL

http://www.belsimtek.com/download/documentation/
Title: Re: DCS World
Post by: Ghost0815 on June 14, 2015, 08:45:16 am
Quote
Dear all,

On 21 June at 1300 Pacific Standard Time, I will be running a live Twitch stream of me flying over the Nevada Test and Training Range map using DCS World 2. If there are any particular places over the map or planes you would like to see, let me know.

I hope you can all make it and see some live gameplay.

My Twitch channel is: http://www.twitch.tv/wagmatt

Thanks,
Matt

Edit:
Quote
Update from Matt about the stream:

Quote
1- will be in the med/high portion of the map
2- will be with aircraft already available to the public
3- new explosions are not in DCSW2 yet
4- there will be one fixed wing aircraft flight and one rotary wing aircraft flight
This stream will be pre-alpha, as such, performance may very from what we see to what we get in our release. So don't count on him displaying info like that at this time. As this goes through internal testers and gets optimized more, then we will start seeing performance info and requirements I am sure.
Title: Re: DCS World
Post by: [R]Gorbear on June 14, 2015, 03:30:05 pm
I hope this means DCS 2 is actually close to release :p
Title: Re: DCS World
Post by: [AW]Chakal on June 16, 2015, 05:51:20 pm
LoL at least we can see how much fun they have in dev world :)
Title: Re: DCS World
Post by: Ghost0815 on June 16, 2015, 05:57:00 pm
LoL at least we can see how much fun they have in dev world :)
Just take a look into the playlist:
https://www.youtube.com/playlist?list=PLer9oF4AanvH7IClkHhI2In1QSdnHBS_K (https://www.youtube.com/playlist?list=PLer9oF4AanvH7IClkHhI2In1QSdnHBS_K)

this is enough fun, i want fly by myself!
Title: Re: DCS World
Post by: [AW]Chakal on June 16, 2015, 06:21:14 pm
Yep it is just a different level of everything, and i cant wait :)
Title: Re: DCS World
Post by: Ghost0815 on June 17, 2015, 05:30:43 pm
(http://www.digitalcombatsimulator.com/images/newsletter/20150617/Cover720.jpg)
DCS World 2 Status

Despite our best efforts over the past six months, DCS World 2 has not yet achieved the quality level and features that we require for an open alpha release. Rather than release an alpha version that is potentially a disappointment for many users, we feel it best to keep it in the oven a bit longer to bake it more thoroughly.  We fully realize that this is disappointing for some, but I can assure you that it pales in in comparison to our own. No one wishes to release our new baby out into the world more than us.

Some of the biggest remaining items that we need to address before an open alpha include:

So, although we have been making tremendous progress in developing DCS World 2, there are a few more items that still need to be addressed in order to meet our quality standards. We can only ask for patience because we believe that it will all be worth the wait and DCS World 2 will usher in a new chapter in the world of Digital Combat Simulator.

DCS: Nevada Test and Training Range (NTTR) Status
(http://www.digitalcombatsimulator.com/images/newsletter/20150617/NTTR2.jpg)
While much of the team has been hard at work on getting DCS World 2 ready, our map team and engineers have been busy improving the NTTR map and fixing bugs. While we have made the significant step of moving the map into full testing, there are several important areas that need to be addressed before we can release it as an open alpha to everyone. Some of these items include:

When the map is available as an open Alpha, our plan is to still make this map available for free to those that purchased A-10C Warthog while it was in beta (prior to 21 February 2011). It will also be available for purchase from our e-shop for $39.99 USD.

DCS WWII
(http://www.digitalcombatsimulator.com/images/newsletter/20150617/SpitIX.jpg)
The Spitfire has begun internal testing within DCS World. The Spitfire has progressed past the P-47 due to the level of info in ED's hands for the Spitfire while research continues on the P-47. The model has been added to DCS World internally and testing of the Merlin 66's performance has started; next will be the prop performance. The Spitfire version will be an early production Mark IXc LF with clipped wings. As a possible bonus, it's planned (but subject to change) to have the option to select the long wing version; however, you will lose the benefit of the clipped version and its roll rate.

MiG-29 for Flaming Cliffs 3
(http://www.digitalcombatsimulator.com/images/newsletter/20150617/MiG-29-12-06-2015-4.jpg)
To round out the collection of updated aircraft for Flaming Cliffs 3, the team is working on updating the MiG-29. This will include both a new, high-resolution 6 DOF cockpit and a new external model. After the F-15C, Su-27 and Su-33 Professional Flight Models (PFM) are complete, we also plan a PFM for the MiG-29.
The MiG-29 will have the same level of cockpit systems fidelity as the other Flaming Cliffs aircraft.
This will be a free update for Flaming Cliffs 3 owners.
(http://www.digitalcombatsimulator.com/images/newsletter/20150617/MiG-29-Cockpit.jpg)
DCS: L-39 Albatros
(http://www.digitalcombatsimulator.com/images/newsletter/20150617/L-39C_01.jpg)
The L-39C Albatros is making good progress with new cockpit systems being integrated on almost a daily basis. The new L-39C external model is also nearing completion (the L-39ZA is further behind) as well as the Professional Flight Model (PFM).
(http://www.digitalcombatsimulator.com/images/newsletter/20150617/L-39C_betails.jpg)
DCS: F/A-18C Hornet

Work continues on the building the Hornet cockpit and air-to-surface radar technology. Most of the recent cockpit work has involved texturing and animation of cockpit elements.
(http://www.digitalcombatsimulator.com/images/newsletter/20150617/F-18-cockpit.jpg)

===========================================
NEWS from VEAO

SFM / EFM Resolution
Dear All,
I have had lengthy discussions with the VEAO team and ED this morning and we have come to an agreement regarding the confusion over SFM vs EFM and what has been purchased on ED store and Steam.

Any customers that have purchased the "Hawk T.1A for DCS World" from the ED store will automatically receive an upgrade to the External Flight Model (EFM) version at the time of release, free-of-charge.

Any customers that have purchased the "Hawk for DCS World" on Steam will automatically receive an upgrade to the External Flight Model (EFM) version at the time of release, free-of-charge.

Any customers that have purchased the "DCS:Hawk (EFM) Beta (Pre-sale)" on VEAO Simulations website will automatically receive an upgrade to the External Flight Model (EFM) version at the time of release and will also receive a coupon code via email giving them $10 discount on future products in the VEAO DCS: World catalogue.

The coupon will only be valid for customers that have purchased the EFM pre-sale version of Hawk directly from VEAO as they have already paid for the $10 upgrade price from SFM to EFM.

We felt that this was the fairest way to level all products bought.

If you have any further questions please post here or email support@veaosimulations.co.uk

Thanks,
Chris.
Title: Re: DCS World
Post by: [AW]Chakal on June 17, 2015, 06:54:57 pm
Lol could not say that i didnt expect to see something like this
Title: Re: DCS World
Post by: [R]Gorbear on June 17, 2015, 08:53:57 pm
hehe no comment....
Title: Re: DCS World
Post by: Ghost0815 on June 17, 2015, 11:14:22 pm
From Facebook:
(https://scontent-fra3-1.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/63744_10155755277685341_2811448443723075230_n.jpg?oh=c394b75c56bc1aeef7ac88a1412d170f&oe=55EB7F62)
(https://scontent-fra3-1.xx.fbcdn.net/hphotos-xtf1/v/t1.0-9/11407136_10155755277720341_8984383854946261550_n.jpg?oh=a8483378f32e12adf1c2f0e6c8c69e5e&oe=562F3F8F)
(https://scontent-fra3-1.xx.fbcdn.net/hphotos-xat1/v/t1.0-9/11401518_10155755277695341_1628970864174299739_n.jpg?oh=3f51978ba32456399cb2da84a3e4b8e4&oe=55F14D0F)
(https://scontent-fra3-1.xx.fbcdn.net/hphotos-xaf1/v/t1.0-9/11401289_10155755277670341_191653760126897435_n.jpg?oh=65ce2ae60ef01a2bbdd6514e888f54a7&oe=5632CE03)
(https://scontent-fra3-1.xx.fbcdn.net/hphotos-xtf1/v/t1.0-9/11055271_10155755277705341_7773851348678855707_n.jpg?oh=e5f7a45d6bcc3a5ce7753c8c58b0b86e&oe=55F5BC77)
Title: Re: DCS World
Post by: Ghost0815 on June 18, 2015, 08:15:33 pm
New 6DoF Mig-29 cockpit pics (from ED Facebook):

(https://scontent-vie1-1.xx.fbcdn.net/hphotos-xft1/v/t1.0-9/10426070_10155758492710341_6738473545869814090_n.jpg?oh=8e8114893a4665b6a3a645631e3c581c&oe=55ED94C1)
(https://scontent-vie1-1.xx.fbcdn.net/hphotos-xat1/v/t1.0-9/11109508_10155758493010341_305863068138113836_n.jpg?oh=a68395b2e9b6cac4aa911b2777ca31b8&oe=5627CAD1)
(https://scontent-vie1-1.xx.fbcdn.net/hphotos-xta1/v/t1.0-9/11406438_10155758492630341_7509780725595558615_n.jpg?oh=d8c8f9d8324958cb6123ce112e5738ad&oe=56283025)
(https://scontent-vie1-1.xx.fbcdn.net/hphotos-xfp1/v/t1.0-9/10411862_10155758492970341_6965180719431287937_n.jpg?oh=86d4a90e4475c39d9a2cc40d52707445&oe=55F820D1)
Title: Re: DCS World
Post by: Ghost0815 on June 20, 2015, 07:10:44 pm
DCS: P-40F Kittyhawk (EFM) Beta Pre-Sale

http://veaosimulations.co.uk/product/p-40f/ (http://veaosimulations.co.uk/product/p-40f/)

Quote
The P-40F KittyHawk is a member of one of the most produced fighter families of World War 2 with over 13’000 being produced. Taking part in every major theatre of the war, Serving widely in Africa and the Pacific Theatre the P-40F earned itself a reputation as a steady gun platform and a versatile Fighter Bomber supporting the allied advance through Africa and into Italy.

Serving with over 16 nations, The P-40 earned the famous Tuskegee Airmen their first air to air kill vs a German Fw190 in 1943, Serving with the Free French forces in North Africa the P-40 made a widely recognised contribution to the war effort.

In the Pacific the P-40 scored hundreds of kills against the Imperial Japanese Navy, Many American aces including Bob Westbrook and Henry Matson furthered their kill counts in Kittyhawks.

Fitted with a Supercharged Packard Merlin 1650-1 the P-40 was capable of producing nearly 1400hp with a top speed of over 360mph. Also capable of carrying 2000lbs of stores the P-40 was effective against Air, Land and Sea targets making it a vital tool in the offensive against the Axis forces all the way until the end of the war.

Quote
KEY FEATURES:

  • Accurate and highly detailed 3D interactive cockpit featuing six-degrees-of-freedom (6DOF) technology compatible with head-tracking devices and Oculus Rift.
  • Accurate modelling of the P-40F instruments, gauges and dials.
  • High fidelity accurate Advanced Systems Modelling (ASM) such as electrical, fuel, hydraulics, and engine system modelled to detailed schematics.
  • Highly detailed P-40F external 3D model and liveries.
  • Fully interactive, comprehensive training missions make learning to fly the P-40F easier.
  • Highly detailed damage model.
  • External Flight Model (EFM) to Professional Flight Model level as verified by real life P-40F pilots will be included in the download purchased.

(http://veaosimulations.co.uk/wp-content/uploads/2015/06/pit-render-3.jpg)

(http://veaosimulations.co.uk/wp-content/uploads/2015/06/Screen_150518_194156.jpg)

(http://veaosimulations.co.uk/wp-content/uploads/2015/06/11422179_10204641641458078_205074873_o-1.jpg)

(http://veaosimulations.co.uk/wp-content/uploads/2015/06/Screen_150518_194211.jpg)
Title: Re: DCS World
Post by: Ghost0815 on June 21, 2015, 09:40:30 pm
Live-Stream from Matt starts in 20min.
http://www.twitch.tv/wagmatt
Title: Re: DCS World
Post by: [AW]Chakal on June 21, 2015, 11:26:28 pm
That was a twiched stream :)
Looks good, but i guess it will be ready...
Title: Re: DCS World
Post by: [R]Gorbear on June 21, 2015, 11:30:31 pm
yeh the guy had a few crashes apparently. Not yet ready ^^.

Looks nice though !
Title: Re: DCS World
Post by: Ghost0815 on June 22, 2015, 04:50:50 pm
IcUUflZ9PLk
Title: Re: DCS World
Post by: [R]Gorbear on June 22, 2015, 05:40:07 pm
Are you ok Ghost ?
Title: Re: DCS World
Post by: Ghost0815 on June 22, 2015, 05:49:45 pm
you can add this in a youtube video..... ;)
Title: Re: DCS World
Post by: [R]Gorbear on June 22, 2015, 07:28:00 pm
sneaky Ghost :p
Title: Re: DCS World
Post by: Ghost0815 on June 22, 2015, 08:41:12 pm
If you would post this in ED-Forum, you would be banned for live.... 8)

Edit:
Quote
Weekly DCS World Stream

Dear all,

After the success of the Twitch Stream yesterday, we are going to attempt to do a weekly Twitch stream (when the software is cooperating and I am not traveling). Currently, I am thinking that it will be on Sundays at 1800 UTC time. With the kinks worked out, the streams will be archived for later viewing and users are free to re-broadcast.

It’s my hope that the first weekly stream will be this Sunday, 28 June.

I will also be doing an open Q&A on the channel chat the half hour prior to the stream starting.

More details to follow…

Thanks,
Matt
Title: Re: DCS World
Post by: Ghost0815 on June 25, 2015, 10:24:46 am
Virtual United Air Festival (VUAF)
Ladies and Gentlemen, registrations for our Virtual Air Race on the 23rd October are now open!
This applies to absolutely anyone, whether you fly for a virtual team or not, all you need is a free copy of DCS World which comes installed with the aircraft we will use. The winner of the air race will be entitled to a copy of the aircraft (P-40F Kittyhawk) pictured below upon release, thanks to the guys at VEAO Simulations. All information about how to qualify is listed on the web page we have launched. You will receive a personal response regarding your registration within 24 hours.
Register here: http://vuaf.co.uk/air-race/ (http://vuaf.co.uk/air-race/)

(https://scontent-fra3-1.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/11223600_650699925031620_4306550378366650773_n.png?oh=2d835019186ddd903d985aa7aa5a2011&oe=562FB000)
Title: Re: DCS World
Post by: Ghost0815 on June 27, 2015, 01:30:23 am
DCS World 2.0 - The Enemy Within from BEACHAV8R
http://www.mudspike.com/dcs-world2-the-enemy-within/
Title: Re: DCS World
Post by: Ghost0815 on June 28, 2015, 07:38:37 pm
Live-Stream from Matt with Q&A is live:
http://www.twitch.tv/wagmatt

Q1: Will the ATC system be revamped?
A: Yes, Wags worked with both an F-18 and F-15 pilot to create a more realistic ATC system that is being implemented now. Different landings (emergency, break etc), frequencies, start-up controllers and wingmen. Focus of the team right now.

Q2. Will NTTR trees have collisions? How will they be handled?
A. Yes, with a single rectangular trunk polygon being solid. Whole forests (rather than urban trees that are more individually placed I guess) are still being worked on and might be done after launch though. Performance is important for this part.

Q3. What is the weather engine and what's due to be improved?
A. More realistic weather! Nicer clouds, dynamic high/low pressure systems. Support for turbulence, especially around mountains for updrafts etc.

Q4. How many more countries are being added to the Mission Editor?
A. A pretty extensive list of new countries will be shown in the stream, e.g. Iran, UAE etc. Many are placeholders rather than having skins/units done so far.

Q5. Will we see special target units on the NTTR?
A. Not really units, but the satellite terrain does have range/circles to use. The map will be hopefully expanded after release to include some more detailed around NTTR and the surrounding range and airports.

Q6. Size on disk of NTTR map?
A. About 46GB (forty six) for Nevada (Editor: so with DCS 1.0 full at about 27GB, buy stock in SSD makers)
Edit: only 24GB not 46GBSource (http://forums.eagle.ru/showpost.php?p=2424460&postcount=4)

Q7. Possible to fly multiple players in one package, plus AI take the lead?
A. Yes! In multiplayer the player doesn't need to be lead. Can be any member of the four-ship with an AI lead. Great for datalink systems and more realistic sharing.

Q8. What is the model vis option for? Is the 'smart scaling' (called 'Model Visibility' in the config of DCS 2) a LOD system of seeing aircraft closer (as an option)?
A. Not really model scaling, it's more just an icon that scales. When an object goes to a single pixel, say, this icon helps other aircraft visibility (if that option is on, it's optional). Great for the WWII aircraft.

Q9. Will the existing free Black Sea/Caucasus map have collisions on trees?
A. Unlikely, no. That map may be redone and released in the future though (either free or payware). The map is being improved in terms of textures plus in the future improve the mesh, objects and range, e.g. the Crimea.

Q10. Any sound engine improvements in 2.0?
A. Yes, a new API is being worked on, including position info for 3rd party and mod makers so that it is easy to use. Cleaner separation of sound and game logic, which helps performance.


If you miss the stream: http://www.twitch.tv/wagmatt/b/673478911
and on youtube: https://www.youtube.com/watch?v=yhwCmbUJ0zo&feature=youtu.be

Edit: Q&A Session: https://www.youtube.com/watch?v=zuGf8ytY4h4
Title: Re: DCS World
Post by: Ghost0815 on June 30, 2015, 10:28:25 pm
Revisiting Dora 9 - ENG
https://www.youtube.com/watch?v=pvKs9VLUcCg&feature=youtu.be&a

Luftwaffen fighter pilot Erich Brunotte meets the DCS Fw 190-D9
Title: Re: DCS World
Post by: [AW]Chakal on July 01, 2015, 08:23:07 pm
Hehe Free Track looks good on him :)
Title: Re: DCS World
Post by: Ghost0815 on July 02, 2015, 05:56:43 pm
DCS: P-40F Kittyhawk (EFM) Beta (Pre-Sale)
$49.99 $44.99
http://veaosimulations.co.uk/product/p-40f/

Anticipated release date: September 2015
Title: Re: DCS World
Post by: Ghost0815 on July 02, 2015, 05:58:22 pm
The next live Stream will be on Saturday, July 4th at 1800 UTC. The Q&A will start at 1730 UTC.

Helos, helos, helos!

http://www.twitch.tv/wagmatt

After the Stream concludes, I will post a copy to Youtube
Title: Re: DCS World
Post by: Ghost0815 on July 04, 2015, 08:33:34 pm
Q&A 07/04/15:

Q1. How much detail in the Grand Canyon of the NTTR map?
A1. Very, very low - meant more to be used in the distance on the edge (heh) of the map. Maybe in the future it'll be updated though.

Q2. Visibility of models setting works on ground units too?
A2. Yes, and it helps a lot.

Q3. Will the Black Shark contain ABRIS moving map of the NTTR and the other new maps?
A3. Yes, the KA-50 will use the topographical map for the moving map from existing assets. Other modules like the A10C, they use real-world charts.

Q4. What are the main reasons for not releasing DCS 2 World now?
A4. Two main reasons are (a) Software crashes and (b) Needs more time for better optimization, with the goal being to be far better than DCSW 1. Also things like (c) ground unit route following, (d) improved networking for MP and (e) the new ATC system.

Q5. Will the Red Flag F15C and A10C campaigns be free or payware?
A5. Payware, as they are a lot of work. Also opening up 3rd party campaigns more too, with some being payware (up to them).

Q6. Civilian ATC interaction with McCarren etc?
A6. Not yet. Maybe in the future, but the emphasis is military ops within the NTTR.

Q7. Will the random mission generator work in NTTR?
A7. Not yet, but it is planned to on release, yes.

Q8. Airport taxi signs within the NTTR airports?
A8. Yes, the new map has these.

Q9. Will NTTR have arresting gear landing areas etc?
A9. No, or rather not yet and it's currently a low priority. So not for the alpha or beta timeframes.

Q10. Can we add an airfield to the NTTR map?
A10. No, not really, as it's more complex than a single object like a FARP. Lots of things to do around airports that make it more complicated.

https://www.youtube.com/watch?v=KFxhE56bCIo&feature=youtu.be

https://www.youtube.com/watch?v=fB6zIyAGBVQ&feature=youtu.be
Title: Re: DCS World
Post by: Ghost0815 on July 13, 2015, 07:38:47 pm
https://www.youtube.com/watch?v=EqsW5ibzgfU

DCS World 2 Preview – WWII Air Combat
http://www.mudspike.com/dcs-world-2-preview-wwii-air-combat/

--------------------------------------------------------------

DCS: P-40F Live Stream

Quote
I will be doing a live stream of the P-40F on Tuesday 14th July at 19:00 UTC/GMT (20:00 BST).

Here is the list of things I'll be covering:

Re-cap of Duxford Flying Legends weekend.
Reveals of aircraft that we're working on that were shown over the weekend to the public.
DCS background, icon, description, encyclopaedia, mission briefing screen and mission loading screen.
Spawn in-cockpit for a live flight.

Now this is the interesting bit....

We all know that I love my jets and whilst Pman thinks I don't love props as much, I still very much enjoy flying them, so he set me a challenge.

"Jump in the P-40F, start her up, taxi out, take off, fly about and land her....live, streamed"

So, challenge accepted. Tomorrow night I'll be donning my Biggles hat and goggles and will attempt to do just that

Please join me tomorrow night at 8pm UK time on our twitch channel http://www.twitch.tv/ells228 (http://www.twitch.tv/ells228) to watch me either disastrously fail the challenge or actually pull it off.
And we'll try and have some fun on the way and show you what we have.

--------------------------------------------------
DCS World 2.0 Live Streams

The next live Stream will be on Sunday, July 19th at 1800 UTC. The Q&A will start at 1730 UTC.

This stream will focus on Instant Action missions in the Black Sea map. Aircraft will be the Su-25T, Su-25, A-10C, and Su-33. This stream will use the same Instant Action missions currently in DCS World (1), to allow you to see a direct comparison.

http://www.twitch.tv/wagmatt (http://www.twitch.tv/wagmatt)

After the Stream concludes, I will post a copy to Youtube
Title: Re: DCS World
Post by: Ghost0815 on July 14, 2015, 10:29:48 pm
VEAO Simulations DCS: P-40F (late ALPHA version) live flight in DCS World 1

Replay: http://www.twitch.tv/ells228/b/677839701

My privat comment: not my type of aircraft
Title: Re: DCS World
Post by: Ghost0815 on July 20, 2015, 06:14:10 pm
Q&A from 07/19/15:
https://www.youtube.com/watch?v=kfVrWBsz2GQ

Matt`s Stream w/o crashes and comments:
https://www.youtube.com/watch?v=FXlm-ywkgRk

Spitfire Mk IX
(https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpf1/t31.0-8/11016819_985519888136566_6059779975861593363_o.jpg)
(https://scontent-mad1-1.xx.fbcdn.net/hphotos-xtf1/t31.0-8/11731761_985519501469938_2612116747653817244_o.jpg)
(https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpa1/t31.0-8/11217978_985519531469935_4374809088388859565_o.jpg)
(https://scontent-mad1-1.xx.fbcdn.net/hphotos-xaf1/t31.0-8/11700692_985519441469944_798770684502383628_o.jpg)
F/A-18C
(http://i.imgur.com/wNttxHR.jpg)
(http://i.imgur.com/QNRwXs0.jpg)
(http://i.imgur.com/2uE8rGS.jpg)
(http://i.imgur.com/UKEcwUH.jpg)
(http://i.imgur.com/4fVnAar.jpg)
Title: Re: DCS World
Post by: Ghost0815 on July 21, 2015, 10:27:49 pm
A new 3rd. party developer: Polychop-Simulations

Quote
Dear flightsim enthusiasts and all other members of the flight community,

We are proud to announce that Polychop-Simulations made its first official step to a bright future with some ambitious
plans for the upcoming years.
At the moment we can announce too, that we made the step to become 3rd party of Eagle Dynamics and the Flying Legends and have
to thank them for their trust and patience as supporter of our future.
As flight enthusiats ourselves our goal is set to provide the most accurate modules as possible, in regards to military restrictions
and basic licence agreements contracts of the real aircraft producers.

As some of you may have noticed, we are on our way to release our first module hopefully soon.
We do plan to release the 'SA342M Gazelle Vivane HOT' hopefully within this year but as always, plans are made to change
and we hope to surprise you as customers of Polychop-Simulations too.

https://www.youtube.com/watch?v=9EQ_2_dBQ2I&feature=youtu.be

There are also other modules planed but at the moment we try to focus on the SA342M to get this bird finished and polished
for you guys out there that are awaiting to get hands on the collective and stick of this beauty.

About our team: We are 3 members at the moment as there are:

Pat01 (Lead Coder)
borchi_2b (Lead 3d Artist)
The_Fragger (Lead Texture Artist and secondary 3d artist)

on demand:

Towsim (Coder and retired military Air Traffic Controller with an expirience of 30 years)


We hope to welcome you on our DCS-journey in the future.

..the 2nd. helicopter will be a BO-105 PAH1A1 (if they get the licences managed)
Title: Re: DCS World
Post by: Ghost0815 on July 22, 2015, 02:29:14 pm
L-39 pics on ED's facebookpage"

(https://scontent.xx.fbcdn.net/hphotos-xtp1/v/t1.0-9/11738137_10155892027000341_5528599519227956937_n.jpg?oh=8a59100b47905b47fc30b7cf68af231b&oe=560FDA09)
(https://scontent.xx.fbcdn.net/hphotos-xft1/t31.0-8/11754330_10155892027005341_1303820351880920975_o.jpg)
(https://scontent.xx.fbcdn.net/hphotos-xft1/t31.0-8/11754330_10155892027010341_3496727171506448496_o.jpg)
(https://scontent.xx.fbcdn.net/hphotos-xft1/t31.0-8/11754330_10155892027015341_2493806712473383200_o.jpg)
(https://scontent.xx.fbcdn.net/hphotos-xtf1/t31.0-8/11754330_10155892027020341_2554261706878313179_o.jpg)
(https://scontent.xx.fbcdn.net/hphotos-xtf1/t31.0-8/11728854_10155892029635341_1111532403422644484_o.jpg)
(https://scontent.xx.fbcdn.net/hphotos-xtf1/t31.0-8/11728854_10155892029640341_8399459338543236172_o.jpg)
(https://scontent.xx.fbcdn.net/hphotos-xtf1/t31.0-8/11728854_10155892029645341_2537043226103349322_o.jpg)
(https://scontent.xx.fbcdn.net/hphotos-xft1/t31.0-8/11728854_10155892029650341_2904083724517272735_o.jpg)
(https://scontent.xx.fbcdn.net/hphotos-xtf1/t31.0-8/11728854_10155892029655341_1089571385748366843_o.jpg)[
Title: Re: DCS World
Post by: Ghost0815 on July 23, 2015, 05:44:16 pm
Quote
PRE-PURCHASE DCS: L-39 ALBATROS
The Fighter Collection with Eagle Dynamics are happy to announce that DCS: L-39 Albatros is available for pre-purchase from the DCS e-shop

DCS: L-39 will sell for $49.99 at September 2015. Pre-purchase now for $39.99 and save 20%!
(http://forums.eagle.ru/attachment.php?attachmentid=119957&stc=1&d=1437661635)

The L-39 Albatros is a low-wing, high-performance jet aircraft that doubles as a trainer and light attack aircraft. The Albatros was developed in Czechoslovakia in the 1960s to replace older L-29 jet trainers. Powered by an Ivchenko AI-25TL turbofan engine, the L-39 has a top speed of Mach 0.80, a service ceiling of 11,000 m (36,100 feet), and can pull up to 8 G. Although primarily used as a trainer and light attack aircraft, the L-39 has also become popular with several aerial acrobatics demonstration teams.

Being a trainer aircraft, the L-39C has a tandem cockpit with the student in front and the instructor in the back. The instructor has several controls to mimic system failures to test the student. The L-39C also has two underwing pylons for bombs, rockets and close range air-to- air missiles. For decades, the L-39 was used by nations around the world to train pilots that later went on to fly aircraft like the MiG-29 and Su-27.

Key Features of the DCS: L-39 Albatros:
  • Professional Flight Model that accurately mimics the performance and flight characteristics of this legendary trainer
  • Highly detailed, six-degrees-of-freedom (6 DOF) cockpit
  • Interact with cockpit controls with your mouse
  • Fully modelled weapon system
  • Accurate L-39C model with correct country markings
  • Detailed modelling of the L-39 instruments, weapons, engine, radios, fuel, electrical and hydraulic systems
  • Fly from either the front seat or back seat
  • Planned cooperative multiplayer in the same aircraft (not available at release)

not sure if you also get also the combat training L-39ZA version!

Quote
The L-39ZA will be part of the DCS: L-39 Albatros module, but it will probably not be included in the initial open beta release.

Another point: The Albatros module will be released as an open beta in September 2015 along with DCS World 1.5.0. This version will use the new rendering engine, but only include the Black Sea map.

I will discuss this more on the next stream.
Source (http://forums.eagle.ru/showpost.php?p=2438151&postcount=40)
Title: Re: DCS World
Post by: Ghost0815 on July 24, 2015, 05:56:25 pm
(http://i132.photobucket.com/albums/q36/gregzagk/373mpk/header%20basic_zpshmjhbzte.jpg)

LINK: http://buddyspike.enjin.com/ (http://buddyspike.enjin.com/)


Hello all!
We are pleased to announce the release of the "Buddy Spike" website!
"Buddy Spike" was founded with the purpose of hosting and organizing online events for the DCS World Community!

Since 2014, cooperation between the IAF (Israel) and 373vFS (Greece) squadrons brought up a number of PvP dynamic campaigns and single online missions with the participation of a great number of squadrons & lonewolfs.

Now, using "Buddy Spike" as our base, we are ready to launch our new online events:

**We are currently accepting registrations for the "Ace of Spades" Air to Air league & for our upcoming 24/7 PvP Campaign.

FOR REGISTRATION & PARTICIPATION PLEASE CHECK BELOW
Please check about the integrity check requirements for the server in order to be able to connect.


ONLINE EVENTS HOSTED BY “BUDDY SPIKE”

1) Air to Air Leagues – Tournaments
2) Online Dynamic PvP Campaigns
3) Squadrons PvP Matches
4) Single Coop & PvP Online Missions

1) Air to Air Leagues – Tournaments:
Our first Online event that is currently hosted by DCS Israel Server is the “Ace of Spades” Air to Air league.

We recently created a system to host our first air to air competitions. Real time monitoring of players' performance, displaying player ladders and automated dogfight matchmaking, are some of the features that will be available in our Air to Air Server.

"Ace of Spades" Air to Air league currently runs on our Server (DCS Israel).
In order to join you must install the Label Mod (check below).


As this is a first “meet & greet” approach with the Ace of Spades features, the scores will reset and the official start is on  Wednesday 29th of July.

http://www.youtube.com/watch?v=hc0cokkU1Xo

http://www.youtube.com/watch?v=Wv4vAEY-Qbc

2) Online Dynamic PvP Campaigns:
Building on extensive past experience we are now ready to launch our first 24/7 campaign.
Registration for Squadrons & lonewolfs will open in a new thread here in the ED forums.

Starting date: TO BE ANNOUNCED

http://www.youtube.com/watch?v=4hPZrV3opuA

(http://i.imgur.com/l9jJ6j6.png)

Features of the upcoming Campaign “Operation Blue Flag”
-24/7 Server
The Server will be available on a 24/7 basis. Registered Lonewolfs & Squadrons will be able to join.

-Airbase/FARP Capturing System
Both sides will be able to capture Airbases & FARPs & then operate from them. To capture an Airbase or FARP a side has to land troops near it transported by UH-1H's or Mi-8's.

-Cities Capturing System
A number of key Cities will be marked in the Campaign Map as high value targets. Both sides will have to capture and hold them as this will be a part of the victory conditions. To capture a City a side has to land troops near it transported by UH-1H's or Mi-8's.

-Slot Management System*
Aircraft Slots will be available depending on the status of the Airbases & FARPs. Capturing Airbases & FARPs will increase the number of available airframes.

-Repair System*
Each time a friendly or enemy asset is destroyed, it will start repairing after an amount of time. In order to stop an enemy asset from repairing it will have to be captured.

-Radar Intercept Fighters*
EWR's will scan the areas near the airbases. Each time there is a threat, AI Fighters will scramble to engage it.

-Real time Situation Messages
During the missions the pilots will be informed about the situation of the Airbases, FARPs & Cities.

-Mission Save Function
As in our previous Campaigns the mission status will be saved real time. If the Server crashes for any reason, it will restart with the airbases, cities, FARPs and ground units status, as was just before the crash.

A list of our previous Campaigns: 
-Operation Stability (373vFS vs IAF )
-Caucasus Blizzard (373vFS vs IAF )
-Caucasus Blizzard 2.1 May 2014 (373vFS/NOB/UVP/223rd vs IAF/Anon6/UOAF)  http://forums.eagle.ru/showthread.php?t=127199 (http://forums.eagle.ru/showthread.php?t=127199)
-Operation Summer Rain (IAF / ANON6 / UOAF / ESCUADRON 69 / Suomi Finland vs 373vFS/ =UVP= / SVK / NOB / =UVAF=)  http://forums.eagle.ru/showthread.php?t=131726 (http://forums.eagle.ru/showthread.php?t=131726)
-Operation Stronghold (IAF / 373vFS / SVK / NOB / ESCUADRON 69)

(http://s20.postimg.org/3ynzy9okd/Capture23.png)

3) Squadrons PvP Matches :
Our Website will offer tools to squadron leaders for contacting each other to organize PvP matches between their squadrons. "Buddy Spike" will also offer a variety of missions for the PvP Matches.
Mission types will vary from simple death-matches to a more complicated style.

http://www.youtube.com/watch?v=3xOyaWAmkCQ

Available Missions (Still WIP)
(http://i132.photobucket.com/albums/q36/gregzagk/373mpk/operation%20broken%20arrow_zpscxa46yhd.jpg)

(http://i132.photobucket.com/albums/q36/gregzagk/373mpk/operation%20deathmatch_zpswknjygfu.jpg)

4) Single Coop & PvP Online Missions:
"Buddy Spike" will host a number of single Coop & PvP Online Missions when a campaign is not running.
(http://i132.photobucket.com/albums/q36/gregzagk/373mpk/th_7_zpsb2xpvgrl.jpg) (http://s132.photobucket.com/user/gregzagk/media/373mpk/7_zpsb2xpvgrl.jpg.html)(http://i132.photobucket.com/albums/q36/gregzagk/373mpk/th_takeoff_zpslvryoxrs.jpg) (http://s132.photobucket.com/user/gregzagk/media/373mpk/takeoff_zpslvryoxrs.jpg.html)(http://i132.photobucket.com/albums/q36/gregzagk/373mpk/th_taxing_zpsqb6zbghq.jpg) (http://s132.photobucket.com/user/gregzagk/media/373mpk/taxing_zpsqb6zbghq.jpg.html)
(http://i132.photobucket.com/albums/q36/gregzagk/373mpk/th_Screen_150607_221919_zpsbnzx0y0k.jpg) (http://s132.photobucket.com/user/gregzagk/media/373mpk/Screen_150607_221919_zpsbnzx0y0k.jpg.html)(http://i132.photobucket.com/albums/q36/gregzagk/373mpk/th_Screen_140924_002834_zps8pmnnwia.jpg) (http://s132.photobucket.com/user/gregzagk/media/373mpk/Screen_140924_002834_zps8pmnnwia.jpg.html)(http://i132.photobucket.com/albums/q36/gregzagk/373mpk/th_Screen_150424_003735_zpsfniygdvx.jpg) (http://s132.photobucket.com/user/gregzagk/media/373mpk/Screen_150424_003735_zpsfniygdvx.jpg.html)

-REGISTRATION / PARTICIPATION

Each event differs on the way a squadron or lonewolf can register and participate.
Air to Air tournaments will be open without a need for extra registration, when online PvP campaigns will require squadron & lonewolf registration.
ED forum will be used for the most of the event registration as in our previous events.

Ace Of Spades Registration : Please Register & Join "Buddy Spike" ( http://buddyspike.enjin.com/ (http://buddyspike.enjin.com/) ) in order to participate in the Air to Air league Server.

Operation Blue Flag Registration : Squadrons & Lonewolfs can post here their application for the upcoming Campaign.

Your post should include :
Squadron name: .........
Active pilots number: .......
Pilots callsigns: ..............

or if a Lonewolf:
Callsign: .....
Prefered Aircraft: .....

First step is to register and join to our "Buddy Spike" Website in order not to miss any announcements and news.

We are looking forward to see all of our fellow squadrons and of course new squadrons & lonewolfs there.


http://www.youtube.com/watch?v=rfUQ64O4ocI

Required Mod installation to pass the Server Integrity check:
LABEL MOD:
http://89.163.173.82/DCS/AoS/Label%20Mod.zip (http://89.163.173.82/DCS/AoS/Label%20Mod.zip)

Squadrons Participated Since 2014:
IAF
373vFS
ANON6
UOAF
NOB
UVAF
=UVP=
SVK
SF
E69
v.Black Sheep
223rd

Credits to:
-Xcom for creating the missions and scripts, web management.
-373vFS_Crash for creating a great number of features for the upcoming events (such as the real-time pvp campaign web interface and desktop application)
-IAF_Rony for helping finalizing the Ace Of Spades Real time Scoring System.

Thanks to:
-Octuplefire for giving us permission to use his screenshots in the “Ace of Spades” website.
-All of our squadmates & fellow squadrons that help in testing all the features of the upcoming events and for having a great time during the missions.
Title: Re: DCS World
Post by: Ghost0815 on July 25, 2015, 08:21:56 pm
http://www.vfa-113.com/
https://www.youtube.com/watch?t=140&v=CwgQbMkdVkY
Title: Re: DCS World
Post by: Ghost0815 on July 26, 2015, 08:35:38 pm
DCS: P-40F Livestream Flight July 2015

https://www.youtube.com/watch?v=C_g8ikPbJH8&feature=youtu.be
Title: Re: DCS World
Post by: Ghost0815 on July 27, 2015, 06:50:30 pm
DCS World News and Q&A for July 26th, 2015

https://www.youtube.com/watch?v=GBbaOCg17NA

Introduction to DCS: L-39 Albatros

https://www.youtube.com/watch?v=N43CXDNTiyo

------------------------------------
It looks good as a pre-Alpha bird... it will get a warm place in my hanger sometimes later  :D
Title: Re: DCS World
Post by: Ghost0815 on July 28, 2015, 08:29:00 pm
Quote
Hey Guys,

Well it didn’t take you long to spot that now did it!

Yeah I am sorry to confirm that for the time being at least we have pulled all our rotary projects including NH-90.

I completed an annual review recently on the progress of the modules in development along with all the process’ that we are going through for them. As part of that I have to assess viability for each project, when we came out with our roadmap we have envisioned that we would recruit at least 3 new programmers, in reality we only got 1 on top of the 2 we had already. In short it’s just too much work and without extra programmers helo’s were just something that was in the long grass. Compounded by the fact that we do not have any work outside of DCS that encompasses helo’s it made them the category that was the one to go.

That is not saying that they won’t come back at some point in time, just that it is not right now and that it won’t be in the next 3-4 years which is what this roadmap is primarily focused on.

For the time being we are concentrating on what we are becoming experts on, Warbirds, Early Jets and of course Typhoon!

Thanks for your understanding

Pman
Source (http://forums.eagle.ru/showpost.php?p=2440552&postcount=1116)
Title: Re: DCS World
Post by: Ghost0815 on July 28, 2015, 09:12:08 pm
The A10 Thunderbolt at RAF Lakenheath
https://vimeo.com/134653256
Title: Re: DCS World
Post by: Ghost0815 on July 31, 2015, 05:07:53 pm
Weekend Flash Sale July 31 to August 3
The summer heat is here and so are the DCS savings! Take advantage of this mid-summer FLASH sale that runs from 15:00 (UTC time) Friday, July 31st to 05:00 (UTC time) Monday, August 3rd. Fill out your DCS World library before the big move to DCS World 1.5 in September 2015.

This FLASH sale is for USD prices only and does not apply to former Soviet Union countries.

http://www.digitalcombatsimulator.com/en/shop/
DCS: Flaming Cliffs 3: $39.99 to $11.99 (70% off)
DCS: A-10C Warthog: $39.99 to $11.99 (70% off)
DCS: Black Shark 2: $39.99 to $11.99 (70% off)
DCS: P-51D Mustang: $29.99 to $8.99 (70% off)
DCS: Fw 190 D-9 Dora: $49.99 to $14.99 (70% off)
DCS: Bf 109 K-4 Kurfürst: $49.99 to $14.99 (70% off)
DCS: Combined Arms: $19.99 to $5.99 (70% off)
F-15C for DCS World: $9.99 to $2.99 (70% off)
Su-27 for DCS World: $9.99 to $2.99 (70% off)
Su-27 The Ultimate Argument Campaign: $9.99 to $2.99 (70% off)
A-10A for DCS World: $9.99 to $2.99 (70% off)
Su-25 for DCS World: $9.99 to $2.99 (70% off)
DCS: MiG-15bis: $49.99 to $14.99 (70% off)
DCS: F-86F Sabre: $49.99 to $14.99 (70% off)
DCS: UH-1H Huey: $49.99 to $14.99 (70% off)
DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $14.99 (70% off)
DCS: C-101 Aviojet: $59.99 to $17.99 (70% off)
DCS: MiG-21bis: $49.99 to 19.99 (60% off)
Title: Re: DCS World
Post by: Sweet on August 11, 2015, 03:35:05 pm
So we will finally have EDGE after all those years.!!
Title: Re: DCS World
Post by: Ghost0815 on August 11, 2015, 11:05:55 pm
Quote
So we will finally have EDGE after all those years.!!
Until i have it on my PC, i don`t believe it  ;)

DCS World News, Q&A and Gameplay for August 9th.

https://www.youtube.com/watch?v=J-ifVgdVr3w

Eagle Dynamic News:

Q&A
Q1. Satellite placement in the mission editor for Black Seas map as well?
A. Yes! Same ability as NTTR, will be able to easily place in the Caucasus's map too.

Q2. HTC Vive VR going well? Can you see gauges or distances in objects nicer than the Rift DK2?
A. Don't know, early days. Integration is going well but only really just got going with it.

Q3. Any general bug fixes for DCS World, i.e. log book fixes etc for release 1.5?
A. Yes, 1.5 is really DCS 2 minus the new map. So things are being fixed too.

Q4. How will the upgrade to 1.5 happen?
A. The usual beta channel mechanism (assuming Steam too, although not confirmed). Once 1.5 comes out of beta then 2.0 could be beta channel and so on etc.

Q5. New explosion effects going well?
A. Yes, although the Effects Department (I'm imagining a frosted glass door with 'Effects' written on it and lots of noises come from that room) although performance is key here. Ongoing.

Q6. Dedicated Server in 1.5 release?
A. Probably not, but probably in 1.5 open beta program, so a bit further down the line nearer to 1.5 gold.

Q7. Any chance of the MiG 25 Foxbat module being added?
A. Nope, none planned but ideal info for the wishlist rather than weekly news.

Q8. Improved ATC in 1.5 open beta?
A. Looking unlikely, still ongoing with a massive amount of work i.e. voice-overs etc. Probably open beta of 2.0 as a guess. Will use the older system in 1.5.

Q9. Partner again with Thrustmaster for the F/A-18C controller, like the A10C/Warthog?
A. Nothing to announce, but it's a good idea.

Q10. Visibility icons visible through airframe and ground targets?
A. No to through airframe, yes to ground units.
--------------------------------------------------

1st. Stresstest for 24/7 DCS Online Campaign - Operation Blue Flag
Past Sunday the 373rd and IAF hold the stresstest for OP Blue Flag. It was most time smooth. If some one like to look into the mission file: https://mega.co.nz/#!M1twgTJY!aXYX-EFntKMU5lLmamoI8xDdmRFS73fAHIIIeWlYhok (https://mega.co.nz/#!M1twgTJY!aXYX-EFntKMU5lLmamoI8xDdmRFS73fAHIIIeWlYhok)
We got dedicated slots (4x A-10C, 4xF-15C, 4xMiG-21bis and 2x UH-1H @ Sukhumi) - you will need 82 as yout TAG on the 373rd server.

More information: http://buddyspike.enjin.com/blueflag
Title: Re: DCS World
Post by: Sweet on August 14, 2015, 04:38:28 pm
Sounds like fun,
Will try to join on sunday.

Title: Re: DCS World
Post by: [AW]Chakal on August 24, 2015, 09:00:04 am
Hey guys im back, but no time for game play these days...
Title: Re: DCS World
Post by: [R]Gorbear on August 24, 2015, 07:25:38 pm
I am back too, ready for service... :P
Title: Re: DCS World
Post by: Sweet on August 25, 2015, 06:26:30 pm
Iam able to go for Friday
Title: Re: DCS World
Post by: Ghost0815 on August 26, 2015, 05:14:29 pm
Public release update 3 to version 1.2.16.43180 on August 20, 2015

Last DCS World News and Q&A for 23 Aug 2015
https://www.youtube.com/watch?v=3VW4XfOqGY4
Title: Re: DCS World
Post by: [R]Gorbear on August 26, 2015, 07:08:05 pm
Damn can t wait for 1.5 now ....
Title: Re: DCS World
Post by: Ghost0815 on August 26, 2015, 08:08:52 pm
Damn can t wait for 1.5 now ....

DCS World 1.5

Prior to the release of DCS World 2, DCS World 1.5 will be released. This version will be the much the same as described above for DCS World 2 but will NOT include the ability to use new maps and several of the new map features. We plan to release DCS World 1.5 along side DCS: L-39 Albatros in September 2015. Items of DCS World 1.5 include:


it will be first in the OpenBeta: http://www.digitalcombatsimulator.com/en/downloads/world/beta/
Title: Re: DCS World
Post by: [AW]Chakal on September 01, 2015, 10:48:29 am
Is it September already :)
Title: Re: DCS World
Post by: Ghost0815 on September 01, 2015, 06:37:36 pm
Quote
Xenovia Ussr whats the exact date for releasing DCS 1.5
1 · 22 Std.

Eagle Dynamics Mid- to late-September 2015
5 · 22 Std.

Source (https://www.facebook.com/eagle.dynamics)

... hope for End of Sept., but count for Oct.
Title: Re: DCS World
Post by: [R]Gorbear on September 01, 2015, 07:36:03 pm
yup october....2022 :p
Title: Re: DCS World
Post by: Ghost0815 on September 02, 2015, 09:38:40 am
Leatherneck Simulations Mini-Update - SEPTEMBER 2015
Quote
Dear All,

We've been very quiet over the past few months, which has simply been a result of working hard over the summer months and focusing on making strong progress on our upcoming product line.

This update will be fairly small as it will mainly focus on the improvements and changes coming to the MiG-21, and auxiliary components of that product.
We are almost ready to reveal the aircraft we've been working so hard on over the summer, especially as we begin to hit milestones that were set for the end of summer/beginning of fall period.

Before we move into our first subtopic, I'd like to take the time to welcome Stirling Rank to the Leatherneck roster.
Hailing from the land down under, he has skillfully avoided Scorpions, Exploding Cacti, Sharks, Crocodiles, Snakes, Arachnids, Jellyfish and other Australians to go on and become a brilliant young character and hard surface artist.
We also look forward to expanding the team by another two members towards the tail end of the year.

MiG-21bis
With DCS 1.5 (and 2.0) just around the corner; we have focused on rolling in all of our improvements of the MiG-21 module into this particular version.
This will likely be the first version we do not consider to be a “Beta” – but development of the product does not end here.
It is also possible that we will retroactively implement features present in our new aircraft.

Here is a general overview of what is changed and fixed in the MiG-21 for the next patch. Some fixes are not listed.
  • Implemented RU Game Localization
  • Replaced multiple existing inputs with toggle inputs.
  • Added 9 New Keyboard Inputs: ASP Target Size, KPP Pitch Set, RSBN/PRGM Channel Select, Radio On/Off, Radio Volume & Chl Selection
  • Fixed various instances of the Radio not working.
  • Fixed the Radar operating without electrical power
  • Increased missile smoke visibility
  • Fixed the “SPRD Appears on F6 View after use” bug
  • Introduced special option for ASP pipper gameplay features.
  • Improved drag chute physics, including chute use in stall/spin recovery (Animation is however still limited)
  • Corrected Rudder Authority (“Rudder overpowering ailerons”)
  • Added UUA Sensor animation
  • Improved Over-G weapon jettison (Dynamic Weight Calculation, per-pylon/weapon limit)
  • Improved regulated Afterburner throttle control
  • Partially fixed visible weapons remaining on destroyed/missing wings
  • Fixed A-A missile lock tone bug
  • Corrected wing thickness & angle
  • Various corrections on all weapon pylons
  • Rebuilt frontal canopy for smooth fuselage transition
  • Re-Drew rivet and panel lines on rear fuselage
  • Added red floodlights in cockpit
  • Dozens of minor 3D/2D issues.
  • Fixed various Cockpit graphics issues.
  • Corrected various ASP calculation issues (Incorrect lead, “CCIP”)
  • Added 8-10 new default liveries.
  • New specular maps
  • Sculpted rear fuselage into a new normal map
  • Added new SPRD Rocket booster model and texture
  • Corrected placement of SPRD Rocket booster on aircraft
  • Further optimized external model and textures
  • Revised gear door textures
  • Corrected AoA vane animation
  • Temporarily removed 'Canopy Icing' checkbox pending visual implementation
It is possible that some fixes are not listed at all, or listed only partially.
It is also very likely that some fixes may be in progress and not listed here to avoid disappointment, but may be included in the release.

Backer Rewards is an item we've been silent on for a while simply because we're struggling with the logistics involved, and also the amount of work to design, order and ship any items.
That said, we're ready with our Boxed copies, and hopefully will be completely ready with the replacement rewards very soon.
I promise to make this a priority in the upcoming few weeks, so expect to hear from us if you're eligible for one of these rewards.

F-14A&B
We are making strong progress on the F-14, even though our other upcoming products are prioritized in terms of manpower.
Much work has recently been done to reverse engineer required parts of aircraft flight performance, so as to ensure the PFM is accurate.

Most of the work being done on the Tomcat is still (just like in the last update) the deep systems and their modeling.
We are done with the Electrical, Engine and AICS components, and have moved on to Advanced Flight controls, Navigation and Instrumentation.
Interestingly, many of the F-14s' systems are possibly simpler than one of our unannounced aircraft, but there is simply more – and that takes time.

Art development is progressing as well, with all exterior and interior components being animated and various model flaws have been corrected.
We're currently working on rigging and animating the pilot, texturing, rebuilding the internal gearbays as well as a large amount of UVW Mapping.

I know it's a fairly boring F-14 update; but that is generally how development goes.
Long stretches of deep technical programming work, while the graphical component is not much more than the pretty layer on the very top of the stack.

It is not long until the majority of our now large development team turn our entire attention to the F-14, and in that period of time we will likely see
unprecedented (for us) speed of development.

On a more visual and fun note; our dedicated F-14 site went up recently, you can find it at: http://www.leatherneck-sim.com/f14/ (http://www.leatherneck-sim.com/f14/)

Terrain & Theatre Development
We've recently began ramping up the amount of time we spend on developing our new theatres and terrains for DCS World. Currently we have three separate theaters in development, one of which we have previously announced and will be released together with the F-14. The other two are slated for release either with, or directly after the release of our other two aircraft. All three are very unique and don't really have a lot in common. This is both a blessing and a curse, as it makes it easier to create more theaters in these particular environments later on, but also dramatically increases current workload.

Our goal with theaters is to not only build a great environment to immerse the player in the game world, but to also try and provide an appropriate framework for the aircraft we create.
To achieve this framework, we have to spend a lot of time creating AI Aircraft, Ground and Naval units, all of which represent a huge investment of time and effort.
Thus, we hope to avoid aircraft that are 'misplaced' in the wrong theater and environment. Naturally, the main campaign for each module will take place in their respective theater.

Current Art team focus on the front of Theatre development is the creation of everything from terrain textures (many based on Photogrammetry), environmental models, props & buildings, airfield objects, and 'unique' terrain features (Some terrain features require extra detail, an unrelated example would be Mt. Rushmore).
We're also creating custom models and artwork for e.g. trenchlines, defensive installations and unique coastlines.

The construction of the overall terrain components such as the coastline, roads, towns, airfields, fields, forests and more takes an incredible amount of time.
I'm sure you can imagine how time consuming it can be to mark out each and every field in an e.g. 250x250 km area.
Then add in all the forests and towns, and you certainly have your work cut out for you.
Thankfully, resources exist to more easily automate some terrain features, such as roads.

One of the most time intensive tasks is the creation of airports and airbases.
These can be very complex, with many unique buildings and large amounts of interconnected taxiways and runways.
Proper integration of AI pathing and other components such as beacons and radio frequencies, together with the documentation for these (charts and other reference) significantly add to the workload.

Theatre development has been a learning process for us. We've already grown proficient with working with terrain in DCS world and we look forward to applying our new knowledge to continuously expand the world of DCS, whether it is to complement our own aircraft modules or those in development by other DCS developers.
Future
Most of the team's focus has currently been on our two upcoming aircraft that are not the F-14.
We hope to announce one of these, which is part of a larger project during the month of September, and the other in October.

We fully understand that it is frustrating to sit around and wait for an announcement of modules that are already so far into development; but I believe that you will all be very happy and very satisfied with the reveals coming up.
We have been extremely busy for a good reason, so prepare to have your jaws collectively drop. (Hopefully, anyways  )

As mentioned in a previous update, both of these aircraft (just like the F-14) have required us to develop new in-house technologies and components.
We have also continued our work over the past few months to mature our in-house tools for easier analysis and creation of FM and system components.
Most of these new technologies do however refer to in-game cockpit systems and avionics. Some have simply been time consuming, while others have been difficult in design, replication and implementation.

They include, but are not limited to for example;
  • Ground Mapping and Targeting Radar
  • Complex missiles with Advanced Targeting Parameters
  • Custom shaders for enhanced visual fidelity (e.g. CRT Screen representation)
  • Unique visual features (In-pilot customization, etc.)
  • New audio cues and enhanced fidelity
  • Far more complex avionic and computer systems than in the MiG-21
  • New and unique PFM features and aerodynamic configurations
  • New or unique methods of propulsion or force distribution

We're also investing a lot of time into auxiliary components that require a lot of care and attention to detail.
These include Audio, UI Artwork, Documentation, Mission & Campaign building, Training packages, music and Web/PR.
Usually these are done in the final stages of development; where the aircraft approaches a feature complete status.

The manual for one of our upcoming aircraft currently weighs in at around 350-400 pages; making it one of the thickest DCS manuals to date.
Lots of fun, detailed reading for you all – but also nicely illustrates the complexity of our roadmap.

That more or less concludes this mini-update.

As we announce our new and upcoming products, you'll be bombarded with screenshots, videos, written previews, livestreams, and much more. Stay tuned!

We very much look forward to you all enjoying another Leatherneck product soon (tm)!

Best Regards,
Leatherneck Simulations
Title: Re: DCS World
Post by: Ghost0815 on September 04, 2015, 05:22:26 pm
(http://www.digitalcombatsimulator.com/images/newsletter/20150904/Cover720.jpg)
DCS World Flash Sale!

Autumn is here and it's time to reward yourself with some new DCS modules at great savings! Take advantage of this sale that runs from Friday September 4th at 15:00 UTC to Monday September 7th at 09:00 UTC.

This FLASH sale is for world USD prices only and does not apply to special prices of Eurasian Economic Union (EEU) countries.

http://www.digitalcombatsimulator.com/en/shop/

DCS: Flaming Cliffs 3: $39.99 to $11.99 (70% off)
DCS: A-10C Warthog: $39.99 to $11.99 (70% off)
DCS: Black Shark 2: $39.99 to $11.99 (70% off)
DCS: P-51D Mustang: $29.99 to $8.99 (70% off)
DCS: Fw 190 D-9 Dora: $49.99 to $14.99 (70% off)
DCS: Bf 109 K-4 Kurfürst: $49.99 to $14.99 (70% off)
DCS: Combined Arms: $19.99 to $5.99 (70% off)
F-15C for DCS World: $9.99 to $2.99 (70% off)
Su-27 for DCS World: $9.99 to $2.99 (70% off)
Su-27 The Ultimate Argument Campaign: $9.99 to $2.99 (70% off)
A-10A for DCS World: $9.99 to $2.99 (70% off)
Su-25 for DCS World: $9.99 to $2.99 (70% off)
DCS: MiG-15bis: $49.99 to $14.99 (70% off)
DCS: F-86F Sabre: $49.99 to $14.99 (70% off)
DCS: UH-1H Huey: $49.99 to $14.99 (70% off)
DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $14.99 (70% off)
DCS: C-101 Aviojet: $59.99 to $17.99 (70% off)

(http://www.digitalcombatsimulator.com/images/newsletter/20150904/DCS-mix.jpg)
Title: Re: DCS World
Post by: Ghost0815 on September 06, 2015, 08:38:51 am
DCS M2000C Alpha Test:  Link (https://www.facebook.com/media/set/?set=a.878036548949651.1073741841.316077818478863&type=3)
Title: Re: DCS World
Post by: [R]Gorbear on September 06, 2015, 10:44:02 am
Oh dear, this is beautiful!  If the flight model and system are as good as in the A10C. I will buy it for sure.
Title: Re: DCS World
Post by: Ghost0815 on September 06, 2015, 01:02:58 pm
It is a pure fighter...it can carry LGB but not guide them!
Title: Re: DCS World
Post by: Ghost0815 on September 06, 2015, 06:27:40 pm
DCS World News, Q&A and Video for September 6th, 2015
https://www.youtube.com/watch?v=BzRnGGrR9mc
Title: Re: DCS World
Post by: Ghost0815 on September 10, 2015, 09:52:13 pm
NEVADA Test and Training Range

(http://forums.eagle.ru/attachment.php?attachmentid=121320&d=1441912235)

(http://forums.eagle.ru/attachment.php?attachmentid=121321&d=1441912235)

(http://forums.eagle.ru/attachment.php?attachmentid=121322&d=1441912235)

(http://forums.eagle.ru/attachment.php?attachmentid=121323&d=1441912254)

(http://forums.eagle.ru/attachment.php?attachmentid=121324&d=1441912254)

(http://forums.eagle.ru/attachment.php?attachmentid=121325&d=1441912254)

(http://forums.eagle.ru/attachment.php?attachmentid=121326&d=1441912273)

(http://forums.eagle.ru/attachment.php?attachmentid=121327&d=1441912273)

(http://forums.eagle.ru/attachment.php?attachmentid=121328&d=1441912273)

(http://forums.eagle.ru/attachment.php?attachmentid=121329&d=1441912292)

(http://forums.eagle.ru/attachment.php?attachmentid=121330&d=1441912292)

(http://forums.eagle.ru/attachment.php?attachmentid=121331&d=1441912292)

(http://forums.eagle.ru/attachment.php?attachmentid=121332&d=1441912310)

(http://forums.eagle.ru/attachment.php?attachmentid=121333&d=1441912310)

(http://forums.eagle.ru/attachment.php?attachmentid=121334&d=1441912310)

(http://forums.eagle.ru/attachment.php?attachmentid=121335&d=1441912328)

(http://forums.eagle.ru/attachment.php?attachmentid=121336&d=1441912328)

(http://forums.eagle.ru/attachment.php?attachmentid=121337&d=1441912328)

(http://forums.eagle.ru/attachment.php?attachmentid=121338&d=1441912345)

(http://forums.eagle.ru/attachment.php?attachmentid=121339&d=1441912345)

(http://forums.eagle.ru/attachment.php?attachmentid=121340&d=1441912345)

(http://forums.eagle.ru/attachment.php?attachmentid=121341&d=1441912362)

(http://forums.eagle.ru/attachment.php?attachmentid=121342&d=1441912362)

Edit 09/11

Quote
The Nevada Test and Training Range (NTTR) has the largest contiguous air and ground space available for peacetime military operations in the free world. The NTTR land area includes simulated air defense systems, mock airbases, and several target ranges. The NTTR was also used for nuclear testing. Today, it is home to RED FLAG and other military exercises that include countries from around the world. The NTTR map for DCS World 2 includes Nellis AFB, Creech AFB and the infamous Groom Lake AFB (aka Area 51). This map also includes the city of Las Vegas, McCarran International Airport, and Hoover Dam.

For those that pre-purchase prior to October 1st, 2015, you will receive a 20% discount and two free Red Flag campaigns (one for the F-15C and one for the A-10C). For those that pre-purchase between October 1st and the Open Alpha release in late November, you will receive a 20% discount and one free Red Flag campaign. Both of these options also include a 20% bonus savings on future purchases at full price.

Note: Customers that purchased DCS: A-10C Warthog while it was in beta (prior to February 21st, 2011) will be provided this map FOR FREE!

The alpha version of DCS: NEVADA Test and Training Range Map will be available until the end of November 2015.

Source (http://www.digitalcombatsimulator.com/en/products/nttr_terrain/)
Title: Re: DCS World
Post by: Ghost0815 on September 11, 2015, 12:56:45 pm
https://www.youtube.com/watch?v=10h71xyU6C4

Source (http://forums.eagle.ru/showpost.php?p=2470752&postcount=2)

Edit - New ystem requirements for DCS World 2.0

Minimum system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i3; RAM: 8 GB; Free hard disk space: 30 GB; Video: 2 GB RAM card, DirectX11 - compatible; requires internet activation.

Recommended system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+; RAM: 16GB; Hard disk space: 30 GB; Video: NVIDIA GeForce GTX780 / ATI R9 290 DirectX11 or better; Joystick; requires internet activation.
Title: Re: DCS World
Post by: Ghost0815 on September 15, 2015, 09:17:22 am
(https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xlf1/t31.0-8/12002344_882230115196961_5579469309952586509_o.jpg)

(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/11947936_882969075123065_4978181739392206236_o.jpg)
Title: Re: DCS World
Post by: Ghost0815 on September 15, 2015, 07:26:05 pm
New FAQ for DCS World 1.5 / 2.0 / NTTR

Quote
When can I download 1.5 and how?
1.5 Open beta is tentatively scheduled for late September 2015. It will be released through Open beta which you can install from here if you haven't already: http://www.digitalcombatsimulator.com/en/downloads/world/beta/ (http://www.digitalcombatsimulator.com/en/downloads/world/beta/)

I have pre-purchased NTTR, when will I be able to use it?
NTTR and the ability to use new theatres will come with 2.0. Right now, release of NTTR/2.0 is set for sometime in late November 2015.

Why release 1.5, why not just 2.0?
As optimization and refinement of NTTR and the addition of new theatres is completed ED wanted to get public testing started on EDGE and other new features coming with 2.0. As new theatres is one of the biggest features of 2.0, the thought was to give this initial release a lesser number as it didnt have one of the biggest features.

What features will 1.5 come with.
Many of the new features planned for 2.0 should be in 1.5 in one form or another, a number are still WIP and some yet are not ready for primetime. A Changelog will be released shortly before 1.5 is available, it will better describe what you are getting.

There are a number of bugs outstanding, why all these new things and no fixes?
1.5 will be a completion of a enormous amount of fixes that have been held up by the process of building EDGE and 2.0. remember most of the last releases have been to add new aircraft and fixes for those, most fixes for the core and older modules have been held back. Expect a large changelog, and possibly many fixes beyond that.

Will _______ effect be added/improved in 1.5?
Most if not all effects will be redone to take advantage of Dx11, but its a huge undertaking and as effects are added they need to be tested and tweaked. Your favorite effect may not make it into the initial 1.5 Beta, but that doesn't mean its forgotten or left out.

I see a spelling mistake on one of the Hotels in Vegas, how do I report it!
These are misspelled on purpose for copyright issues.

Will my system be able to run EDGE/1.5/2.0?
In many cases your current system will love the upgrade, it should make better use of your (directX11) GPU, so if you have a decent GPU with decent amount of video ram on it, you shouldn't have to worry too much. I would imagine the minimum specs will increase slightly, but until we get a larger sampling of machines through Open Beta, we wont have firm specs.

Do I have to re-purchase my modules?
No, this is simply an upgrade of your current sim, of course a huge update, but you will not be required to repurchase anything.

Should I do a full install, or just update?
They will come down as an update, it is up to you whether or not you want to do a clean install, or just update your current.

Will I need to remap my controls?
Depending on the changes to the specific module, you may find doing a clean set up of your controls better.

Can I pre-purchase NTTR on Steam
Pre-purchases for DCS World DLC has never been available on Steam and neither will the NTTR map, see Wags statement here: http://forums.eagle.ru/showpost.php?p=2473649&postcount=3 (http://forums.eagle.ru/showpost.php?p=2473649&postcount=3)

I heard we can crash into trees now?
Yes, trees are collidable (not for the Black Sea Map), with many features in 1.5/2.0 these are always a WIP, trees in urban areas can bit hit, but larger forests out in the wilds may not be yet. Depending on performance and such, will determine if and when these get added. Right now only the trunk is collidable, this means the AI can see through most of the tree, and weapons may pass through a tree if they dont hit the trunk, again this is a WIP and its known how important this is.

I saw new grass and clouds early, then they disappeared, will they be in 1.5?
Grass and Clouds are like other effects, they are always being worked on and tweaked, they may or not be ready for initial release of 1.5 BUT they are coming.

I want to help, how can I report bugs for 1.5?
Before release we will be creating a forum for all bug reports, detailed instructions on how to do so will be coming.

I am getting the NTTR map free because of the A-10C Beta, what about the campaigns?
The Campaign bonuses are for pre-order only, if you are getting the map free, you don't get the Campaigns free.

Will my mods and user made content work with 1.5?
ED only supports official updates and official 3rd Party content, it is also highly recommended when taking part in the Open Beta, to test without any unofficial changes, modifications or add-ons.
Title: Re: DCS World
Post by: Ghost0815 on September 16, 2015, 09:15:13 pm
The trees looking good:

(https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpt1/v/t1.0-9/12039642_883632411723398_8228540391081264744_n.jpg?oh=aac434180011d429ea90211a4d9da0e7&oe=566C7A0F)

(https://scontent-mad1-1.xx.fbcdn.net/hphotos-xtp1/v/t1.0-9/11064722_883632421723397_7807653696273035139_n.jpg?oh=0ffda62bded9d10021318dea68e0d514&oe=56A93F1C)

(https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpf1/t31.0-8/12015177_883654908387815_2975693734645917339_o.jpg)

(https://scontent-mad1-1.xx.fbcdn.net/hphotos-xta1/t31.0-8/12031581_883654888387817_7145481443075206796_o.jpg)
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on September 17, 2015, 01:33:36 am
Mirage is 2dope.
Title: Re: DCS World
Post by: Ghost0815 on September 18, 2015, 02:01:04 pm
(http://www.digitalcombatsimulator.com/upload/iblock/3eb/Mirage2000-DVD-cover_700x1000px.png)

Quote
Pre-purchase
The M2000C is a multi-role, French-designed, 4th generation fighter. It was designed in the 1970s as a lightweight fighter and in excess of 600 M2000C aircraft have been built. The M2000C is a single-engine fighter will a low-set delta wing with no horizontal tail. It has excellent manoeuvrability given its relaxed stability and fly-by-wire flight control system. The M2000C also includes a multi-mode RDI radar that is capable tracking and engaging targets at beyond visual ranges. In addition to engaging other aircraft with cannon and missiles, the M2000C can also engage ground targets with cannon, rockets and bombs. The M2000C is a perfect fit for the battlefields of DCS World!

We now bring an exacting simulation the M2000C to DCS World. The M2000C is highly optimized to work within DCS World and takes advantage of the Digital Combat environment that only Eagle Dynamics can offer.

By December 2015, the Open Beta download for the DCS: Mirage 2000C will be available to those that pre-purchased.

For more information and support, please visit: http://forums.eagle.ru/forumdisplay.php?f=322 (http://forums.eagle.ru/forumdisplay.php?f=322)

Key Features that the DCS: Mirage 2000C by RAZBAM will include:

  • Advanced flight model providing realistic performance and flight characteristics
  • Highly detailed 3D model and animations
  • Highly detailed and accurate 6 DOF cockpit with mouse-interactive controls
  • Realistic modelling of the aircraft systems including electrical, fuel, hydraulics, lighting, engine and navigation
  • High resolution 3D model and cockpit textures, including specular and bump mapping
  • Inflight programmable INS
  • Synthetic runway display on HUD
  • Realistic HUD and weapons systems including:
    • Air-to-Air and Air-to-Ground cannon
    • Magic II and Super 530D Air-to-Air missiles
    • Matra rocket pods
    • CCIP and CCRP bomb delivery
  • Realistic afterburner and over-wing vapour effects
  • Numerous skins
  • Instant action, single, and training missions as well as a campaign
  • Training that includes interactive and video lessons.

$59.99
$47.99

https://youtu.be/5S45mySPUwE

https://www.youtube.com/ndYeuZ10Ppo
Title: Re: DCS World
Post by: [R]Gorbear on September 19, 2015, 12:32:54 pm
Yeah I love this movie!

Good news on this M2000, but i ll wait until it is out to see if it is really good.

Btw, just did 6 kill this morning for only 1 death. We had a guy doing the GCI, it worked really well.
Title: Re: DCS World
Post by: Ghost0815 on September 19, 2015, 02:34:20 pm
Good news on this M2000, but i ll wait until it is out to see if it is really good.
[..]

Until December is a long time, let us first get 1.5 in the next 11 days (or more) and NTTR End of November - then we can take a closer look into the M-2000C and how the FM development goes forward.
Title: Re: DCS World
Post by: Ghost0815 on September 20, 2015, 05:58:40 pm
https://youtu.be/RAKp794JWhM
Title: Re: DCS World
Post by: [AW]Chakal on September 21, 2015, 08:37:35 am
"Note: Customers that purchased DCS: A-10C Warthog while it was in beta (prior to February 21st, 2011) will be provided this map FOR FREE! "

AKA: Customers that changes their status from son to grandfather meanwhile, will get it for free :)
Title: Re: DCS World
Post by: Ghost0815 on September 21, 2015, 09:23:06 am
"Note: Customers that purchased DCS: A-10C Warthog while it was in beta (prior to February 21st, 2011) will be provided this map FOR FREE! "

AKA: Customers that changes their status from son to grandfather meanwhile, will get it for free :)

I am not sure how good your are in biology, but five years are not enough that your child will have his/her own child!  ;)
Title: Re: DCS World
Post by: Sweet on September 21, 2015, 10:13:06 pm
Got the pre order in
Title: Re: DCS World
Post by: Ghost0815 on September 22, 2015, 07:55:46 am
Got the pre order in

NTTR or M-2000C or L-39?
Title: Re: DCS World
Post by: Sweet on September 22, 2015, 08:00:23 pm
NTTR.
Title: Re: DCS World
Post by: Ghost0815 on September 24, 2015, 09:08:41 am
https://youtu.be/J0i6CNtc-d4

(...with the running gag: F-5E  ;D )
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on September 25, 2015, 01:40:39 am
NTTR.

Did you not have A-10 when it was beta?
Title: Re: DCS World
Post by: Sweet on September 25, 2015, 08:13:17 pm
nope, bought it in the store. :(   
Title: Re: DCS World
Post by: Ghost0815 on September 26, 2015, 10:59:50 am
I think only Daryl, you Beef, myself and Cat got the A-10C as Beta.

On monday, ED will discuss if they are released OpenBeta soon
Source (http://forums.eagle.ru/showpost.php?p=2484682&postcount=131)
Title: Re: DCS World
Post by: [R]Alan on September 26, 2015, 06:24:22 pm
I also got A-10C as Beta with BS2 but cannot remember exact date.
Title: Re: DCS World
Post by: Ghost0815 on September 26, 2015, 06:29:46 pm
I also got A-10C as Beta with BS2 but cannot remember exact date.

login in to the dcs-world.com page - under Profile, you can see all Orders over ED-Shop.
Title: Re: DCS World
Post by: [R]Alan on September 26, 2015, 06:41:03 pm
Thx Ghost. It says 11-01-2011 that means I should get it for free.
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on September 27, 2015, 01:03:23 am
12-10-2010 is mine, so unless it was only beta for a month, you should be good.
Title: Re: DCS World
Post by: Ghost0815 on September 27, 2015, 07:34:40 am
Thx Ghost. It says 11-01-2011 that means I should get it for free.

Yes, everyone who buy it prior to February 21st, 2011, will get NTTR map for free.
Title: Re: DCS World
Post by: Ghost0815 on September 28, 2015, 08:48:58 pm
Changelog 1.5 is out: Source (http://forums.eagle.ru/showthread.php?p=2487387#post2487387)
Title: Re: DCS World
Post by: Ghost0815 on October 01, 2015, 09:50:06 pm
1.5 is live (almost 8GByte on my side)
Title: Re: DCS World
Post by: [AW]Chakal on October 01, 2015, 09:55:20 pm
yep downloading it right now :)
ill be on wargames ts once i got it on my end
Title: Re: DCS World
Post by: [AW]Chakal on October 01, 2015, 09:57:40 pm
2.4gb in the openbeta steam dcs
Title: Re: DCS World
Post by: [AW.R]Pvt.WhereIsBeef on October 02, 2015, 01:32:03 am
Performance is wayyyy better. 100+ fps vs 20.
Title: Re: DCS World
Post by: [R]Gorbear on October 02, 2015, 12:42:08 pm
until you add lot of planes around you. I did put some of the new aircraft (c101, L39, etc) on the ramp. There were 9 plane, and my fps drop quite a bit with lot of micro freeze.

Should be a big problem anyway since once in flight you are never very close to 9 plane at the same time :)

Some of the new aircraft model are really nice (C101, L39 and hawk particularly). Sadly the mig 21 is not improved ...

Title: Re: DCS World
Post by: Ghost0815 on October 03, 2015, 07:44:53 am
Review of the upcoming A-10C Red Flag Campaign from ED

http://www.mudspike.com/dcs-world-2-a-10c-red-flag-campaign/
Title: Re: DCS World
Post by: Ghost0815 on October 04, 2015, 04:12:52 pm
DCS World News and Q&A for October 4th, 2015

https://youtu.be/xLXcWAYhSb4
Title: Re: DCS World
Post by: Ghost0815 on October 05, 2015, 06:46:09 pm
Quote
October - November Screenshot competition!
Dear Pilots

We would like to introduce a new competition for all to take part in.

We would like to challenge to show off you screenshot skills. In this thread, submit one (per user) original screenshot. You may post edit it, or submit a raw screenshot straight from DCS World 1.5. For this month we will open it to any era, so any module is fair game. No resolution restrictions, but the better quality the better looking screenshot.

Submit your image to this thread by attaching the image to your post; we would prefer this so that we have the image to display if you win. By submitting your screenshot you waive your rights to them over to us.

If you can, try to include the DCS Series logo for bonus points.

Submission will start today and end on the Monday Oct. 26th. The top 3 will be chosen by me and Groove. From there, Igor, head of Eagle Dynamics will chose who wins 1st, 2nd, and 3rd place.

The prizes will be as follows:

1st Place receives their choice of the NTTR map or one ED module of their choice. Special Forum Title and the shot will be featured on the website.

2nd Place receives one ED module of their choice.

3rd Place will receive a Pay-ware campaign of their choice.

Good luck and let’s see what you got!

Source (http://forums.eagle.ru/showthread.php?p=2503740#post2503740)
Title: Re: DCS World
Post by: Ghost0815 on October 07, 2015, 11:44:18 am
Did some MP-Dogfighting practice (P-51D vs. P-51D) with mirror on (still over 100fps) with DCS World 1.5 (server had a ping of 140ms).

In an A-10C my frame rate drops, but still over 60fps (without mirror - need to test with during the week - Singleplayer with few AI units).

Not bad, so far!
-------------------------------
An update of 476th vFG Air Weapons Range Objects for 1.5:

http://www.476vfightergroup.com/downloads.php?do=file&id=287
Title: Re: DCS World
Post by: Ghost0815 on October 09, 2015, 06:36:57 pm
Hotfix 2 is live: Changelog (http://forums.eagle.ru/showpost.php?p=2512282&postcount=7)
Title: Re: DCS World
Post by: Ghost0815 on October 13, 2015, 05:09:58 pm
Now it is possible to save in a mission: Link (http://forums.eagle.ru/showthread.php?t=149899)
Title: Re: DCS World
Post by: Ghost0815 on October 15, 2015, 07:05:02 pm
The M-2000C visit SoH (Strait of Hormuz)

(https://scontent-frt3-1.xx.fbcdn.net/hphotos-xtp1/t31.0-8/12119928_895513183868654_8151859702306139425_o.jpg)

(https://scontent-frt3-1.xx.fbcdn.net/hphotos-xpa1/t31.0-8/12132449_895513313868641_3155851636751798518_o.jpg)
Title: Re: DCS World
Post by: Ghost0815 on October 21, 2015, 10:57:13 pm
Development F-5E Tiger II from belsimtek
Quote
Continuing working on the “famous” fighters’ line, we are especially concerned about game balance in DCS World. The best rival for the beloved by users MiG-21bis is an American fighter F-5E Tiger II, developed by the Northrop in the second half of the last century.

 Consistently caring about the quality of the released product, which is reflected in the “similarity” between the developed module and the real airplane, our specialists, in their work, are trying to only use available documentary data of the original airplane.

 Undoubtedly, a wide range of weapons from guided air-to-air missiles to various air-to-ground armament (unguided rockets, various bombs and cluster munitions) and two built-in 30-mm cannons will impress any fan of aviation battles. Professional flight model, implemented as close as possible to the real airplane in DCS World will allow aviation fans to enjoy flying the aircraft.

 In the following updates, we are planning to inform our virtual pilots about development progress of this fighter for DCS World.

(http://www.belsimtek.com.images.1c-bitrix-cdn.ru/upload/medialibrary/e5b/e5b470f3fb890f1cd37c5891e7084d87.png)

Source (http://www.belsimtek.com/news/1553/)
Title: Re: DCS World
Post by: [AW]Chakal on November 26, 2015, 11:33:11 am
Where is the Ghost ??
Title: Re: DCS World
Post by: Sweet on December 05, 2015, 10:16:09 pm
http://forums.eagle.ru/showpost.php?p=2584960&postcount=58

friday? anyone?
Title: Re: DCS World
Post by: [AW]Chakal on December 07, 2015, 04:18:27 pm
Im too lame for organized event :)
Title: Re: DCS World
Post by: [AW]Chakal on December 07, 2015, 04:59:29 pm
If gorbear can host it, i will try to be online.
Title: Re: DCS World
Post by: [AW]hitman.360` on December 08, 2015, 12:47:51 am
hallo  :)
Title: Re: DCS World
Post by: Sweet on December 09, 2015, 03:33:12 pm
HELLO,

I can host (at least try to host)
Title: Re: DCS World
Post by: [AW]Chakal on December 11, 2015, 03:15:22 pm
BUT late to see, is that NTR map... i dont have it :D
Title: Re: DCS World
Post by: Ghost0815 on January 28, 2016, 05:10:07 pm
Yesterday, we had start after allmost 3 month absence again with DCS World 1.52.

Next flight night - Wednesday 2000GMT  (02/04)
Title: Re: DCS World
Post by: Ghost0815 on January 30, 2016, 07:45:09 am
DCS World Future

(http://forums.eagle.ru/attachment.php?attachmentid=133781&stc=1&d=1454077520)

Dear Pilots!

2015 was an important year for DCS World with the introduction of new Eagle Dynamics Modules like DCS: L-39 Albatros, DCS: NEVADA Test and Training Range, and both Su-27 and Ka-50 campaigns. Just as important, we launched our new graphics engine, the ability to support multiple maps, introduction of cooperative multiplayer in the same aircraft, and a rapidly growing number of high quality 3rd party developers. These accomplishments have laid the foundation for great things in 2016 and beyond.

(http://forums.eagle.ru/attachment.php?attachmentid=133787&stc=1&d=1454077567)

We also launched the new DCS World website that you can view here:
http://www.digitalcombatsimulator.com/en/index.php (http://www.digitalcombatsimulator.com/en/index.php)

On both our Youtube channel and Facbook page, we released many new videos of modules and news updates. Here are some of our favorite highlights:

https://youtu.be/xzXgRGcgLwM

https://youtu.be/8L5uNt3Hbss

https://youtu.be/SlUowahx4Zo

Our fundamental goals for DCS World remain unchanged: we aim to build a deeply immersive and accurate world simulation engine that allows you to enjoy the highest levels of fidelity in aircraft operations from WWII onwards, in wonderfully detailed and varied areas of the globe while offering an ever more credible ground simulation experience.

(http://forums.eagle.ru/attachment.php?attachmentid=133782&stc=1&d=1454077520)

DCS World 2.0 in 2016 will offer new clouds and weather effects; improved HDR; deferred lighting (more light sources); new FLIR system; an improved Air Traffic Control (ATC) system; enhanced explosions, over-wing vapor, and rain on canopy; procedural grass and vegetation; improved multiplayer with dedicated server support; a new Air Combat Generator with enhanced user control of air-to-air generated missions; new custom overlays option for the Mission Editor, and a new Virtual Reality (VR) tab in Options which will improve the DCS World experience in VR.

Aircraft Modules

Eagle Dynamics’s first goal in 2016 is to wrap up the L-39 Albatros with the addition of the L-39ZA version along with the addition of interactive training missions. We will also continue to improve the cooperative multiplayer experience in the L-39 as a testbed for this technology.

(http://forums.eagle.ru/attachment.php?attachmentid=133783&stc=1&d=1454077520)

In parallel we continue to work on the F/A-18C Hornet. We are currently working on the cockpit and setting up its functionality. Later in 2016 we plan to release the Hornet as an “Early Access” product that will allow you to participate in early testing.

Our goals for DCS World War II remain unchanged and are still focused on a stable of WWII aircraft in addition to a 1944 map of Northern France with period ground units. We hope to finish the Spitfire IX in mid-2016 followed by the P-47D at the end of the year. We will also continue to fine-tune the P-51D, Fw 190 and Bf 109.

(http://forums.eagle.ru/attachment.php?attachmentid=133784&stc=1&d=1454077538)

To complete the update to all DCS: Flaming Cliffs 3 aircraft, we plan to add a new 3D external model for the MiG-29 with the incorporation of the Professional Fight Models (PFM) to both the Su-33 and MiG-29.

(http://forums.eagle.ru/attachment.php?attachmentid=133785&stc=1&d=1454077538)

In the first half of 2016, several new 3rd party aircraft modules will also be launched. These include the F-5E Tiger II by Belsimtek, the SA342 Gazelle by Polychop Simulations, and the AJS-37 Viggen by Leatherneck Simulations.

Map Modules

DCS: NEVADA Test and Training Range map is being enhanced with the addition of:

We have also been working on the DCS: Strait of Hormuz map with the primary focus on F/A-18C operations. For this release we are working on our new T5 dynamic mesh terrain technology that we believe will bring this map a new dimension in quality and detail.

The third map being worked on is the 1944 Northern France map. We see this period map as a cornerstone element to create an immersive World War II air combat experience.

Aircraft Carriers

(http://forums.eagle.ru/attachment.php?attachmentid=133786&stc=1&d=1454077538)

We see 2016 as a big year for aircraft carrier operations as we plan to release both Nimitz-class aircraft carrier and Kuznetsov-class aircraft carrier modules. Both of these modules will be incredibly detailed models with working elevators, interior hanger bays, animated ship systems, and the ability to walk around inside the ships. These will be optional modules that would replace the existing ships currently in DCS World.

New Campaigns

As we release maps and aircraft, we will also continue to offer new campaign modules. These will include both training and combat scenario campaigns.

Summary

We see 2016 as a very exciting time for DCS World with the growth in maps, aircraft, and features. When we include all the new aircraft and map modules being developed by our talented 3rd parties, 2016 will be an exceptional and fun time in the skies of DCS World.



Sincerely,
The Eagle Dynamics Team
Title: Re: DCS World
Post by: Ghost0815 on February 01, 2016, 05:58:39 pm
Sunday afternoon over Nevada in a Pony....http://imgur.com/a/dhMUy
Title: Re: DCS World
Post by: Ghost0815 on February 06, 2016, 09:21:44 am
2.0 will get an update today - also the A-10C Red Flag Campaign (Pay-DLC) is out.

https://youtu.be/3CLfKDR16c0
Title: Re: DCS World
Post by: Ghost0815 on February 08, 2016, 03:29:14 am
Saturday over Las Vegas in L-39C (2 Clients in one plane) with shared cockpit controls - we got a small incident during synchronization.... (http://i.imgur.com/lNSiEM6.jpg)
Title: Re: DCS World
Post by: Ghost0815 on March 07, 2016, 11:05:09 pm
Upcoming final release of “MiG-15bis” and “F-86F Sabre” modules for DCS World

Quote
The relatively long beta stages of our DCS: MiG-15bis and DCS: F-86F Sabre modules were not in vain. We have been working hard on a lot of improvements. With the recent additions and changes, we now feel they are ready to leave beta stage. Thank you for believing in us and supporting us by buying beta versions of our modules!

We spent a lot of time and effort making sure that both modules resemble their historical originals as much as possible. A lot of research went into recreating the original cockpits. Especially the Sabre module received a lot of improvements and is now much closer to the real F-86F-35 than it was two years ago!

We also changed the flight dynamics of both modules at critical flight regimes. Parameters such as G’s, speeds, and accelerations were already correctly tuned from the beginning, so there won’t be any surprises when in normal operating range. Instead of being scripted, all regimes were based purely on physics already in beta stage. Now, the simulation models also feature well elaborated stalls and spins. The constant improvement of our modeling methods allowed us to model aerodynamic, kinematic, and inertial interconnections more precisely, and take into account the gyroscopic moment of the engine, changes in balance of the airplane (depending on fuel, armament and ammunition), presence of weapons on pylons, etc.

https://www.youtube.com/watch?v=S5u1h4tt5j8

Besides the above-mentioned improvements, we have been working on the flight manual for DCS: F-86F Sabre. It has the same level of detail as the existing DCS: MiG-15bis flight manual and contains comprehensive information about the aircraft’s history, construction, systems and procedures. Furthermore, we have also created English-narrated interactive training missions that give you step-by-step training instructions on how to handle the legendary Sabre.

We are planning to release DCS: MiG-15bis next week and DCS: F-86F Sabre the week after. Be assured that the removal of the beta tags does not mean that development of these modules will come to a stop. We hope you are looking forward to the release as much as we are!

Link (http://www.belsimtek.com/news/1628/)
Title: Re: DCS World
Post by: [AW]Chakal on March 08, 2016, 01:46:00 pm
Nice i know the theory but never managed to do it in game.
Title: Re: DCS World
Post by: Ghost0815 on March 25, 2016, 02:31:29 pm
Quote
(http://files.enjin.com/1037003/buddyspike%20site%20banner.jpg)


- WW2 PvP Campaign - Operation "Case Blue"
The next event will be a WW2 PvP Campaign, called Operation "Case Blue" which is based on the Axis offensive in the Caucasus region on 1942. (https://en.wikipedia.org/wiki/Case_Blue (https://en.wikipedia.org/wiki/Case_Blue))
The offensive starts from the Northwest, with the Red side simulating the German forces (FW-190/BF-109) which goal is to advance and capture more oil fields in the south.
Blue side simulates the Soviet forces (P-51D) which goal is to push back the Axis and recapture all the lost areas in the North.

Our goal is to keep the main gameplay of "Blue Flag" combined with the current WW2 features that DCS offers.
The initial plan is to use a number of AI aircraft which will help dealing with the absense of transport/bomber aircraft.

The concept and mission file is finalised and now Xcom and Ciribob are working on the final scripts in order to start the testing session.

Some features that will get to the testing session:
- Red side: FW-190, BF-109 & TF-51 / Blue side: P-51D & TF-51
- AI transport aircraft will spawn after a target is closed in order to simulate parachute drop. ( C-130, AN-25 simulate WW2 transports)
- AI bombers will spawn to generate bombing runs in targets. TF-51s pilots will act as reconnaissance and will be responsible of bringing the bombers through a specific process (will be explained in the upcoming PDF file)
(TU-95s with rear gunners simulate WW2 bombers, their speed is set to fit WW2 aircraft speeds)
- ZU-23's on Ural/ZU-23's enplacements used as air defence units. Fuel trucks & Parked aircraft are used also as targets.
- Flak script which will simulate Flak air defence in each target
- FARPs are replaced by Oil derricks
- Fuel system & CSAR scripts removed
- Squadron slots removed (Only general slots available)
- The first WW2 round will last max 6 days

*Depending on the testing results we may have to add/tweak or remove specific features.

- Twitch livestream
The day the testing will start we plan to have a livestream through Twitch in which we can answer to questions about the concept/features and comment live on the perfomance.
(We will propably make also fun of the takeoff/land attemps of our beloved squadmates :P )

- Registrations
Registrations process for Blue Flag rounds will remain as it is now, meaning through the ED forums.
In order to avoid confusion with the other events (Operation "Case Blue, upcoming Korean War campaign etc) we decided to do it through our website giving the users the ability to submit their own application and keep it simple.

Source (http://forums.eagle.ru/showpost.php?p=2717431&postcount=1142)
Title: Re: DCS World
Post by: Ghost0815 on March 26, 2016, 10:25:12 am
Quote
(http://forums.eagle.ru/attachment.php?attachmentid=137161&stc=1&d=1458918062)

Easter Weekend Flash Sale

Happy Easter weekend everyone! In celebration of the holiday, we are happy to announce a 30% off Flash Sale on all DCS modules except DCS: NEVADA Test and Training Range and DCS: L-39 Albatros! If you however live in the Eurasian Economic Union (Russia, Armenia, Belarus, Kazakhstan, and Kyrgyzstan), save up to 50% on all modules except DCS: NTTR, DCS: L-39, DCS: Hawk, DCS: C-101, DCS: MiG-21bis using bonus points.

This flash sale will start on 25 March 2016 at 1500 GMT and last until 28 March 2016 at 0900 GMT.

New Bundle Deals

For the Easter Weekend, we are offering the following new 50% off bundle deals:
DCS: A-10C Warthog + A-10C: Basic Flight Training Campaign for $29.99 USD.
DCS: A-10C Warthog + A-10C: 16-2 Red Flag Campaign for $29.99 USD.
DCS: A-10C Warthog + The Enemy Within Campaign for $29.99 USD.
F-15C for DCS World + Su-27 for DCS World + DCS: NEVADA Test and Training Range map for
$59.99 USD.

DCS World Update

Our current focus is on the merger of DCS World 1.5 with DCS World 2.0. This version, termed DCS world 2.5, will return us to a unified DCS version with the new graphics engine and be capable of supporting multiple maps. In addition to these features, we also plan to include an improved Caucasus map, new and improved explosions and clouds, improved network code, and the new procedural grass and ground clutter.

In parallel with DCS World 2.5, we continue to make progress on the DCS: Strait of Hormuz map, DCS: Normandy map, DCS: F/A-18C Hornet, DCS: Spitfire IX, the option to add a Garmin GNS 430 navigation device that can be installed on various aircraft, continued improvements to Combined Arms, new additions to the DCS: NEVADA Test and Training Range map, new campaigns, Kuznetsov and Nimitz-class aircraft carriers, Flaming Cliffs 3 aircraft updates, new effects, and other efforts mentioned in previous newsletters.

With both the consumer Rift and Vive Virtual Reality (VR) systems on the near horizon, we are also improving the DCS VR experience which includes better cockpit interaction, user interface, and performance.

We have a LOT on our plate right now, but as each effort reaches maturity, we will provide more information.

Source (http://forums.eagle.ru/showthread.php?p=2722709)
Title: Re: DCS World
Post by: Ghost0815 on April 02, 2016, 09:11:14 am
SA342 Gazelle HOT missile demo:

https://youtu.be/oixjbNm9558
Title: Re: DCS World
Post by: Ghost0815 on April 08, 2016, 07:11:41 pm
1.5.3.52018.61 is live for the public version of DCS World

DCS Weekend News - 8 April 2016


(http://www.digitalcombatsimulator.com/images/newsletter/20160408/Header.jpg)

DCS: Bf 109 K-4 Kurfürst

We are now preparing to release the final version of DCS: Bf 109 K-4 Kurfürst. Over the last several weeks, we have been reviewing all user feedback and addressing a numbers of bugs and areas that require refinement. The creation of interactive training missions is also underway which includes all the normal procedures for engine start, taxiing, takeoff, landing and combat employment.

We have also opened a Bf 109 K-4 skin contest that you can read about here: Bf 109 K-4 skins contest (http://forums.eagle.ru/showthread.php?t=163110)

(http://www.digitalcombatsimulator.com/images/newsletter/20160408/Bf109-contest-mix.jpg)

During the course of the competition, a number of interesting skins (including the skin variants of the aircraft captured by the Allies), have been created by you, the users. Well done!

DCS: Spitfire LF Mk.IX

Adjustment to the flight model of the Spitfire LF Mk.IX aircraft continue. As of late, most of our testing and refinements have focused on airframe, engine and propeller parameters in references to actual tests of the World War II aircraft at our disposal at The Fighter Collection.

(http://www.digitalcombatsimulator.com/images/newsletter/20160408/Spit-2.jpg)

The flight tests carried out in the DCS World have shown that the Spitfire LF Mk.IX is a very easy and predictable aircraft to fly. An accurately implemented pneumatic system of the aircraft used for the brake and flap systems is particularly interesting. Earlier DCS World War II aircraft have not used such a system. Pilots of the DCS: Spitfire LF Mk.IX will be able to feel all the peculiarities of the pneumatics while taxiing and landing the aircraft.

DCS: Normandy 1944 Map

(http://www.digitalcombatsimulator.com/images/newsletter/20160408/Normandy2.jpg)

Development of the specially created "DCS: Normandy 1944" map for DCS World War II continues its development at a fast pace. Currently, the main effort is focused on airfields with different types of surfaces (a first for DCS World). For example: we are implementing SMT (Square Mesh Tracks) surfaces, which were widely used by the Allies for temporary airfields in Normandy following the landings. We are also developing the possibility to place airfields on the map using the Mission Editor (another first for DCS World).

Belsimtek News

After the successful, final release of the DSC: F-86 Sabre and DSC: MiG-15bis modules, the Belsimtek team is now focused on bringing DSC: F-5E Tiger II to Early Access within the next month. In the meantime, Belsimtek continues to edit the F-86F Sabre English manual and prepare DCS: Mi-8MTV2 for its final release.

DCS: F-5E Tiger II Progress Update

(http://www.digitalcombatsimulator.com/images/newsletter/20160408/F-5E-1.jpg)


(http://www.digitalcombatsimulator.com/images/newsletter/20160408/F-5E-2.jpg)

In order to present this module in for Early Access, several items will be in development during the Early Access period:

(http://www.digitalcombatsimulator.com/images/newsletter/20160408/F-5E-3.jpg)

DCS Bonus Spectacular

Here is your chance! Starting 8 April at 1500 GMT time and lasting until 11 April at 0900 GMT, use your bonus points to discount for all DCS modules (which participating in the bonus program) up to 50%!
Title: Re: DCS World
Post by: Ghost0815 on April 10, 2016, 08:58:23 pm
Gazelle live stream starting soon: https://youtu.be/75j_TINcBmY
Title: Re: DCS World
Post by: Ghost0815 on April 15, 2016, 06:13:08 pm
(http://forums.eagle.ru/attachment.php?attachmentid=138602&stc=1&d=1460734373)

DCS: Spitfire LF Mk.IX Update

Work continues on the Spitfire LF Mk.IX at a rapid pace! This week we integrated the long-awaited RAF pilot to the cockpit.

(http://forums.eagle.ru/attachment.php?attachmentid=138608&stc=1&d=1460734824)
Primary development on the flight dynamics is nearing completion and we believe you will be very happy with the results. We think it is our best work yet. Our efforts are now moving to the Hispano-Suiza HS.404 20 mm-caliber automatic cannons. These will include realistic ballistics for all main ammunition types used during WWII.

DCS World 2.0.2 Update

Today we will release the next update to DCS World 2.0, version 2.0.2. This will include all the new changes from DCS World 1.5.3 and some new fixes you can review here (http://forums.eagle.ru/showpost.php?p=2745494&postcount=11).

(http://forums.eagle.ru/attachment.php?attachmentid=138607&d=1460734761)

Source (http://forums.eagle.ru/showpost.php?p=2745819&postcount=24)
Title: Re: DCS World
Post by: Ghost0815 on April 24, 2016, 04:19:29 pm
No fire, pilot can leave the cockpit - i call this a sucessfull flight....  :D
(http://i.imgur.com/ilAVn84.jpg)

Next day...
(http://i.imgur.com/FPuSgVC.jpg)
Title: Re: DCS World
Post by: Ghost0815 on April 30, 2016, 09:10:13 pm
The SA-342M Gazelle (Early Access) is live in 2.0.2 - next week also in 1.5.3 and maybe in two weeks at Steam, too.

Not my picture, but....

(http://i.imgur.com/BLwIkBO.jpg)

(http://i.imgur.com/mZ6O6U1.jpg)

(http://i.imgur.com/yNNz4lf.jpg)

Title: Re: DCS World
Post by: Ghost0815 on May 14, 2016, 11:29:32 am
If you are sick of shooting tanks and soldiers....:

https://www.youtube.com/watch?v=mNzW7kTT83Y
Title: Re: DCS World
Post by: Ghost0815 on June 30, 2016, 10:52:56 am
Normandy Map (WIP)
(http://forums.eagle.ru/attachment.php?attachmentid=143201&stc=1&d=1467187435)

(http://forums.eagle.ru/attachment.php?attachmentid=143247&d=1467271050)
Title: Re: DCS World
Post by: Ghost0815 on July 01, 2016, 10:42:05 pm
Flight Manual for the MiG-28: http://www.belsimtek.com/news/1643/
Title: Re: DCS World
Post by: Ghost0815 on July 17, 2016, 05:35:50 pm
(http://forums.eagle.ru/attachment.php?attachmentid=144251&stc=1&d=1468594911)
Summer Bonus Action Continues

Continuing until Monday, July 18, 0900 GMT, you can spend up to 60% of your bonus points on most module from our E-Shop. This is a great way to finally spend this bonus points with a huge discount on our great modules!

DCS World E-Shop: http://www.digitalcombatsimulator.com/en/shop/

DCS: F-5E Tiger II Coming Soon!

We and Belsimtek are in the final stages of getting the F-5E Tiger II ready for its Early Access release! We expect this to be in the next week or two, so take advantage of the pre-purchase 20% off price now, while it lasts.

In the next two weeks, keep your eyes open for F-5E Tiger II previews.

DCS F-5E screenshots (http://www.digitalcombatsimulator.com/en/downloads/screenshots/702/)

Edit: SA-342 Mistral Teaser (WIP)
https://youtu.be/VNmF3a4ztIk

Edit: (Normandy map [WIP]):
(https://scontent-mad1-1.xx.fbcdn.net/t31.0-8/13723952_10157231549035341_2796048814356781281_o.jpg)
Title: Re: DCS World
Post by: Ghost0815 on July 23, 2016, 11:40:21 pm
Caucasus Map for 2.5 Update - 23 July 2016

Quote
Dear all,

I have a little news for you on the updated Caucasus map for DCS World 2.5. A key part of DCS World 2.5 will be the unification of the Caucasus and Nevada maps (and all other future maps). In order to do this, we first need to update the Caucasus map to the T4 map standard (as the Nevada map is).

Initially, we planned just to update the file structure and field textures, but we later decided to greatly expand on that. Because the Caucasus often servers as the first impression for new DCS World users, we feel it important to have a more substantial update that matches map quality to vehicle module quality. While the attached summer season images are still very much Work-In-Progress (with a lot of fixes, tuning and some pretty big changes to still come), they do provide a glimpse of where we are going.

In the attached images, you may notice the following: updated / higher resolution textures for almost all terrain surfaces, airfields, and ground objects; new tree system for both forests and “urban areas”; much greater population of forested areas; several new ground objects with improved geometry detail; deferred lighting system; new water renderer; procedural grass; corrected river and lake parallax; and improved shadows. We also hope to include a higher resolution terrain elevation mesh, but no promises on that. In previous images, we showed off how the updated map is looking from “squirrel cam” level, but today we thought we’d raise the camera up a bit.

Once the map update is near final with concrete poured, we can provide more details. However, prior to then, too much can still change to make any additional feature statements.

We share your desire to have “the great unification” happen as soon as possible, as it will make the lives of both developer and customer a lot easier. However, this map update is long overdue and will need to be completed before that can happen. We are still looking at this being completed by the end of 2016.

All in all, this is going to be a pretty extensive update to the map and we think will breath some new life into this region for both past and future missions. Best of all, we are providing this extensive map update for FREE.

Thanks
Source (http://forums.eagle.ru/showthread.php?p=2851944#post2851944)

Some WIP picture samples:
(http://forums.eagle.ru/attachment.php?attachmentid=144862&d=1469293825)

(http://forums.eagle.ru/attachment.php?attachmentid=144864&d=1469293825)

(http://forums.eagle.ru/attachment.php?attachmentid=144870&d=1469293869)

(http://forums.eagle.ru/attachment.php?attachmentid=144879&d=1469293926)

(http://forums.eagle.ru/attachment.php?attachmentid=144882&d=1469293935)

(http://forums.eagle.ru/attachment.php?attachmentid=144881&d=1469293926)
Title: Re: DCS World
Post by: [AW]Chakal on August 05, 2016, 09:15:50 pm
Fuck** tense

https://www.warhistoryonline.com/whotube-2/insane-gulf-war-footage-of-an-f-16-dodging-iraqi_missiles.html
Title: Re: DCS World
Post by: Ghost0815 on August 20, 2016, 12:18:52 pm
New pictures to show the different between 1.5 and upcoming 2.5 *and Spitfire & Normandy)
http://forums.eagle.ru/showthread.php?p=2878286#post2878286
Title: Re: DCS World
Post by: Ghost0815 on August 23, 2016, 10:32:30 am
Normandy & Spitfire.....:
(https://s26.postimg.io/a0mzlbx6f/Spitfire_Normandy.jpg)
Title: Re: DCS World
Post by: Ghost0815 on August 30, 2016, 07:03:59 pm
Normandy's airfields....

(https://www.digitalcombatsimulator.com/upload/iblock/811/Normandy01.jpg)

(https://www.digitalcombatsimulator.com/upload/iblock/e96/Normandy02.jpg)
Title: Re: DCS World
Post by: Ghost0815 on September 17, 2016, 06:49:44 am
DCS: F-14 Tomcat Footage (Early Alpha)
https://youtu.be/WCaCa2ZMrRI

==============================
ED-Autumn 2016 Sale: https://www.digitalcombatsimulator.com/en/news/2016-09-16_Sale/

Quote
DCS: NEVADA Test and Training Range Map Update
[09/02/16]
A key part of bringing the NTTR map out of early access is fleshing out the number of airfields, towns, and landmarks. As for the airfields, we are adding several new military and civilian locations to operate from:
Tonopah Test and Training Range (TTR) Airfield
Pahute Mesa Airstrip
Mellan Airstrip
Mina Airstrip
Tonopah Airport
Beatty Airport
Lincoln County Airport
Mesquite Airport
Echo Bay Airport
North Las Vegas Airport
Henderson Executive Airport
Boulder City Municipal Airport
Jean Airport
Laughlin Airport

Not only do these new airfields provide a wealth of new possibilities for single player missions, they also provides much greater distances between airfields (Tonopah to Laughlin for example) for multiplayer matches. Progress on the updated map is going well and we expect to release later in 2016.
https://forums.eagle.ru/showpost.php?p=2891147&postcount=47

[09/09/2016]
Today we have images of several other new airfields coming to the Nevada map. Work is proceeding well with most of the remaining work on AI pathing and work on the Tonopah Test and Training Range airfield.
https://forums.eagle.ru/showpost.php?p=2896320&postcount=48

[09/16/16]
This weekend we have a final set of images from the big update coming for the Nevada map. This final set of images give you a look at Beatty Airport, Mina Airstrip, Echo Bay Airstrip, and the Tonopah Test and Training Range (TTR) Airfield.

Work continues on this big update with emphasis on new airfield AI pathing, runway adjustments, completing the TTR airfield buildings, and some other items to resolve before release later this year.
https://forums.eagle.ru/showpost.php?p=2902425&postcount=49

Some Sample:
(https://www.digitalcombatsimulator.com/upload/iblock/f85/NTTR03.jpg)

(https://www.digitalcombatsimulator.com/upload/iblock/f64/NTTR01.jpg)

(https://www.digitalcombatsimulator.com/upload/iblock/a86/NTTR_2016-09-09_04.jpg)

(https://www.digitalcombatsimulator.com/upload/iblock/fb7/NTTR_2016-09-09_02.jpg)

(https://www.digitalcombatsimulator.com/upload/iblock/a2b/2016-09-15_NTTR_04.jpg)

Title: Re: DCS World
Post by: Ghost0815 on October 01, 2016, 08:32:42 am
DCS: World War II Update

Our DCS: World War II set of products progress with the Spitfire making great progress and the Normandy map nearing completion. An important aspect of creating the Normandy map is also creating a set of period-appropriate units to populate the map. This includes both Allied and Axis units that span both military and civilian unit types.

For this weekend’s update, we offer you an early look at a few of these new ground units.

(https://www.digitalcombatsimulator.com/upload/iblock/a9c/Screen_160928_133504.jpg)

(https://www.digitalcombatsimulator.com/upload/iblock/995/Screen_160928_131108.jpg)

Source (https://forums.eagle.ru/showpost.php?p=2914530&postcount=51)
Title: Re: DCS World
Post by: Ghost0815 on October 07, 2016, 06:52:07 pm
DCS: World War II Update

Last week we showed off some images of a few new ground units coming to DCS World to support the period Normandy map. Today though we’d like to show off some of the new aircraft and ground units operating in their native environment. We hope you enjoy them.

(https://forums.eagle.ru/attachment.php?attachmentid=149486&stc=1&d=1475836015)

(https://forums.eagle.ru/attachment.php?attachmentid=149487&stc=1&d=1475836015)

Source (https://forums.eagle.ru/showpost.php?p=2920136&postcount=52)
Title: Re: DCS World
Post by: Ghost0815 on November 03, 2016, 05:13:25 pm
DCS: Spitfire LF Mk IX Available for Pre-Purchase on 3 November 2016 (https://forums.eagle.ru/showpost.php?p=2941552&postcount=56)

(https://forums.eagle.ru/attachment.php?attachmentid=151044&stc=1&d=1478185082)
Title: Re: DCS World
Post by: Ghost0815 on November 12, 2016, 11:42:35 pm
WIP Missioneditor Screenshot of Normandy-Map area:
(https://forums.eagle.ru/attachment.php?attachmentid=151558&d=1478986897)
Title: Re: DCS World
Post by: Ghost0815 on November 23, 2016, 06:12:41 pm
DCS: Spitfire LF Mk. IX - Start Up Tutorial
https://youtu.be/reweOCGJ_r8
Title: Re: DCS World
Post by: Ghost0815 on December 14, 2016, 08:33:31 pm
DCS: Spitfire LF Mk. IX - Taxi, Takeoff, and Landing

https://youtu.be/0iEMZb-dk_E
Title: Re: DCS World
Post by: Ghost0815 on December 16, 2016, 10:30:45 pm
DCS: Spitfire LF Mk. IX Launch Trailer

https://www.youtube.com/watch?v=xFS6DmZuOHw

one of the best so far...
Title: Re: DCS World
Post by: Ghost0815 on January 31, 2017, 09:28:08 am
Video from Stuntman:

https://youtu.be/XGciiEvfnk4

Normandy, EA for Q1 2017 ?!?
(https://forums.eagle.ru/attachment.php?attachmentid=155679&stc=1&d=1485354621)
(https://scontent.fjoi1-1.fna.fbcdn.net/v/t1.0-9/16406406_10158201406720341_8818108039824241988_n.jpg?oh=a95a4ca26332ae730b7faf274a51d2fe&oe=5903392A)
(https://scontent.fjoi1-1.fna.fbcdn.net/v/t1.0-9/16388131_10158201406725341_7176645740964785362_n.jpg?oh=392cac4874353d43f4da17715f462767&oe=5949444C)
(https://scontent.fjoi1-1.fna.fbcdn.net/v/t1.0-9/16426104_10158201406690341_1073802010867752534_n.jpg?oh=cd578eb62b1028a2b03a5894ad744cee&oe=5914E0FD)
(https://scontent.fjoi1-1.fna.fbcdn.net/v/t1.0-9/16298998_10158201406875341_6211513056604792000_n.jpg?oh=893a0a873b71c6e39d9c6b7fcf2a50f4&oe=590C864E)
(https://scontent.fjoi1-1.fna.fbcdn.net/v/t1.0-9/16406858_10158201407005341_4316399540603132098_n.jpg?oh=5add475e52f40236aa876437dbc44699&oe=5912D666)
(https://uploads.mudspike.com/optimized/3X/5/9/592139421abeff7eccd715b1bba1af85bf8ab764_1_690x324.jpg)
(https://uploads.mudspike.com/optimized/3X/1/b/1bd391e6be706b6fb14d0a660da84aef1c0caa8e_1_690x324.jpg)


Title: Re: DCS World
Post by: Ghost0815 on March 08, 2017, 09:59:10 pm
https://youtu.be/O2iXhl1lIU0

The DCS: Normandy 1944 Map and DCS: World War II Assets Pack will be available for download by late April 2017.
More details coming this weekend in the Newsletter!
The DCS: Normandy 1944 Map is centred on the World War II battlefield of Normandy, France and is specifically created to depict the period after the D-Day landings and the establishment of several allied airfields in Normandy to support the beachhead breakout in late June 1944. The map measures 267 x 348 kilometres and includes airfields in both Normandy and southern England. The map includes the famous D-Day landing beaches and the “Atlantic Wall”, rolling bocage fields of Normandy, large cities like Caen and Rouen, ports of Cherbourg and Le Havre, and 30 airfields. The map also includes multiple seasons and more detail and accuracy than any previous DCS World map by utilizing new map technologies.
A vital aspect of creating an authentic World War II battlefield is to populate it with matching artificial intelligence (AI) World War II assets. The DCS: World War II Assets Pack provides numerous World War II air, land and sea assets to populate the Normandy and other DCS World maps with. Eagle Dynamics has spent the last three year creating an entirely new set of combat vehicles to support DCS: World War II, and each unit is created with an exceptional level of detail and accuracy. These assets include:

Tanks and Mobile Artillery
o M4 Sherman Firefly
o M4A4 Sherman with "Rhino" hedge cutter
o Mk VIII Cromwell
o Jagdpanzer IV
o Sd.Kfz. 162
o Tiger I
o Tiger II
o Panther V
o Panzer IV
o Sturmpanzer IV Brummbär, Sd. Kfz. 166
o Jagdpanther G1

Cars and Trucks
o Jeep Willys
o Truck CCKW 353
o Bedford MWD
o Kübelwagen 82
o Truck Blitz 36-6700A

Steam Train and Cars
o DRG Class 86 locomotive
o Tank wagon
o G10 covered wagon
o DR 50 Ton Flat Wagon Type SSys

Anti-Aircraft Artillery
o Bofors 40 mm gun
o 8.8 cm Flak Gun 18, 36, & 37
o 2 cm Flak 30/38/Flakvierling

Ships
o LCVP Higgins
o LST Mk2
o USS Samuel Chase

Infantry
o US soldier
o UK soldier
o German soldier

Aircraft
o B-17G bomber

The DCS: World War II Assets Pack will continue to grow with DCS: Combined Arms compatibility and free asset additions that includes:
• New tanks
• SdKfz 234/2 "Puma"
• Sd.Kfz. 251
• Sd.Kfz.2 Kettenkrad
• Horch staff car
• E-boat Schnellboot type S-130
• Uboat type 7
• German search lights
• Barrage balloons
• Avro Lancaster
• Hawker Typhoon
• C-47
• Ju-88
• Fw 190 A-6 and A-8
• Bf 109 G-6
• A-20 Havoc/Boston
• B-24
• B-25
• B-26

The DCS: Normandy Map and the DCS: World War II Assets Pack will be available as a 20%-off, pre-purchase bundle for $47.99. Upon release in late April 2017, the DCS: Normandy 1944 Map and DCS: World War II Assets Pack bundle will be sold for $59.99, and the stand-alone DCS: Normandy 1944 Map for $44.99 and the stand-alone DCS: World War II Assets pack for $29.99.
Note: Those that took part in the DCS: World War II Kickstarter campaign, and provided a high enough contribution to receive the Normandy map, will receive the assets pack for free.

Source (https://www.facebook.com/eagle.dynamics/videos/10158413498320341/)
Title: Re: DCS World
Post by: Ghost0815 on March 18, 2017, 07:38:14 pm
Matt Wagner LiveStream from Today:

https://youtu.be/Dt-8ZTWrWdg
Title: Re: DCS World
Post by: Ghost0815 on March 26, 2017, 08:56:04 am
https://youtu.be/Ke4l3pMm8C0
Title: Re: DCS World
Post by: Ghost0815 on April 25, 2017, 05:37:27 pm
The Kickstarter-Backer-Keys are online.....

https://youtu.be/M759HtC5RaU
Title: Re: DCS World
Post by: Ghost0815 on May 11, 2017, 09:51:39 am
(https://forums.eagle.ru/attachment.php?attachmentid=161954&stc=1&d=1494449193)

from the WIP version of DCS World 2.1.x
Title: Re: DCS World
Post by: Ghost0815 on May 25, 2017, 10:40:55 pm
OpenAlpha with Normandy is scheduled for Friday 26th of May.....
https://youtu.be/y3NjuuZrYOM
Title: Re: DCS World
Post by: Ghost0815 on June 10, 2017, 09:04:42 pm
Its coming.....
(https://forums.eagle.ru/attachment.php?attachmentid=164017&d=1497028657)

Quote
New news on the Hornet project will be made available following the E3 show in June 2017. In the meantime, the Hornet is under VERY active development.
Source (https://forums.eagle.ru/announcement.php?f=66)

Quote
DCS: F/A-18C HORNET AT E3 2017

Lausanne, Switzerland, May 29th, 2017 - DCS: F/A-18C Hornet to be unveiled at E3 2017!

Eagle Dynamics SA and Belsimtek are excited to announce that DCS: F/A-18C Hornet will have its debut showing at E3 2017 at the Thrustmaster® booth. DCS: F/A-18C will be by far the most authentic PC simulation of a modern fighter to date, and it will use unique CFD engine and aerodynamics developed by Belsimtek. Based on exhaustive research in association with Boeing, current fighter pilots and the development of our new simulation engine, the DCS: F/A-18C Hornet will set a new benchmark.

Eagle Dynamics SA senior producer, Matt Wagner, states, “We are happy to announce the cooperation between Eagle Dynamics SA and Thrustmaster® to create the ultimate F/A-18C Hornet simulation experience”. “After the success of our first collaboration with Eagle Dynamic SA on DCS: A-10C Warthog, that lead to the HOTAS Warthog, we are proud to start a new collaboration on the DCS: F/A-18C Hornet”, says Gilles Raulet, Thrustmaster Development Director.

Please stop by the Thrustmaster® booth South Hall #2813 and experience the next level of combat aviation simulation!

Source (https://forums.eagle.ru/showthread.php?t=188275)

Quote
Yes, attendees are invited to fly our Hornet in VR, including landings on our new carrier for the brave.

P.S. The new arrestor wire physics are pretty cool
Title: Re: DCS World
Post by: Ghost0815 on June 18, 2017, 06:23:10 pm
DCS: F/A-18C Hornet Pre-Alpha - E3 2017 Demo Mission
https://youtu.be/l1D95khwzJc
Title: Re: DCS World
Post by: Ghost0815 on July 02, 2017, 06:15:12 pm
Quote
DCS: F/A-18C Hornet - Episode 1 - Introduction

This is a pre-alpha development build and may differ from the released product.

https://www.facebook.com/eagle.dynamics/videos/10159004303245341/
Title: Re: DCS World
Post by: Ghost0815 on July 27, 2017, 10:07:14 pm
(http://i.imgur.com/OILK13V.jpg)

DCS World 2.2 is a InternBuild - 2.5 still the merge for 1.5.x and 2.1.x ....
Title: Re: DCS World
Post by: Ghost0815 on July 28, 2017, 09:12:24 pm
https://youtu.be/Hm3YW-vt4EU
Title: Re: DCS World
Post by: Ghost0815 on July 31, 2017, 06:14:52 pm
https://youtu.be/gb1KmccK-3w
Title: Re: DCS World
Post by: Ghost0815 on August 30, 2017, 08:55:18 pm
https://youtu.be/YqrZ-FQ0D9c
Title: Re: DCS World
Post by: [AW]Chakal on September 16, 2017, 08:13:58 pm
http://1src.com/video/t_Bo5qdHqVjkM
Title: Re: DCS World
Post by: [AW]Chakal on September 16, 2017, 08:15:58 pm
Maybe you will find this thing useful
http://www.amvi.it/download265-daws-package.html.html
It saves the mission as a separate mission with current positions and new situation.
Title: Re: DCS World
Post by: Ghost0815 on September 16, 2017, 09:17:36 pm
Yeah, i know the script (it had some problem with spawned units....in the past). But my normal missions are only for one evening and not for more - expect during the last two months (July/August), i played on a mission which evolve over a time of 5 weeks - so i used TacView to count the destroyed units and removed them in the ME by trigger.

(https://i.imgur.com/pp3JV9x.jpg)

(https://i.imgur.com/nLiRVvN.jpg)

---------------------------------------------------------------------
AV-8B N/A Harrier is on internal Tests by ED - EA release soon.....!?

(https://www.digitalcombatsimulator.com/upload/iblock/a46/Screen_170912_120413.jpg)

(https://www.digitalcombatsimulator.com/upload/iblock/e4e/Screen_170912_121339.jpg)

(https://www.digitalcombatsimulator.com/upload/iblock/fa2/Screen_170912_121502.jpg)

(https://www.digitalcombatsimulator.com/upload/iblock/5bb/Screen_170912_123251.jpg)
Title: Re: DCS World
Post by: Ghost0815 on September 23, 2017, 08:26:11 am
Su-33 with PFM (https://forums.eagle.ru/showthread.php?t=122801)...in OpenBeta

https://youtu.be/Uox9S6UccEE

https://forums.eagle.ru/showpost.php?p=3249920&postcount=109
Title: Re: DCS World
Post by: Ghost0815 on September 26, 2017, 10:06:20 pm
Caucasus 1.5 vs Caucasus 2.5 (WIP)

(https://i.imgur.com/eiOgmd3.png)
Title: Re: DCS World
Post by: [AW]Chakal on September 27, 2017, 01:40:59 am
wow nice
Title: Re: DCS World
Post by: [AW]Chakal on October 14, 2017, 05:23:28 pm
Autumn sale
https://www.digitalcombatsimulator.com/en/shop/
Title: Re: DCS World
Post by: Ghost0815 on October 15, 2017, 06:44:54 pm
(https://www.digitalcombatsimulator.com/upload/iblock/a4e/Screen_171011_230143.jpg)

(https://www.digitalcombatsimulator.com/upload/iblock/fcd/Screen_171011_230912.jpg)

https://youtu.be/IN4Nbs5uzM0

Edit 10/27/17 - Pre-Order Trailer
https://youtu.be/UMc3c4JqoyM
Title: Re: DCS World
Post by: Ghost0815 on November 03, 2017, 03:35:46 pm
https://youtu.be/23T-f12yobQ
Title: Re: DCS World
Post by: Ghost0815 on November 29, 2017, 10:31:41 pm
The AV-8B N/A V/STOL is out on Early Access in DCS World 1.5.8 OpenBETA

(https://i.imgur.com/9N1remB.jpg)

(https://i.imgur.com/RIBBjBe.jpg)

(https://i.imgur.com/wUCcBBO.jpg)


Title: Re: DCS World
Post by: Ghost0815 on December 20, 2017, 07:01:44 pm
https://youtu.be/24mxhEl1B0Y

https://youtu.be/SaMBmQxzzPQ
Title: Re: DCS World
Post by: Ghost0815 on January 12, 2018, 11:27:05 pm
(https://forums.eagle.ru/attachment.php?attachmentid=175995&stc=1&d=1515751344)

Pre-purchase now for $59.99 and save $20 from the Early Access release price of $79.99. We plan Early Access DCS: F/A-18C Hornet to be available for download by the end of Spring 2018.

https://youtu.be/ynPbUY57xhI
Title: Re: DCS World
Post by: [AW]Chakal on January 24, 2018, 09:36:40 am
 DCS World 2.5.

2.5 Open Beta coming January 31, 2018.
Title: Re: DCS World
Post by: Ghost0815 on January 24, 2018, 06:13:48 pm
DCS World 2.5.

2.5 Open Beta coming January 31, 2018.
;D finally.....

https://youtu.be/yzIJisWxB6Y

Four Season:
https://www.facebook.com/eagle.dynamics/videos/10159975977600341/


Title: Re: DCS World
Post by: Ghost0815 on January 30, 2018, 11:34:07 pm
OpenBETA 2.5 is live.....

https://youtu.be/ZzVW9315ur0
Title: Re: DCS World
Post by: Ghost0815 on February 04, 2018, 07:30:45 pm
DCS World 2.5 looking good.....

(https://i.imgur.com/URNtEhL.jpg)